mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-01 14:20:15 +00:00
6f2ef158b7
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
451 lines
23 KiB
Text
451 lines
23 KiB
Text
The Wine development release 4.19 is now available.
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What's new in this release (see below for details):
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- A number of additional VBScript features.
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- More stateblock support in WineD3D.
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- Some fixes for ARM64 support.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/4.x/wine-4.19.tar.xz
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http://mirrors.ibiblio.org/wine/source/4.x/wine-4.19.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 4.19 (total 41):
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14026 Installshield Wizard does not exit after it finishes
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17289 Slingplayer 2.0 installer fails
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23934 Multiple games and applications depend on kernel32.CreateProcess to prioritize the working directory over the system search path (Stronghold Kingdoms loops after update, installers fail to find tools)
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26552 Wine sets the resolution incorrectly on widescreen monitors
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30911 Trivial Pursuit Unhinged fails to load
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32147 Notepad .Net toolbar does not draw
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32148 Notepad .Net does not exit cleanly
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32151 Notepad .Net continually runs at ~70% CPU
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34460 Tabbing between editboxes does not work in Tweet Attacks Pro
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34666 In The Adventures Of Lomax some graphic elements flicker, disappear or are garbled
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35380 Trivial Pursuit Unhinged: reports an audio error and exits
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35479 Metatrader 5 hangs when scanning for Tester agents
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35506 Space Hack: The mouse pointer is hard to control
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35798 TeamViewer 9.0.26297 NI crashes on startup when using 'run only' option (one time use)
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35801 Tweet Attacks hang when entering invalid login details
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35901 ImpotRapide 2013 (.NET 4.0 app) installer crashes with Mono
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36388 Problems with Russian localization in page setup dialog
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37861 BOINC detects incomplete GPU details
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37878 boincmgr: No text in cancel dialog in NT 6.0-6.2 modes
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38795 Netgear Powerline 3.1 update check fails on second run
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38821 MetaEditor 5: MQL5 Reference window doesn't load in a WOW64 wineprefix
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38930 Betfair Poker log-in window is blank
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40140 4K YouTube to MP3 crashes while downloading videos for some time
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40360 Jack Keane 2 shadow corruption
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40364 Broken geometry in Indiana Jones and the Emperor's Tomb
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40777 The Moment of Silence launcher unusable (displays only black)
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41369 UIAnimation (Windows Animation Manager / UIAnimation.dll) is missing in Wine
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41741 The Adventures of Lomax demo crash on startup.
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44221 Netgear Powerline: *** stack smashing detected ***: explorer.exe terminated
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44231 External links in Slingplayer's help file open iexplore multiple times
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45310 Closing Ableton Live 9 Lite wil crash into unimplemented function KERNEL32.dll.MoveFileTransactedW
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46914 CompressonatorGUI 3.1 installer crashes in Win10 mode (Advanced Installer Module bug, incorrect usage of kernel32.Wow64RevertWow64FsRedirection)
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46995 Rekordbox 5.3.0 installer (32-bit process under WoW64) fails to load 32-bit code dlls with WoW64 filesystem redirection disabled
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47075 32-bit LAVFilters 0.74.x installer fails to register 64-bit AX codec/filters in Wow64 environment (32-bit regsvr32.exe needs to support 64-bit dll registration and vice versa by re-exec with proper bitness)
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47509 Touhou 15.5:Antinomy of Common Flowers stopped running after upgrading the Wine version from 4.10 to 4.12.2
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47912 Rockstar Games Launcher installer crashes after disabling WoW64 redirection
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47956 IGMP source specific multicast does not create join requests for source
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47967 Wine fails to find application DLLs when the working directory is not the application directory
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47979 NtCreateFile incorrectly returns STATUS_OBJECT_NAME_NOT_FOUND when RootDirectory is populated
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47986 R-Studio (file recovery tool) wants ntoskrnl.exe.IoCreateUnprotectedSymbolicLink
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48009 Broken rendering in Sniper Elite V2
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----------------------------------------------------------------
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Changes since 4.18:
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Akihiro Sagawa (4):
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d2d1/tests: Add some DPI tests.
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d2d1: Don't update device context DPI values when changing targets.
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d2d1: Improve bitmap creation DPI handling.
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po: Update Japanese translation.
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Alex Henrie (4):
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ntoskrnl: Implement IoCreateUnprotectedSymbolicLink.
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ntdll: Implement NtPowerInformation(SystemBatteryState) on Linux.
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kernel32/tests: Add tests for GetSystemPowerStatus.
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kernel32: Implement GetSystemPowerStatus on top of NtPowerInformation.
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Alexandre Julliard (34):
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ntdll: Initialize Unix codepage early during startup.
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kernel32: Retrieve the Unix codepage from ntdll.
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kernelbase: Fix variable name aliasing issue.
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kernel32: Add the new image path to the dll path for a new process.
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notepad: Fix parsing of quoted command line.
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ntdll: Always add path separator when looking for a relative path name.
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kernel32: Move current directory initialization to ntdll.
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kernel32: Move process name initialization to ntdll.
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kernel32: Move Unix environment initialization to ntdll.
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kernel32: Move registry environment initialization to ntdll.
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kernel32: Move additional environment initialization to ntdll.
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kernel32: Move image path name initialization to ntdll.
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kernel32: Move Unicode argv initialization to ntdll.
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kernel32: Move command line initialization to ntdll.
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kernel32: Move dll load path initialization to ntdll.
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kernelbase: Fix fault address printing for the PE build.
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ntdll: Fix unwinding of leaf functions on ARM64.
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ntdll: Hardcode address space limits for ARM platforms.
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winex11: Also catch X errors from XF86VidModeSetGammaRamp().
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atlthunk: Add support for ARM64.
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oleaut32: Fix handling of VARIANT parameters in DispCallFunc() on ARM64.
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msvcrt/tests: Fix signed char issues.
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kernel32/tests: Enable the ExitProcess() test on ARM64.
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setupapi: Define .inf section names for ARM platforms.
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wine.inf: Add ARM64 sections.
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ole32/tests: Increase a timeout.
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psapi/tests: Increase some timeouts.
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rpcrt4/tests: Increase some timeouts.
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msvcrt/tests: Fix more signed char issues.
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msvcrt: Reimplement strcmp/strncmp to get consistent return values.
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msvcirt/tests: Fix some signed char issues.
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oleaut32: Fix scope of a local array variable.
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webservices: Use _control87() instead of directly manipulating the FPU register.
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msvcrt: Implement _control87() and _statusfp() for ARM64.
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Alistair Leslie-Hughes (13):
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dplayx: Copy the correct Short name variable.
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dpnet: Initialize size before call to RegGetValueW (Coverity).
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wmvcore: IWMReader GetOutputCount return zero outputs.
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wmvcore: IWMProfile3 GetStreamCount return zero streams.
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oledb32: Support milliseconds when converting BSTR -> DBTIMESTAMP.
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dinput/tests: Remove unrequired pointer checks (Coverity).
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dinput: Detect more buttons as non-joysticks.
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uianimation: Add typelib resource.
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uianimation/tests: Add initial tests.
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dmband: Simplify DllGetClassObject.
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uianimation/tests: Add IUIAnimationTimer test.
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uianimation/tests: Add more tests.
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ntdll: Fix compile error on macos.
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Ambrož Bizjak (1):
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ucrtbase: Implement t and j printf length modifiers.
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Andrew Eikum (11):
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xinput: Make device hotplugging thread-safe.
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xinput: Consolidate new device setup.
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xinput: Clear instance data when a controller is hotplugged.
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xinput: Get rid of redundant connected boolean.
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mmdevapi/tests: Avoid race condition in capture test.
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mmdevapi/tests: Use discontinuity flag to detect broken win7 behavior.
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mmdevapi: Set data pointer to NULL on IAudioCaptureClient::GetBuffer failure.
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mmdevapi: Return E_INVALIDARG for invalid share mode argument.
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dxgi: Sort reported output modes.
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advapi32: Add EventRegister and EventUnregister tests.
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ntdll: Add missing spec file entry for EtwEventWriteString.
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Austin English (1):
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ntoskrnl.exe: Quiet a verbose FIXME.
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Brendan Shanks (2):
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kernel32/tests: Test loading system DLLs with WoW64 redirection disabled.
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ntdll: Enable WoW64 filesystem redirection when loading libraries.
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Byeong-Sik Jeon (1):
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po: Update Korean tranlation.
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Connor McAdams (3):
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d3d10: Move private effect functions to effect.c.
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d3d10: Move debug_d3d10_driver_type() to d3d10_main.c.
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d3d10: Move debug_d3d10_device_state_types() to stateblock.c.
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Conor McCarthy (3):
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dxgi/tests: Mark as todo the containing output test if a secondary monitor will cause failure.
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dxgi: Do not warn about ignoring a null refresh rate.
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dxgi: Add support for DXGI_SCALING_NONE.
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Daniel Lehman (3):
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msvcrt/tests: Fix _lseek arguments.
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msvcrt: Set errno in _lseeki64.
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wine.inf: Add Dynamic DST for US time zones.
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Dmitry Timoshkov (1):
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vbscript/tests: Add some tests for IRegExp2::Replace().
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Erich Hoover (1):
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msvcrt: Fix fscanf return when EOF is immediately after an end of line.
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Fabian Maurer (3):
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ws2_32: Handle more IGMP socket options.
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find: First implementation.
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find: Prevent hang by properly checking for EOF.
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François Gouget (6):
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comctl32/tests: Avoid an unneeded lstrlenW() call.
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mshtml: Fix the spelling of some variable and field names.
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mshtml/tests: Fix the spelling of an ok() message.
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mshtml/tests: Fix the name of an unused function parameter.
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msi/tests: Fix the case of an ok() message.
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msi: Fix the spelling of a comment.
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Gijs Vermeulen (1):
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faultrep/tests: Fix some memory leaks (Valgrind).
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Hans Leidekker (5):
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msi/tests: Add missing UnpublishFeatures actions.
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msi/tests: Fix test failures.
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msi/tests: Run the package tests from a temporary directory.
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msi/tests: Remove workarounds for Windows 2000.
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shell32: Improve the stub for SHGetPropertyStoreForWindow.
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Henri Verbeet (1):
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ntdll: Properly handle 0 returns from unw_step().
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Jacek Caban (31):
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include: Avoid macro redefinition when wchar.h is included after stdint.h.
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vbscript: Implement String function.
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vbscript: Implement RegExp.Replace.
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vbscript: Improve exec_script debug traces.
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vbscript: Fix array reference handling in do_icall.
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vbscript: Add LBound function implementation.
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vbscript: Move sign expression to a separated rule.
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vbscript: Introduce separated struct for call expressions.
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vbscript: Allow any unary expression after call keyword.
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vbcript: Allow any call expression in call and assign statements.
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vbscript: Support non-member calls in compiler.
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vbscript: Factor out variant_call.
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vbscript: Support calling VARIANT in interpreter.
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vbscript/tests: Add more call tests.
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vbscript: Ignore parentheses in call expression.
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vbscript: Always pass arguments inside parentheses by value.
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vbscript: Use wide char literals for lexer keywords.
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vbscript: Add support for parsing with statement.
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vbscript: Add support for interpreting statements.
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vbscript/tests: Add with statement tests.
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jscript: Use _ltow_s instead of int_to_string.
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vbscript: Support VT_EMPTY in stack_pop_bool.
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vbscript: Silence BuiltinDisp::QueryInterface(IID_IDispatchEx) warning.
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vbscript/tests: Introduce get_dispid helper.
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vbscript: Support DISP_E_EXCEPTION Invoke[Ex] return value.
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vbscript: Add support for parameterized set statements.
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vbscript: Allow 'with' as an identifier.
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vbscript: Add parser support for redim statement.
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vbscript: Add interpreter support for redim statement.
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vbscript/tests: Add redim statement tests.
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vbscript: Support using function return value in expressions.
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Jeff Smith (1):
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kernel32: Quote first command line arg in process paramenters.
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Louis Lenders (10):
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include: Set threading model on UIAnimation* interfaces.
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include: Add restrictederrorinfo.idl.
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uianimation: Register interfaces.
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uianimation: Add IUIAnimationManager stubbed interface.
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uianimation: Add IUIAnimationTimer stubbed interface.
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uianimation: Add IUIAnimationTransitionFactory stubbed interface.
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uianimation: Add IUIAnimationTransitionLibrary stubbed interface.
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uianimation: Implement IUIAnimationManager::CreateStoryboard.
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uianimation: Implement IUIAnimationManager::CreateAnimationVariable.
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httpapi: Add stub for HttpReceiveRequestEntityBody.
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Matteo Bruni (4):
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d3dx9: Return an error if no fallback format is found.
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d3dx9: Turn unimplemented interface ERR into a WARN.
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wined3d: Introduce a separate use_legacy_fragment_output() helper.
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wined3d: Limit GLSL version to 1.30 when OpenGL 3 is not supported.
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Michael Müller (1):
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crypt32: Add MS root CA 2010.
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Michael Stefaniuc (7):
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comctl32/tests: Constify some string holding variables / fields.
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comctl32/tests: Simplify comparison with empty string.
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comctl32/tests: Get rid of variables holding empty strings.
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comctl32/tests: Don't read past the end of the buffer.
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dmsynth: Use a wchar string literal instead of a temp variable.
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mfreadwrite: Use wchar string literals instead of temp variables.
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t2embed: Use a wchar string literal instead of a temp variable.
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Nikolay Sivov (12):
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dwrite/tests: Relax tests that fail on some Win10 versions.
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t2embed/tests: Fix some test failures on Win10.
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comdlg32/tests: Use win_skip() instead when appropriate.
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gdiplus: Trace GpRectF arguments.
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kernel32/tests: Fix some test failures on Win10.
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wscript/tests: Fix test failures on Win10.
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vbscript/tests: Fix tests failures on Win10.
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shell32/tests: Relax some tests to fix failures on Win10.
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ole32/tests: Add some more tests for interface redirection handling.
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ole32: Do not pass around untyped context section pointers.
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ole32: Use interface redirection section too when looking for modules in CoGetClassObject().
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po: Fix Russian strings for page setup dialog.
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Paul Gofman (15):
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user32: Fix coords in WINDOWPOS for WM_NCCALCSIZE sent from SetWindowPos().
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d3d9/tests: Factor out wait_query() function.
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wined3d: Issue texture barrier before using a texture attached to FBO.
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wined3d: Do not allow resource to be bound as SRV and RTV at the same time.
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d3d8: Fix stream data skip count in convert_to_wined3d_declaration().
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d3dx9: Don't pass usage flags for staging texture in D3DXCreateCubeTextureFromFileInMemoryEx().
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d3dx9: Factor our check_texture_requirements() function.
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d3dx9: Use check_texture_requirements() in D3DXCheckCubeTextureRequirements() with correct resource type.
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d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type.
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d3dx9: Don't pass usage flags for staging texture in D3DXCreateVolumeTextureFromFileInMemoryEx().
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ddraw: Fix vertex buffer offset in d3d_execute_buffer_execute().
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d3d11: Mind DSV flags when checking for conflicting SRV.
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d3d11/tests: Add tests for binding resource as both SRV and DSV.
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d3d11/tests: Require D3D_FEATURE_LEVEL_11_0 for using DSV flags.
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wined3d: Return TRUE for NULL SRV format from wined3d_dsv_srv_conflict().
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Piotr Caban (13):
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ucrtbase: Implement %G format for strftime.
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msvcrt: Don't use strcspn from C-library.
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msvcrt: Add _mbsspn_l implementation.
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msvcrt: Add _mbscspn_l implementation.
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msvcrt: Don't use strstr from C-library.
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ntdll: Use SIZE_T to store passed buffer size in sprintf.
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msvcrt: Cleanup sprintf tests.
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regedit: Fix double free error in GetValueName.
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msvcrt: Simplify printf tests table.
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msvcrt: Fix test failures on Windows 10.
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msvcrt: Move more printf tests to table.
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msvcrt: Add printf rounding tests.
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msvcrt: Add printf meaningless digits tests.
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Roman Pišl (3):
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rstrtmgr: Add RM_FILTER_ACTION definition.
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rstrtmgr: Fake API implementation by returning success.
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rstrtmgr: Add stubs RmAddFilter and RmRemoveFilter.
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Rémi Bernon (4):
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user32/tests: Update input test result for w1064v1809.
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user32/tests: Do not expect char vkey to return the same char everywhere.
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user32/tests: Do not expect ToAscii with 'A' vkey to return 'a' on non-us keyboards.
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user32/tests: Skip some tests with inconsistent results with non-us kbd.
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Serge Gautherie (1):
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atl: Fix a MSVC x64 printf warning.
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Sven Baars (13):
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mf: Leave instead of enter a critical section.
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scrobj: Fix some leaks on error paths (Coverity).
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scrobj/tests: Don't set site to NULL before it has been freed (Valgrind).
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scrobj: Add a missing return value check (Coverity).
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webservices: Fix some leaks on error paths (Coverity).
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msvcp120: Add a helper for tr2_sys__Equivalent.
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msvcp140: Add an _Equivalent implementation that allows for directories.
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winmm: Pass the device to WINMM_Pause directly.
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wininet/tests: Fix some test failures on Windows.
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mstask/tests: Wait a bit longer for tasks to start and terminate.
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wininet/tests: Skip some FTP tests when no connection can be made.
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ntdll/tests: Fix some test failures on Windows 10.
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ole32/tests: Fix some test failures on Windows XP.
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Vijay Kiran Kamuju (4):
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ntdll: Fix the SYSTEM_MODULE struct field names.
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setupapi/tests: Remove win_9x checks.
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ucrtbase: Implement %g format for strftime.
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ucrtbase/tests: Add tests for strftime formats %r and %V.
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Vincent Povirk (4):
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regsvr32: Re-exec as 32-bit or 64-bit if necessary.
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windowscodecs/tests: Expect success from IWICStream_Commit.
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windowscodecs: Implement IWICStream_Commit.
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mscoree: Call mono_thread_manage in GC Unsafe mode.
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Zebediah Figura (70):
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psapi/tests: Increase the GetPerformanceInfo() margins again.
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psapi/tests: Remove an unreliable test.
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qwave: Don't test the last error in the successful case.
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advapi32/tests: Use unique names for each created service.
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quartz/tests: Add more tests for stream start time.
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quartz/tests: Add more tests for seeking.
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quartz/filtergraph: Correctly implement IMediaSeeking::GetStopPosition().
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quartz/filtergraph: Remove the no longer used "stop_position" field from IFilterGraphImpl.
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quartz/filtergraph: Correctly handle AM_SEEKING_ReturnTime in IMediaSeeking::SetPositions().
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wined3d: Introduce wined3d_stateblock_set_sampler_state().
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d3d9: Handle stateblocks in d3d9_device_SetSamplerState().
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wined3d: Introduce wined3d_stateblock_set_texture_stage_state().
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d3d9: Handle stateblocks in d3d9_device_SetTextureStageState().
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d3d8: Handle stateblocks in d3d8_device_SetTextureStageState().
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quartz/filtergraph: Iterate filters directly in IMediaSeeking::SetPositions().
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quartz/filtergraph: Store the current position and return it in IMediaSeeking::GetCurrentPosition().
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quartz/filtergraph: Set the current position in IMediaFilter::Stop().
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quartz/filtergraph: Pause the graph even if AM_SEEKING_NoFlush is used.
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quartz/filtergraph: Clarify stream time tracking.
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strmbase: Return S_FALSE from IBaseFilter::Pause() when performing asynchronous state change.
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quartz/videorenderer: Get rid of hEvent.
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strmbase: Introduce renderer_init_stream().
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quartz/videorenderer: Use the renderer_init_stream() callback.
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strmbase: Get rid of the "vtbl" parameter to strmbase_renderer_init().
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ddraw: Track the primary stateblock state locally.
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ddraw: Handle stateblocks in d3d_device7_SetRenderState().
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ddraw: Handle stateblocks in d3d_device7_SetTextureStageState().
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strmbase: Move strmbase_renderer_init() to avoid forward declarations.
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strmbase: Get rid of the BaseRenderer typedef.
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strmbase: Get rid of the BaseRendererFuncTable typedef.
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strmbase: Rename the "pFuncsTable" field of struct strmbase_filter to "ops".
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strmbase: Introduce filter state callbacks.
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strmbase/transform: Use base filter state change methods.
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advapi32/tests: Clean up tests for duplicate service names.
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advapi32/tests: Accept another value for the default service pre-shutdown timeout.
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advapi32/tests: Clean up double NotifyServiceStatusChange() tests.
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comsvcs/tests: Increase the timeout in the implicit MTA test.
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msctf/tests: Simplify ITfThreadMgrEventSink refcounting tests.
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msctf/tests: Don't test calls to ITextStoreACP::GetStatus().
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msctf/tests: Trace method calls more completely and only when WINETEST_DEBUG is set.
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ole32/tests: Adjust timing in test_CoWaitForMultipleHandles().
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gameux/tests: Get rid of registry value tests.
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crypt32/tests: Clean up test_format_object().
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strmbase/renderer: Use base filter state change methods.
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strmbase: Pass a strmbase_pin pointer to QualityControlImpl_Create().
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strmbase: Retrieve the filter clock from the pin pointer.
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qcap/audiorecord: Use strmbase state change methods.
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qedit/samplegrabber: Use strmbase state change methods.
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d3d9: Release the recording stateblock before calling wined3d_device_reset().
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d3d8: Reset the stateblock state before calling wined3d_device_reset().
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ddraw: Reset the stateblock state before calling wined3d_device_reset().
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wined3d: Introduce wined3d_stateblock_set_texture().
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d3d9: Handle stateblocks in d3d9_device_SetTexture().
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d3d8: Handle stateblocks in d3d8_device_SetTexture().
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ddraw: Handle stateblocks in d3d_device7_SetTexture().
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kernel32/tests: Fix some codepage tests under Windows 10.
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|
wined3d: Introduce wined3d_stateblock_set_transform().
|
|
d3d9: Handle stateblocks in d3d9_device_SetTransform().
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|
d3d8: Handle stateblocks in d3d8_device_SetTransform().
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|
ddraw: Handle stateblocks in d3d_device7_SetTransform().
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|
wined3d: Introduce wined3d_stateblock_set_clip_plane().
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|
d3d9: Handle stateblocks in d3d9_device_SetClipPlane().
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|
d3d8: Handle stateblocks in d3d8_device_SetClipPlane().
|
|
ddraw: Handle stateblocks in d3d_device7_SetClipPlane().
|
|
wined3d: Introduce wined3d_stateblock_set_material().
|
|
d3d9: Handle stateblocks in d3d9_device_SetMaterial().
|
|
d3d8: Handle stateblocks in d3d8_device_SetMaterial().
|
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ddraw: Handle stateblocks in d3d_device7_SetMaterial().
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quartz/tests: Relax some more timeouts.
|
|
qedit/mediadet: Check for failure from IEnumPins::Next().
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|
|
|
Zhiyi Zhang (10):
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gdi32: Support multiple monitors in D3DKMTOpenAdapterFromGdiDisplayName.
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gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs.
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|
winex11.drv: Implement X11DRV_D3DKMTSetVidPnSourceOwner.
|
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winex11.drv: Implement X11DRV_D3DKMTCheckVidPnExclusiveOwnership.
|
|
dxgi: Implement dxgi_output_ReleaseOwnership().
|
|
dxgi: Implement dxgi_output_TakeOwnership().
|
|
winex11.drv: Call XFlush() right after XUngrabServer().
|
|
winex11.drv: Use underscore style for struct x11drv_display_device_handler.
|
|
winex11.drv: Retrieve virtual and primary monitor rectangles from SetupAPI.
|
|
winex11.drv: Handle display device events in the desktop thread.
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--
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Alexandre Julliard
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julliard@winehq.org
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