wine/dlls/d2d1
Michael Stefaniuc 9bfe419e67 d2d1/tests: Actually test the return of ID2D1TransformedGeometry_GetBounds.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-14 18:30:28 +01:00
..
tests d2d1/tests: Actually test the return of ID2D1TransformedGeometry_GetBounds. 2022-03-14 18:30:28 +01:00
bitmap.c d2d1: Implement d2d_bitmap_CopyFromBitmap(). 2022-02-11 17:08:46 +01:00
bitmap_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
brush.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
d2d1.spec
d2d1_private.h d2d1: Return numeric configuration settings as uint32_t. 2022-02-01 20:36:09 +01:00
dc_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
device.c d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE. 2022-03-11 19:23:28 +01:00
effect.c d2d1: Add D2D1Shadow effect. 2022-03-07 16:29:57 +01:00
factory.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
geometry.c d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint(). 2022-03-11 19:23:28 +01:00
hwnd_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
layer.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
Makefile.in d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
mesh.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
state_block.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
stroke.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
version.rc
wic_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00