mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-06 02:48:20 +00:00
358 lines
16 KiB
Plaintext
358 lines
16 KiB
Plaintext
The Wine development release 1.9.12 is now available.
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What's new in this release (see below for details):
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- Bug fix update of the Mono engine.
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- Initial version of a taskbar in desktop mode.
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- Fixes for right-to-left languages in Uniscribe.
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- More Shader Model 4 support in Direct3D.
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- Better metafile support in RichEdit.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/1.9/wine-1.9.12.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.12.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.9.12 (total 20):
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11898 Dance eJay Demo 7 crashes due to unimplemented interface relating to devenum
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20977 Bad hlp table rendering
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23954 Threads not allocated to multiple processors.
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26965 Dragon Age 2 demo - sound in cutscenes is muffled
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31971 mspaint.exe from windows 8 wants ntdll.WinSqmStartSession
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34557 Lemmings Revolution: can't rotate playing field
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34897 Lego Mindstorms EV3 Home Edition (.NET 4.0 app) needs msctf DocumentMgrSource_AdviseSink implementation
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37096 Problems with DC Universe Online and Virtual Desktops
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39896 Robot animations glitch in main lobby of Lego Mindstorms EV3 software
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40380 Wine should take dosbox's configuration instead of creating a new one
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40497 "Trainz: A New Era" needs msvcr120.dll.?__ExceptionPtrToBool@@YA_NPEBX@Z
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40593 wininet:http test regression (failure & timeout)
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40624 Source games make wined3d to attach incomplete texture to FBO (WINED3DFMT_NULL)
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40660 latest update Sega Genesis & Mega Drive update no longer running after May 18, 2016 update
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40662 CAPS key Not Working !!
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40691 DVDFab 9.2.4.4 pre-check FabCheck.exe executable fails, needs setupapi.dll.CM_Get_DevNode_Status
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40709 iexplore crashes when proxy enabled
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40711 Splinter Cell: Blacklist crashes at launch (needs GetVoiceDetails implementation)
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40727 ddraw tests broken with warn+heap
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40745 Python 3.5.1 interpreter crashes, needs _set_thread_local_invalid_parameter_handler
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----------------------------------------------------------------
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Changes since 1.9.11:
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Aaryaman Vasishta (2):
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d3drm: Fix declaration of IDirect3DRMViewport*::Init.
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d3drm/tests: Fix some missing HRESULT returns in test_frame_qi.
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Akihiro Sagawa (3):
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imm32/tests: Add tests showing that the IME window is created between WM_NCCREATE and WM_NCCALCSIZE.
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imm32/tests: Add tests showing the IME window is created if the first window is a child.
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imm32/tests: Add more tests showing that the IME window is created after WM_NCCREATE.
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Alex Henrie (2):
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ntdll: Skip synchronous read if a serial read interval timeout is set.
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msvcrt: Stub out _(get|set)_thread_local_invalid_parameter_handler.
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Alexandre Julliard (14):
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winebrowser: Support MULTI_SZ strings for browsers and mailers configuration.
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winebrowser: Support browser and mailer commands with arguments.
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user32: Post notification to the desktop window for window creation/activation.
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explorer: Add a generic handler for desktop notifications.
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explorer: Display buttons on the task bar for running applications.
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winex11: Hide window icons in desktop mode when the taskbar is active.
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makefiles: Remove some obsolete import libraries.
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explorer: Show the application system menu on taskbar right clicks.
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user32: Setup system menu even when used through TrackPopupMenu.
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user32: Remove redundant system menu handle checks.
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ntdll: Add a helper function for registering a file read async I/O.
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explorer: Avoid crash on empty Start Menu folders.
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explorer: Don't bother with taskbar buttons when the taskbar is not visible.
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user32: Notify explorer when the active window changes.
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Alistair Leslie-Hughes (4):
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inetcomm: Add support for PID ids in MimeBody Get/SetProp.
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inetcomm: Add missing default properties.
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include: Add ID3D10InfoQueue interface.
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d3d10_1/tests: Test for ID3D10InfoQueue interface.
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Andreas Maier (3):
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msi: Use special error control flag in CreateService.
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msi/tests: Delete TestService after testing.
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msi/tests: Test for error control flag handling.
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Andrew Eikum (2):
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xaudio2: Shut down OpenAL in the correct order.
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xaudio2: Implement GetVoiceDetails for source and submix voices.
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Andrey Gusev (16):
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include: Fix a typo in IHTMLSelection interface.
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wineps.drv: Fix typos.
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ddraw: Fix a typo in WARN() messages.
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d3d10: Fix a typo in depthstencilstate_count variable name.
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wined3d: Fix a typo in comment.
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advapi32: Fix a typo in comment.
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hlink/tests: Fix a typo in ok() messages.
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kernel32/tests: Fix a typo in ok() messages.
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user32/tests: Fix a typo in ok() messages.
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urlmon/tests: Fix a typo in ok() message.
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server: Fix a typo in comment.
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d3dx9_36: Fix typos in comments.
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mmdevapi/tests: Fix a typo in ok() messages.
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gdiplus: Fix a typo in struct GpAdjustableArrowCap.
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include: Fix a typo in IWMReaderAdvanced interface.
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mshtml: Fix a typo in WARN() message.
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Aric Stewart (2):
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winex11.drv: Correct sizes in COMPOSITIONSTRING structure when updating fields.
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winemac.drv: Correct sizes in COMPOSITIONSTRING structure when updating fields.
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Austin English (1):
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ntdll: Add WinSqmEndSession/WinSqmStartSession stubs.
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Béla Gyebrószki (2):
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quartz: Fix a typo in an ERR() message.
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wined3d: Add Nvidia GeForce GTS 250.
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Caron Wills (1):
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wined3d: Add Nvidia GeForce GT 730M.
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François Gouget (13):
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shell32: Spelling fixes.
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secur32: Spelling fixes.
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mlang: Spelling fixes.
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kernel32: Spelling fixes.
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gdi.exe16: Spelling fixes.
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d3dxof: Spelling fixes.
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dmsynth: Spelling fixes.
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wined3d: Spelling fixes.
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d3d9/tests: Fix a trailing ok() '\n'.
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usp10: Punctuation fixes.
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msxml3: Spelling fixes.
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ole32: Spelling fixes.
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imm32/tests: Spelling fix.
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Grazvydas Ignotas (3):
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wined3d: Use Intel data returned by Windows driver.
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wined3d: Add some more Intel GPUs.
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wined3d: Add a fallback for Skylake.
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Guillaume Charifi (1):
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wined3d: Add support for the ishr opcode.
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Hadrien Boizard (4):
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msvcrt: Use BOOL type where appropriate.
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winegstreamer: Use BOOL type where appropriate.
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include: Add missing FILE_ATTRIBUTE flags.
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include: Add file notification flags.
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Hans Leidekker (1):
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webservices: Add support for encoded UTF-8 characters in WsDecodeUrl.
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Henri Verbeet (10):
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usp10/tests: Add an itemisation test for Persian numerals and punctuation.
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usp10: Fix the script tag and fallback font for Script_Persian.
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usp10: Persian numerals are written left-to-right.
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usp10: Set the base embedding level for Script_Persian to 2.
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usp10: Properly check for numeric scripts.
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ddraw: Avoid accessing free'd memory on an error path in ddraw_surface_create().
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usp10/tests: Add an itemisation test for Arabic numerals and punctuation.
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usp10: Handle C2_ARABICNUMBER as numeric.
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usp10: Arabic numerals are written left-to-right.
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usp10: Set the base embedding level for Script_Arabic_Numeric to 2.
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Hugh McMaster (17):
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reg: Recognise hyphen and forward slash help switches.
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reg: Parse the registry operation using an enum.
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reg: Exit with an error if the specified operation is invalid.
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reg: Simplify help logic and syntax.
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reg: Make help for registry operations common in wmain.
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reg: Move duplicate sane_path() calls to wmain.
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reg: Move duplicate path_get_rootkey() calls to wmain.
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reg: Rename HKEY 'subkey' to 'key' in reg_add() and reg_delete().
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reg: Move duplicate strchrW() calls to wmain.
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reg: Combine duplicate 'for' loops in wmain and parse all remaining arguments.
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reg: Remove an unreachable 'else' pathway from wmain.
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reg: Move duplicate /v, /ve and /va combination checks to wmain.
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reg/tests: Add initial tests for 'reg import'.
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reg: Do not allow duplicate /d or /t switches.
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reg/tests: Add tests for invalid switches.
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reg: Recognise switches beginning with a forward slash or hyphen.
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reg: Avoid possible out-of-bounds memory access when a switch is only a forward slash or hyphen.
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Huw D. M. Davies (7):
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include: Add flags for the EM_AUTOURLDETECT message.
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riched20: Fix URL auto-detection to handle 'neutral' characters.
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riched20: Add support for quoting urls with spaces within '<' '>'.
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riched20: Add support for saving enhanced metafiles.
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gdi32: Rename the struct representing an embedded EMF in a WMF.
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gdi32: If the WMF was created by GetWinMetaFileBits() then return the original EMF.
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gdi32: Rename the struct representing an embedded WMF in an EMF.
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Jacek Caban (8):
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msctf: Don't call ITextStoreACP::UnadviseSink in context destructor.
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msctf: Added Push/Pop context tests.
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msctf: Fixed ref counts in tests.
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wininet: Fixed leak in HTTP_DealWithProxy (coverity).
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wininet: Added missing LeaveCriticalSection to set_cookie (coverity).
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wininet: Skip more problematic tests on IE6.
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wininet: Correctly handle the last proxy override in HTTP_ShouldBypassProxy.
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user32: Make SetWindowLongW hotpatchable.
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Julian Rüger (1):
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po: Update German translation.
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Józef Kucia (38):
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wined3d: Use pure integer vertex attributes for SM4+ shaders.
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d3d11/tests: Add test for input assembler.
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d3d10core/tests: Add test for input assembler.
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wined3d: Add ARB_explicit_attrib_location extension.
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wined3d: Use ARB_explicit_attrib_location to pre-assign vertex attribute locations.
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wined3d: Add support for NULL sampler.
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wined3d: Implement index buffer offset.
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d3d11: Set blend states only when blending is enabled.
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d3d11/tests: Add test for NULL sampler.
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d3d10core/tests: Add test for NULL sampler.
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wined3d: Implement SM4 umax instruction.
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wined3d: Implement SM4 switch instruction.
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wined3d: Implement SM4 case instruction.
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wined3d: Implement SM4 default instruction.
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wined3d: Implement SM4 endswitch instruction.
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wined3d: Allow creating render targets for some _UNORM/_SNORM formats.
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wined3d: Add wined3d_shader_resource_view_desc.
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d3d11: Normalize more fields in SRV descriptions.
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wined3d: Add more formats to WINED3DFMT_R24G8_TYPELESS class.
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wined3d: Do not try to attach WINED3FMT_NULL surfaces to FBO.
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d3d11/tests: Add more tests for creating shader resource views.
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wined3d: Remove "view_type" from "wined3d_shader_resource_view_desc".
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wined3d: Store GL view class for each wined3d format.
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wined3d: Add ARB_texture_view extension.
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wined3d: Create texture views for shader resource views.
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d3d10core/tests: Add more tests for creating shader resource views.
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d3d11: Normalize "ArraySize" field in D3D11_RENDER_TARGET_VIEW_DESC.
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wined3d: Fix wined3d_rendertarget_view_desc validation for 3D textures.
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d3d11/tests: Add more tests for creating render target views.
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d3d11: Normalize "ArraySize" field in D3D11_DEPTH_STENCIL_VIEW_DESC.
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d3d11/tests: Add more tests for creating depth stencil views.
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d3d11: Normalize SRV descriptions for remaining view dimensions.
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d3d10core/tests: Add more tests for creating render target views.
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d3d10core/tests: Add more tests for creating depth stencil views.
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d3d11/tests: Add test for texturing with custom shader resource views.
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d3d10core/tests: Add test for texturing with custom shader resource views.
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wined3d: Recognize SM 4.1 gather4 opcode.
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wined3d: Recognize SM 5 gather4_c opcode.
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Ken Thomases (3):
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winemac: Use a more idiomatic pattern for an autorelease pool around a loop.
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winemac: Fix the logic for checking if a view is already in the intended z-order.
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winemac: Remove an unnecessary call to -[NSView removeFromSuperview].
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Lauri Kenttä (2):
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winefile: Fix horizontal scrolling.
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winefile: Clarify header width calculations.
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Luis Sahagun (1):
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winevdm: Tell dosbox to read the current user's config.
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Matteo Bruni (3):
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wined3d: Fix FFP vertex shaders with ARB_explicit_attrib_location.
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wined3d: Cleanup state_clipping() a bit.
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wined3d: User clip planes emulation for core profile contexts.
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Michael Stefaniuc (17):
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riched20/tests: Use EqualRect() instead of open coding it.
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include: Add an inline version of EqualRect() too.
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comctl32/tests: Use EqualRect() instead of open coding it.
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user32/tests: Use EqualRect() instead of open coding it.
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wordpad: Use OffsetRect() instead of open coding it.
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user32: Use InflateRect() instead of open coding it.
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include: Make wine_dbgstr_rect() available for tests too.
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shell32/tests: Use wine_dbgstr_rect() to print RECTs.
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dxgi/tests: Use wine_dbgstr_rect() to print RECTs.
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comctl32/tests: Use wine_dbgstr_rect() to print RECTs.
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ddraw/tests: Use wine_dbgstr_rect() in the ddraw1 tests.
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ddraw/tests: Use wine_dbgstr_rect() in the ddraw2 tests.
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ddraw/tests: Use wine_dbgstr_rect() in the ddraw4 tests.
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ddraw/tests: Use wine_dbgstr_rect() in the ddraw7 tests.
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comdlg32/tests: Use wine_dbgstr_rect() to print RECTs.
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d3d10core/tests: Use wine_dbgstr_rect() to print RECTs.
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d3d9/tests: Use wine_dbgstr_rect() to print RECTs.
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Miklós Máté (2):
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winex11: Use GLX 1.3 for pixmaps.
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winex11: Use GLX 1.3 for windows.
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Nikolay Sivov (19):
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dwrite: Fix font data array leak on list release (Valgrind).
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kernel32/tests: Fix a leak in tests (Valgrind).
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ntdll/tests: Fix some string leaks (Valgrind).
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ole32: Don't try to read key value if key was not found (Valgrind).
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user32/tests: Fix a leak when creating test icons (Valgrind).
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gdiplus/tests: Fix a font leak (Valgrind).
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include: Added missing ASSOCF enum members.
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msxml3/schema: Support element nodes in add().
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user32/tests: Some tests for EqualRect()/SetRect().
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oledb32: IErrorInfo methods are stubs.
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msscript: Added IOleObject stub.
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dsound: Remove redundant null pointer check (Coverity).
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dwrite: Implement IDWriteFontFace3::GetRecommendedRenderingMode().
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msscript: Implement GetMiscStatus().
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msscript: Implement SetClientSite()/GetClientSite().
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msscript: Added IPersistStreamInit stub.
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msscript: Implement GetExtent().
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msscript: Claim success in InitNew().
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msscript: Added IOleControl stub.
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Paul Gofman (2):
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d3dx9: Implement IsParameterUsed function in effect.
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d3dx9/tests: Add test for IsParameterUsed function.
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Piotr Caban (2):
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kernel32: Use utf8 for filenames encoding if different encoding was not specified on Mac.
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msvcr110: Fix critical_section_scoped_lock structure size.
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Rob Walker (1):
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setupapi: Add stub for setupapi.dll.CM_Get_DevNode_Status.
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Stefan Dösinger (3):
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ddraw/tests: Add readback tests to test_palette_gdi.
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ddraw/tests: Test P8 color keying.
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ddraw/tests: Remove p8_primary_test.
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Theodore Dubois (3):
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shell32/tests: Fix out of memory errors and their underlying cause.
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shell32/tests: Fix memory leaks.
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shell32: Avoid closing the caller's key.
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Thomas Faber (1):
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wininet: Avoid buffer overrun in alloc_object.
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Vincent Povirk (4):
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explorer: Hide empty folders in the start menu.
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gdiplus/tests: Accept empty metafiles having 0 size on Windows.
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gdiplus: Return visible clip bounds in world coordinates.
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mscoree: Update Wine Mono to 4.6.3.
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YongHao Hu (1):
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msvcr120/tests: Add critical section test.
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Zhenbo Li (1):
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winegstreamer: Remove a condition which is always true.
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--
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Alexandre Julliard
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julliard@winehq.org
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