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tests
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wined3d: Record a dirty rect in wined3d_texture_create_dc().
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2023-11-09 11:21:18 +01:00 |
buffer.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
d3d9.spec
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d3d9_main.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
d3d9_private.h
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
device.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
directx.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
Makefile.in
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makefiles: Always use the global SOURCES variable for .rc files.
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2023-11-01 22:43:56 +01:00 |
query.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
shader.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
stateblock.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
surface.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
swapchain.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
texture.c
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wined3d: Translate sampler states to sampler objects in wined3d_device_apply_stateblock().
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2023-11-07 20:55:09 +01:00 |
version.rc
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vertexdeclaration.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
volume.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |