wine/dlls/ddraw
2023-03-29 22:29:37 +02:00
..
tests ddraw/tests: Add some tests for creating surfaces with user memory. 2023-03-29 22:29:37 +02:00
clipper.c
ddraw.c ddraw: Move sub-resource surface creation to ddraw_texture_init(). 2023-03-22 20:03:51 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
device.c ddraw: Sync draw textures even for hardware device. 2022-12-06 17:04:50 +01:00
executebuffer.c
light.c
main.c
Makefile.in
material.c
palette.c
surface.c ddraw: Reimplement SetSurfaceDesc() by recreating the wined3d texture(s). 2023-03-29 22:29:37 +02:00
utils.c
version.rc
vertexbuffer.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
viewport.c