wine/dlls/ddraw
Zebediah Figura 3b5dca348e ddraw: Read the current RTV before flipping any surfaces.
Since we rename one at a time, we will swap the RTV twice otherwise.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54839
Fixes: f103da7c69
2023-11-23 22:51:07 +01:00
..
tests ddraw: Read the current RTV before flipping any surfaces. 2023-11-23 22:51:07 +01:00
clipper.c ddraw: Use SecureZeroMemory to clear the clipper vtbl. 2023-11-07 22:58:40 +01:00
ddraw.c ddraw: Restore WS_EX_TOPMOST in exclusive fullscreen mode if it got removed. 2023-11-02 22:25:17 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Restore WS_EX_TOPMOST in exclusive fullscreen mode if it got removed. 2023-11-02 22:25:17 +01:00
device.c ddraw: Use designated initializers in tss_lookup. 2023-11-07 11:04:20 +01:00
executebuffer.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00
light.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00
main.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00
Makefile.in makefiles: Always use the global SOURCES variable for .idl files. 2023-11-01 22:43:50 +01:00
material.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00
palette.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00
surface.c ddraw: Read the current RTV before flipping any surfaces. 2023-11-23 22:51:07 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00
viewport.c ddraw: Use CRT allocation functions. 2023-10-31 18:49:00 +01:00