wine/dlls/d3d10
Nikolay Sivov b9a61cde89 d3d10: Use CRT allocation functions.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-07-12 22:51:30 +02:00
..
tests d3d10/tests: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
d3d10.spec
d3d10_main.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
d3d10_private.h d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
effect.c d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
Makefile.in d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
shader.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
stateblock.c d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
version.rc