wine/dlls/d3dx10_43/dxhelpers.h
Piotr Caban 0d457b2ce2 d3dx10: Add D3DX10CreateAsyncTextureProcessor implementation.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
2022-06-15 21:45:03 +02:00

33 lines
1.7 KiB
C

/*
* Copyright 2022 Piotr Caban
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
extern HRESULT load_file(const WCHAR *path, void **data, DWORD *size) DECLSPEC_HIDDEN;
extern HRESULT load_resourceA(HMODULE module, const char *resource,
void **data, DWORD *size) DECLSPEC_HIDDEN;
extern HRESULT load_resourceW(HMODULE module, const WCHAR *resource,
void **data, DWORD *size) DECLSPEC_HIDDEN;
extern HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info) DECLSPEC_HIDDEN;
extern void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info,
D3DX10_IMAGE_LOAD_INFO *out) DECLSPEC_HIDDEN;
/* Returns array of D3D10_SUBRESOURCE_DATA structures followed by textures data. */
extern HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info,
D3D10_SUBRESOURCE_DATA **resource_data) DECLSPEC_HIDDEN;
extern HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info,
D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture) DECLSPEC_HIDDEN;