mirror of
git://source.winehq.org/git/wine.git
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ef55932f4b
accelerator key.
882 lines
26 KiB
C
882 lines
26 KiB
C
/*
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* USER Input processing
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*
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* Copyright 1993 Bob Amstadt
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* Copyright 1996 Albrecht Kleine
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* Copyright 1997 David Faure
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* Copyright 1998 Morten Welinder
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* Copyright 1998 Ulrich Weigand
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*
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <assert.h>
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#include "windef.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "wine/winbase16.h"
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#include "wine/winuser16.h"
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#include "wine/winestring.h"
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#include "wine/keyboard16.h"
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#include "win.h"
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#include "heap.h"
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#include "input.h"
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#include "keyboard.h"
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#include "mouse.h"
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#include "message.h"
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#include "queue.h"
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#include "module.h"
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#include "debugtools.h"
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#include "winerror.h"
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#include "task.h"
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DECLARE_DEBUG_CHANNEL(event);
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DECLARE_DEBUG_CHANNEL(key);
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DECLARE_DEBUG_CHANNEL(keyboard);
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DECLARE_DEBUG_CHANNEL(win);
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static BOOL InputEnabled = TRUE;
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BOOL SwappedButtons = FALSE;
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BOOL MouseButtonsStates[3];
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BOOL AsyncMouseButtonsStates[3];
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BYTE InputKeyStateTable[256];
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BYTE QueueKeyStateTable[256];
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BYTE AsyncKeyStateTable[256];
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/* Storage for the USER-maintained mouse positions */
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DWORD PosX, PosY;
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typedef union
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{
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struct
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{
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unsigned long count : 16;
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unsigned long code : 8;
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unsigned long extended : 1;
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unsigned long unused : 2;
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unsigned long win_internal : 2;
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unsigned long context : 1;
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unsigned long previous : 1;
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unsigned long transition : 1;
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} lp1;
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unsigned long lp2;
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} KEYLP;
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/***********************************************************************
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* keybd_event (USER32.583)
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*/
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void WINAPI keybd_event( BYTE bVk, BYTE bScan,
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DWORD dwFlags, DWORD dwExtraInfo )
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{
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DWORD time, extra;
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WORD message;
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KEYLP keylp;
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keylp.lp2 = 0;
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if (!InputEnabled) return;
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/*
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* If we are called by the Wine keyboard driver, use the additional
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* info pointed to by the dwExtraInfo argument.
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* Otherwise, we need to determine that info ourselves (probably
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* less accurate, but we can't help that ...).
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*/
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if ( !IsBadReadPtr( (LPVOID)dwExtraInfo, sizeof(WINE_KEYBDEVENT) )
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&& ((WINE_KEYBDEVENT *)dwExtraInfo)->magic == WINE_KEYBDEVENT_MAGIC )
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{
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WINE_KEYBDEVENT *wke = (WINE_KEYBDEVENT *)dwExtraInfo;
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time = wke->time;
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extra = 0;
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}
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else
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{
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time = GetTickCount();
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extra = dwExtraInfo;
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}
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keylp.lp1.count = 1;
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keylp.lp1.code = bScan;
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keylp.lp1.extended = (dwFlags & KEYEVENTF_EXTENDEDKEY) != 0;
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keylp.lp1.win_internal = 0; /* this has something to do with dialogs,
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* don't remember where I read it - AK */
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/* it's '1' under windows, when a dialog box appears
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* and you press one of the underlined keys - DF*/
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if ( dwFlags & KEYEVENTF_KEYUP )
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{
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BOOL sysKey = (InputKeyStateTable[VK_MENU] & 0x80)
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&& !(InputKeyStateTable[VK_CONTROL] & 0x80)
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&& !(dwFlags & KEYEVENTF_WINE_FORCEEXTENDED); /* for Alt from AltGr */
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InputKeyStateTable[bVk] &= ~0x80;
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keylp.lp1.previous = 1;
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keylp.lp1.transition = 1;
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message = sysKey ? WM_SYSKEYUP : WM_KEYUP;
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}
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else
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{
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keylp.lp1.previous = (InputKeyStateTable[bVk] & 0x80) != 0;
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keylp.lp1.transition = 0;
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if (!(InputKeyStateTable[bVk] & 0x80))
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InputKeyStateTable[bVk] ^= 0x01;
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InputKeyStateTable[bVk] |= 0x80;
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message = (InputKeyStateTable[VK_MENU] & 0x80)
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&& !(InputKeyStateTable[VK_CONTROL] & 0x80)
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? WM_SYSKEYDOWN : WM_KEYDOWN;
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}
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if ( message == WM_SYSKEYDOWN || message == WM_SYSKEYUP )
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keylp.lp1.context = (InputKeyStateTable[VK_MENU] & 0x80) != 0; /* 1 if alt */
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TRACE_(key)(" wParam=%04X, lParam=%08lX\n", bVk, keylp.lp2 );
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TRACE_(key)(" InputKeyState=%X\n", InputKeyStateTable[bVk] );
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hardware_event( message, bVk, keylp.lp2, PosX, PosY, time, extra );
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}
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/***********************************************************************
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* WIN16_keybd_event (USER.289)
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*/
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void WINAPI WIN16_keybd_event( CONTEXT86 *context )
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{
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DWORD dwFlags = 0;
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if (AH_reg(context) & 0x80) dwFlags |= KEYEVENTF_KEYUP;
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if (BH_reg(context) & 1 ) dwFlags |= KEYEVENTF_EXTENDEDKEY;
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keybd_event( AL_reg(context), BL_reg(context),
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dwFlags, MAKELONG(SI_reg(context), DI_reg(context)) );
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}
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/***********************************************************************
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* mouse_event (USER32.584)
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*/
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void WINAPI mouse_event( DWORD dwFlags, DWORD dx, DWORD dy,
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DWORD cButtons, DWORD dwExtraInfo )
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{
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DWORD time, extra;
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DWORD keyState;
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if (!InputEnabled) return;
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if ( dwFlags & MOUSEEVENTF_MOVE )
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{
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if ( dwFlags & MOUSEEVENTF_ABSOLUTE )
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{
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PosX = (dx * GetSystemMetrics(SM_CXSCREEN)) >> 16;
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PosY = (dy * GetSystemMetrics(SM_CYSCREEN)) >> 16;
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}
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else
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{
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int width = GetSystemMetrics(SM_CXSCREEN);
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int height = GetSystemMetrics(SM_CYSCREEN);
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long posX = (long) PosX, posY = (long) PosY;
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/* dx and dy can be negative numbers for relative movements */
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posX += (long) dx;
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posY += (long) dy;
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/* Clip to the current screen size */
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if (posX < 0) PosX = 0;
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else if (posX >= width) PosX = width - 1;
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else PosX = posX;
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if (posY < 0) PosY = 0;
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else if (posY >= height) PosY = height - 1;
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else PosY = posY;
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}
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}
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/*
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* If we are called by the Wine mouse driver, use the additional
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* info pointed to by the dwExtraInfo argument.
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* Otherwise, we need to determine that info ourselves (probably
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* less accurate, but we can't help that ...).
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*/
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if ( !IsBadReadPtr( (LPVOID)dwExtraInfo, sizeof(WINE_MOUSEEVENT) )
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&& ((WINE_MOUSEEVENT *)dwExtraInfo)->magic == WINE_MOUSEEVENT_MAGIC )
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{
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WINE_MOUSEEVENT *wme = (WINE_MOUSEEVENT *)dwExtraInfo;
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time = wme->time;
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extra = (DWORD)wme->hWnd;
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keyState = wme->keyState;
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if (keyState != GET_KEYSTATE()) {
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/* We need to update the keystate with what X provides us */
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MouseButtonsStates[SwappedButtons ? 2 : 0] = (keyState & MK_LBUTTON ? TRUE : FALSE);
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MouseButtonsStates[SwappedButtons ? 0 : 2] = (keyState & MK_RBUTTON ? TRUE : FALSE);
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MouseButtonsStates[1] = (keyState & MK_MBUTTON ? TRUE : FALSE);
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InputKeyStateTable[VK_SHIFT] = (keyState & MK_SHIFT ? 0x80 : 0);
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InputKeyStateTable[VK_CONTROL] = (keyState & MK_CONTROL ? 0x80 : 0);
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}
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}
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else
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{
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time = GetTickCount();
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extra = dwExtraInfo;
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keyState = GET_KEYSTATE();
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if ( dwFlags & MOUSEEVENTF_MOVE )
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{
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/* We have to actually move the cursor */
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SetCursorPos( PosX, PosY );
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}
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}
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if ( dwFlags & MOUSEEVENTF_MOVE )
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{
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hardware_event( WM_MOUSEMOVE,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_RIGHTDOWN) )
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{
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MouseButtonsStates[0] = AsyncMouseButtonsStates[0] = TRUE;
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hardware_event( WM_LBUTTONDOWN,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_LEFTUP : MOUSEEVENTF_RIGHTUP) )
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{
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MouseButtonsStates[0] = FALSE;
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hardware_event( WM_LBUTTONUP,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_LEFTDOWN) )
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{
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MouseButtonsStates[2] = AsyncMouseButtonsStates[2] = TRUE;
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hardware_event( WM_RBUTTONDOWN,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_RIGHTUP : MOUSEEVENTF_LEFTUP) )
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{
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MouseButtonsStates[2] = FALSE;
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hardware_event( WM_RBUTTONUP,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & MOUSEEVENTF_MIDDLEDOWN )
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{
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MouseButtonsStates[1] = AsyncMouseButtonsStates[1] = TRUE;
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hardware_event( WM_MBUTTONDOWN,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & MOUSEEVENTF_MIDDLEUP )
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{
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MouseButtonsStates[1] = FALSE;
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hardware_event( WM_MBUTTONUP,
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keyState, 0L, PosX, PosY, time, extra );
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}
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if ( dwFlags & MOUSEEVENTF_WHEEL )
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{
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hardware_event( WM_MOUSEWHEEL,
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keyState, 0L, PosX, PosY, time, extra );
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}
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}
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/***********************************************************************
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* WIN16_mouse_event (USER.299)
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*/
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void WINAPI WIN16_mouse_event( CONTEXT86 *context )
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{
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mouse_event( AX_reg(context), BX_reg(context), CX_reg(context),
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DX_reg(context), MAKELONG(SI_reg(context), DI_reg(context)) );
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}
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/***********************************************************************
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* GetMouseEventProc (USER.337)
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*/
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FARPROC16 WINAPI GetMouseEventProc16(void)
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{
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HMODULE16 hmodule = GetModuleHandle16("USER");
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return NE_GetEntryPoint( hmodule, NE_GetOrdinal( hmodule, "mouse_event" ));
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}
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/**********************************************************************
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* EnableHardwareInput (USER.331)
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*/
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BOOL16 WINAPI EnableHardwareInput16(BOOL16 bEnable)
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{
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BOOL16 bOldState = InputEnabled;
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FIXME_(event)("(%d) - stub\n", bEnable);
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InputEnabled = bEnable;
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return bOldState;
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}
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/***********************************************************************
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* SwapMouseButton16 (USER.186)
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*/
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BOOL16 WINAPI SwapMouseButton16( BOOL16 fSwap )
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{
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BOOL16 ret = SwappedButtons;
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SwappedButtons = fSwap;
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return ret;
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}
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/***********************************************************************
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* SwapMouseButton (USER32.537)
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*/
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BOOL WINAPI SwapMouseButton( BOOL fSwap )
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{
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BOOL ret = SwappedButtons;
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SwappedButtons = fSwap;
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return ret;
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}
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/**********************************************************************
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* EVENT_Capture
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*
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* We need this to be able to generate double click messages
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* when menu code captures mouse in the window without CS_DBLCLK style.
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*/
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HWND EVENT_Capture(HWND hwnd, INT16 ht)
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{
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HWND capturePrev = 0, captureWnd = 0;
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MESSAGEQUEUE *pMsgQ = 0, *pCurMsgQ = 0;
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WND* wndPtr = 0;
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INT16 captureHT = 0;
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/* Get the messageQ for the current thread */
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if (!(pCurMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() )))
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{
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WARN_(win)("\tCurrent message queue not found. Exiting!\n" );
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goto CLEANUP;
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}
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/* Get the current capture window from the perQ data of the current message Q */
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capturePrev = PERQDATA_GetCaptureWnd( pCurMsgQ->pQData );
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if (!hwnd)
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{
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captureWnd = 0L;
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captureHT = 0;
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}
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else
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{
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wndPtr = WIN_FindWndPtr( hwnd );
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if (wndPtr)
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{
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TRACE_(win)("(0x%04x)\n", hwnd );
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captureWnd = hwnd;
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captureHT = ht;
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}
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}
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/* Update the perQ capture window and send messages */
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if( capturePrev != captureWnd )
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{
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if (wndPtr)
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{
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/* Retrieve the message queue associated with this window */
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pMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( wndPtr->hmemTaskQ );
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if ( !pMsgQ )
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{
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WARN_(win)("\tMessage queue not found. Exiting!\n" );
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goto CLEANUP;
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}
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/* Make sure that message queue for the window we are setting capture to
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* shares the same perQ data as the current threads message queue.
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*/
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if ( pCurMsgQ->pQData != pMsgQ->pQData )
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goto CLEANUP;
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}
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PERQDATA_SetCaptureWnd( pCurMsgQ->pQData, captureWnd );
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PERQDATA_SetCaptureInfo( pCurMsgQ->pQData, captureHT );
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if( capturePrev )
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{
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WND* xwndPtr = WIN_FindWndPtr( capturePrev );
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if( xwndPtr && (xwndPtr->flags & WIN_ISWIN32) )
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SendMessageA( capturePrev, WM_CAPTURECHANGED, 0L, hwnd);
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WIN_ReleaseWndPtr(xwndPtr);
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}
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}
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CLEANUP:
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/* Unlock the queues before returning */
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if ( pMsgQ )
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QUEUE_Unlock( pMsgQ );
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if ( pCurMsgQ )
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QUEUE_Unlock( pCurMsgQ );
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WIN_ReleaseWndPtr(wndPtr);
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return capturePrev;
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}
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/**********************************************************************
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* SetCapture16 (USER.18)
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*/
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HWND16 WINAPI SetCapture16( HWND16 hwnd )
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{
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return (HWND16)EVENT_Capture( hwnd, HTCLIENT );
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}
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/**********************************************************************
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* SetCapture (USER32.464)
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*/
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HWND WINAPI SetCapture( HWND hwnd )
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{
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return EVENT_Capture( hwnd, HTCLIENT );
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}
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/**********************************************************************
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* ReleaseCapture (USER.19) (USER32.439)
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*/
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BOOL WINAPI ReleaseCapture(void)
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{
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return (EVENT_Capture( 0, 0 ) != 0);
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}
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/**********************************************************************
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* GetCapture16 (USER.236)
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*/
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HWND16 WINAPI GetCapture16(void)
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{
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return (HWND16)GetCapture();
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}
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/**********************************************************************
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* GetCapture (USER32.208)
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*/
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HWND WINAPI GetCapture(void)
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{
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MESSAGEQUEUE *pCurMsgQ = 0;
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HWND hwndCapture = 0;
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/* Get the messageQ for the current thread */
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if (!(pCurMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() )))
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{
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TRACE_(win)("GetCapture: Current message queue not found. Exiting!\n" );
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return 0;
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}
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/* Get the current capture window from the perQ data of the current message Q */
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hwndCapture = PERQDATA_GetCaptureWnd( pCurMsgQ->pQData );
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QUEUE_Unlock( pCurMsgQ );
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return hwndCapture;
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}
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/**********************************************************************
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* GetKeyState (USER.106)
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*/
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INT16 WINAPI GetKeyState16(INT16 vkey)
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{
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return GetKeyState(vkey);
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}
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/**********************************************************************
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* GetKeyState (USER32.249)
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*
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* An application calls the GetKeyState function in response to a
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* keyboard-input message. This function retrieves the state of the key
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* at the time the input message was generated. (SDK 3.1 Vol 2. p 390)
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*/
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SHORT WINAPI GetKeyState(INT vkey)
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{
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INT retval;
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switch (vkey)
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{
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case VK_LBUTTON : /* VK_LBUTTON is 1 */
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retval = MouseButtonsStates[0] ? 0x8000 : 0;
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break;
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case VK_MBUTTON : /* VK_MBUTTON is 4 */
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retval = MouseButtonsStates[1] ? 0x8000 : 0;
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break;
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case VK_RBUTTON : /* VK_RBUTTON is 2 */
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retval = MouseButtonsStates[2] ? 0x8000 : 0;
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break;
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default :
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if (vkey >= 'a' && vkey <= 'z')
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vkey += 'A' - 'a';
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retval = ( (WORD)(QueueKeyStateTable[vkey] & 0x80) << 8 ) |
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(WORD)(QueueKeyStateTable[vkey] & 0x01);
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}
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/* TRACE(key, "(0x%x) -> %x\n", vkey, retval); */
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return retval;
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}
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/**********************************************************************
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* GetKeyboardState (USER.222)(USER32.254)
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*
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* An application calls the GetKeyboardState function in response to a
|
|
* keyboard-input message. This function retrieves the state of the keyboard
|
|
* at the time the input message was generated. (SDK 3.1 Vol 2. p 387)
|
|
*/
|
|
BOOL WINAPI GetKeyboardState(LPBYTE lpKeyState)
|
|
{
|
|
TRACE_(key)("(%p)\n", lpKeyState);
|
|
if (lpKeyState != NULL) {
|
|
QueueKeyStateTable[VK_LBUTTON] = MouseButtonsStates[0] ? 0x80 : 0;
|
|
QueueKeyStateTable[VK_MBUTTON] = MouseButtonsStates[1] ? 0x80 : 0;
|
|
QueueKeyStateTable[VK_RBUTTON] = MouseButtonsStates[2] ? 0x80 : 0;
|
|
memcpy(lpKeyState, QueueKeyStateTable, 256);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* SetKeyboardState (USER.223)(USER32.484)
|
|
*/
|
|
BOOL WINAPI SetKeyboardState(LPBYTE lpKeyState)
|
|
{
|
|
TRACE_(key)("(%p)\n", lpKeyState);
|
|
if (lpKeyState != NULL) {
|
|
memcpy(QueueKeyStateTable, lpKeyState, 256);
|
|
MouseButtonsStates[0] = (QueueKeyStateTable[VK_LBUTTON] != 0);
|
|
MouseButtonsStates[1] = (QueueKeyStateTable[VK_MBUTTON] != 0);
|
|
MouseButtonsStates[2] = (QueueKeyStateTable[VK_RBUTTON] != 0);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* GetAsyncKeyState (USER32.207)
|
|
*
|
|
* Determine if a key is or was pressed. retval has high-order
|
|
* bit set to 1 if currently pressed, low-order bit set to 1 if key has
|
|
* been pressed.
|
|
*
|
|
* This uses the variable AsyncMouseButtonsStates and
|
|
* AsyncKeyStateTable (set in event.c) which have the mouse button
|
|
* number or key number (whichever is applicable) set to true if the
|
|
* mouse or key had been depressed since the last call to
|
|
* GetAsyncKeyState.
|
|
*/
|
|
WORD WINAPI GetAsyncKeyState(INT nKey)
|
|
{
|
|
short retval;
|
|
|
|
switch (nKey) {
|
|
case VK_LBUTTON:
|
|
retval = (AsyncMouseButtonsStates[0] ? 0x0001 : 0) |
|
|
(MouseButtonsStates[0] ? 0x8000 : 0);
|
|
break;
|
|
case VK_MBUTTON:
|
|
retval = (AsyncMouseButtonsStates[1] ? 0x0001 : 0) |
|
|
(MouseButtonsStates[1] ? 0x8000 : 0);
|
|
break;
|
|
case VK_RBUTTON:
|
|
retval = (AsyncMouseButtonsStates[2] ? 0x0001 : 0) |
|
|
(MouseButtonsStates[2] ? 0x8000 : 0);
|
|
break;
|
|
default:
|
|
retval = AsyncKeyStateTable[nKey] |
|
|
((InputKeyStateTable[nKey] & 0x80) ? 0x8000 : 0);
|
|
break;
|
|
}
|
|
|
|
/* all states to false */
|
|
memset( AsyncMouseButtonsStates, 0, sizeof(AsyncMouseButtonsStates) );
|
|
memset( AsyncKeyStateTable, 0, sizeof(AsyncKeyStateTable) );
|
|
|
|
TRACE_(key)("(%x) -> %x\n", nKey, retval);
|
|
return retval;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* GetAsyncKeyState16 (USER.249)
|
|
*/
|
|
WORD WINAPI GetAsyncKeyState16(INT16 nKey)
|
|
{
|
|
return GetAsyncKeyState(nKey);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* IsUserIdle (USER.333)
|
|
*/
|
|
BOOL16 WINAPI IsUserIdle16(void)
|
|
{
|
|
if ( GetAsyncKeyState( VK_LBUTTON ) & 0x8000 )
|
|
return FALSE;
|
|
|
|
if ( GetAsyncKeyState( VK_RBUTTON ) & 0x8000 )
|
|
return FALSE;
|
|
|
|
if ( GetAsyncKeyState( VK_MBUTTON ) & 0x8000 )
|
|
return FALSE;
|
|
|
|
/* Should check for screen saver activation here ... */
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VkKeyScanA (USER32.573)
|
|
*/
|
|
WORD WINAPI VkKeyScanA(CHAR cChar)
|
|
{
|
|
return VkKeyScan16(cChar);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* VkKeyScanW (USER32.576)
|
|
*/
|
|
WORD WINAPI VkKeyScanW(WCHAR cChar)
|
|
{
|
|
return VkKeyScanA((CHAR)cChar); /* FIXME: check unicode */
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VkKeyScanExA (USER32.574)
|
|
*/
|
|
WORD WINAPI VkKeyScanExA(CHAR cChar, HKL dwhkl)
|
|
{
|
|
/* FIXME: complete workaround this is */
|
|
return VkKeyScan16(cChar);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* VkKeyScanExW (USER32.575)
|
|
*/
|
|
WORD WINAPI VkKeyScanExW(WCHAR cChar, HKL dwhkl)
|
|
{
|
|
/* FIXME: complete workaround this is */
|
|
return VkKeyScanA((CHAR)cChar); /* FIXME: check unicode */
|
|
}
|
|
|
|
/******************************************************************************
|
|
* GetKeyboardType (USER32.255)
|
|
*/
|
|
INT WINAPI GetKeyboardType(INT nTypeFlag)
|
|
{
|
|
return GetKeyboardType16(nTypeFlag);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* MapVirtualKeyA (USER32.383)
|
|
*/
|
|
UINT WINAPI MapVirtualKeyA(UINT code, UINT maptype)
|
|
{
|
|
return MapVirtualKey16(code,maptype);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* MapVirtualKeyW (USER32.385)
|
|
*/
|
|
UINT WINAPI MapVirtualKeyW(UINT code, UINT maptype)
|
|
{
|
|
return MapVirtualKey16(code,maptype);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* MapVirtualKeyExA (USER32.384)
|
|
*/
|
|
UINT WINAPI MapVirtualKeyExA(UINT code, UINT maptype, HKL hkl)
|
|
{
|
|
if (hkl)
|
|
FIXME_(keyboard)("(%d,%d,0x%08lx), hkl unhandled!\n",code,maptype,(DWORD)hkl);
|
|
return MapVirtualKey16(code,maptype);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GetKBCodePage (USER32.246)
|
|
*/
|
|
UINT WINAPI GetKBCodePage(void)
|
|
{
|
|
return GetKBCodePage16();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GetKeyboardLayoutName16 (USER.477)
|
|
*/
|
|
INT16 WINAPI GetKeyboardLayoutName16(LPSTR pwszKLID)
|
|
{
|
|
return GetKeyboardLayoutNameA(pwszKLID);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetKeyboardLayout (USER32.250)
|
|
*
|
|
* FIXME: - device handle for keyboard layout defaulted to
|
|
* the language id. This is the way Windows default works.
|
|
* - the thread identifier (dwLayout) is also ignored.
|
|
*/
|
|
HKL WINAPI GetKeyboardLayout(DWORD dwLayout)
|
|
{
|
|
HKL layout;
|
|
layout = GetSystemDefaultLCID(); /* FIXME */
|
|
layout |= (layout<<16); /* FIXME */
|
|
TRACE_(keyboard)("returning %08x\n",layout);
|
|
return layout;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GetKeyboardLayoutNameA (USER32.252)
|
|
*/
|
|
INT WINAPI GetKeyboardLayoutNameA(LPSTR pwszKLID)
|
|
{
|
|
sprintf(pwszKLID, "%08x",GetKeyboardLayout(0));
|
|
return 1;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GetKeyboardLayoutNameW (USER32.253)
|
|
*/
|
|
INT WINAPI GetKeyboardLayoutNameW(LPWSTR pwszKLID)
|
|
{
|
|
char buf[9];
|
|
int res = GetKeyboardLayoutNameA(buf);
|
|
lstrcpyAtoW(pwszKLID,buf);
|
|
return res;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GetKeyNameTextA (USER32.247)
|
|
*/
|
|
INT WINAPI GetKeyNameTextA(LONG lParam, LPSTR lpBuffer, INT nSize)
|
|
{
|
|
return GetKeyNameText16(lParam,lpBuffer,nSize);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GetKeyNameTextW (USER32.248)
|
|
*/
|
|
INT WINAPI GetKeyNameTextW(LONG lParam, LPWSTR lpBuffer, INT nSize)
|
|
{
|
|
int res;
|
|
LPSTR buf = HeapAlloc( GetProcessHeap(), 0, nSize );
|
|
if(buf == NULL) return 0; /* FIXME: is this the correct failure value?*/
|
|
res = GetKeyNameTextA(lParam,buf,nSize);
|
|
|
|
lstrcpynAtoW(lpBuffer,buf,nSize);
|
|
HeapFree( GetProcessHeap(), 0, buf );
|
|
return res;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ToUnicode (USER32.@)
|
|
*/
|
|
INT WINAPI ToUnicode(UINT virtKey, UINT scanCode, LPBYTE lpKeyState,
|
|
LPWSTR lpwStr, int size, UINT flags)
|
|
{
|
|
return USER_Driver.pToUnicode(virtKey, scanCode, lpKeyState, lpwStr, size, flags);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ToUnicodeEx (USER32.@)
|
|
*/
|
|
INT WINAPI ToUnicodeEx(UINT virtKey, UINT scanCode, LPBYTE lpKeyState,
|
|
LPWSTR lpwStr, int size, UINT flags, HKL hkl)
|
|
{
|
|
/* FIXME: need true implementation */
|
|
return ToUnicode(virtKey, scanCode, lpKeyState, lpwStr, size, flags);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ToAscii (USER32.546)
|
|
*/
|
|
INT WINAPI ToAscii( UINT virtKey,UINT scanCode,LPBYTE lpKeyState,
|
|
LPWORD lpChar,UINT flags )
|
|
{
|
|
WCHAR uni_chars[2];
|
|
INT ret, n_ret;
|
|
|
|
ret = ToUnicode(virtKey, scanCode, lpKeyState, uni_chars, 2, flags);
|
|
if(ret < 0) n_ret = 1; /* FIXME: make ToUnicode return 2 for dead chars */
|
|
else n_ret = ret;
|
|
WideCharToMultiByte(CP_ACP, 0, uni_chars, n_ret, (LPSTR)lpChar, 2, NULL, NULL);
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ToAsciiEx (USER32.547)
|
|
*/
|
|
INT WINAPI ToAsciiEx( UINT virtKey, UINT scanCode, LPBYTE lpKeyState,
|
|
LPWORD lpChar, UINT flags, HKL dwhkl )
|
|
{
|
|
/* FIXME: need true implementation */
|
|
return ToAscii(virtKey, scanCode, lpKeyState, lpChar, flags);
|
|
}
|
|
|
|
/**********************************************************************
|
|
* ActivateKeyboardLayout (USER32.1)
|
|
*
|
|
* Call ignored. WINE supports only system default keyboard layout.
|
|
*/
|
|
HKL WINAPI ActivateKeyboardLayout(HKL hLayout, UINT flags)
|
|
{
|
|
TRACE_(keyboard)("(%d, %d)\n", hLayout, flags);
|
|
ERR_(keyboard)("Only default system keyboard layout supported. Call ignored.\n");
|
|
return 0;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetKeyboardLayoutList (USER32.251)
|
|
*
|
|
* FIXME: Supports only the system default language and layout and
|
|
* returns only 1 value.
|
|
*
|
|
* Return number of values available if either input parm is
|
|
* 0, per MS documentation.
|
|
*
|
|
*/
|
|
INT WINAPI GetKeyboardLayoutList(INT nBuff,HKL *layouts)
|
|
{
|
|
TRACE_(keyboard)("(%d,%p)\n",nBuff,layouts);
|
|
if (!nBuff || !layouts)
|
|
return 1;
|
|
if (layouts)
|
|
layouts[0] = GetKeyboardLayout(0);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* RegisterHotKey (USER32.433)
|
|
*/
|
|
BOOL WINAPI RegisterHotKey(HWND hwnd,INT id,UINT modifiers,UINT vk) {
|
|
FIXME_(keyboard)("(0x%08x,%d,0x%08x,%d): stub\n",hwnd,id,modifiers,vk);
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* UnregisterHotKey (USER32.565)
|
|
*/
|
|
BOOL WINAPI UnregisterHotKey(HWND hwnd,INT id) {
|
|
FIXME_(keyboard)("(0x%08x,%d): stub\n",hwnd,id);
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* LoadKeyboardLayoutA (USER32.367)
|
|
* Call ignored. WINE supports only system default keyboard layout.
|
|
*/
|
|
HKL WINAPI LoadKeyboardLayoutA(LPCSTR pwszKLID, UINT Flags)
|
|
{
|
|
TRACE_(keyboard)("(%s, %d)\n", pwszKLID, Flags);
|
|
ERR_(keyboard)("Only default system keyboard layout supported. Call ignored.\n");
|
|
return 0;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* LoadKeyboardLayoutW (USER32.368)
|
|
*/
|
|
HKL WINAPI LoadKeyboardLayoutW(LPCWSTR pwszKLID, UINT Flags)
|
|
{
|
|
char buf[9];
|
|
|
|
lstrcpynWtoA(buf,pwszKLID,8);
|
|
buf[8] = 0;
|
|
return LoadKeyboardLayoutA(buf, Flags);
|
|
}
|