mirror of
git://source.winehq.org/git/wine.git
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85fa778f93
The compiler is completely non-functional as-is, and lives in libvkd3d-shader now. When a vkd3d release is made d3dcompiler will access it via the libvkd3d-shader public API. Accordingly there's no reason to keep it around in wine's d3dcompiler. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
759 lines
25 KiB
C
759 lines
25 KiB
C
/*
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* Copyright 2008 Stefan Dösinger
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* Copyright 2009 Matteo Bruni
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* Copyright 2008-2009 Henri Verbeet for CodeWeavers
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* Copyright 2010 Rico Schüller
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* Copyright 2012 Matteo Bruni for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include <stdio.h>
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#include "d3dcompiler_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
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#define WINE_D3DCOMPILER_TO_STR(x) case x: return #x
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const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c)
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{
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switch (c)
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{
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_SCALAR);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_VECTOR);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_MATRIX_ROWS);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_MATRIX_COLUMNS);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_OBJECT);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_STRUCT);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_INTERFACE_CLASS);
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WINE_D3DCOMPILER_TO_STR(D3D_SVC_INTERFACE_POINTER);
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default:
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FIXME("Unrecognized D3D_SHADER_VARIABLE_CLASS %#x.\n", c);
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return "unrecognized";
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}
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}
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const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t)
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{
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switch (t)
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{
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_VOID);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_BOOL);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_INT);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_FLOAT);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_STRING);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE1D);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2D);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE3D);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURECUBE);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_SAMPLER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_PIXELSHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_VERTEXSHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_UINT);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_UINT8);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_GEOMETRYSHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RASTERIZER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_DEPTHSTENCIL);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_BLEND);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_BUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_CBUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TBUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE1DARRAY);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2DARRAY);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RENDERTARGETVIEW);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_DEPTHSTENCILVIEW);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2DMS);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2DMSARRAY);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURECUBEARRAY);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_HULLSHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_DOMAINSHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_INTERFACE_POINTER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_COMPUTESHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_DOUBLE);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE1D);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE1DARRAY);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE2D);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE2DARRAY);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE3D);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWBUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_BYTEADDRESS_BUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWBYTEADDRESS_BUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_STRUCTURED_BUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWSTRUCTURED_BUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_APPEND_STRUCTURED_BUFFER);
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WINE_D3DCOMPILER_TO_STR(D3D_SVT_CONSUME_STRUCTURED_BUFFER);
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default:
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FIXME("Unrecognized D3D_SHADER_VARIABLE_TYPE %#x.\n", t);
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return "unrecognized";
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}
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}
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const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part)
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{
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switch(part)
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{
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_INPUT_SIGNATURE_BLOB);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_OUTPUT_SIGNATURE_BLOB);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_ALL_SIGNATURE_BLOB);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_DEBUG_INFO);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_LEGACY_SHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_XNA_PREPASS_SHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_XNA_SHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_TEST_ALTERNATE_SHADER);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_TEST_COMPILE_DETAILS);
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WINE_D3DCOMPILER_TO_STR(D3D_BLOB_TEST_COMPILE_PERF);
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default:
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FIXME("Unrecognized D3D_BLOB_PART %#x\n", part);
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return "unrecognized";
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}
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}
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const char *debug_print_srcmod(DWORD mod)
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{
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switch (mod)
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{
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_NEG);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_BIAS);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_BIASNEG);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_SIGN);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_SIGNNEG);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_COMP);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_X2);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_X2NEG);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_DZ);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_DW);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_ABS);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_ABSNEG);
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WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_NOT);
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default:
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FIXME("Unrecognized source modifier %#x.\n", mod);
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return "unrecognized_src_mod";
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}
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}
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#undef WINE_D3DCOMPILER_TO_STR
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const char *debug_print_dstmod(DWORD mod)
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{
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switch (mod)
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{
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case 0:
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return "";
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case BWRITERSPDM_SATURATE:
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return "_sat";
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case BWRITERSPDM_PARTIALPRECISION:
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return "_pp";
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case BWRITERSPDM_MSAMPCENTROID:
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return "_centroid";
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case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION:
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return "_sat_pp";
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case BWRITERSPDM_SATURATE | BWRITERSPDM_MSAMPCENTROID:
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return "_sat_centroid";
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case BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
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return "_pp_centroid";
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case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
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return "_sat_pp_centroid";
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default:
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return "Unexpected modifier\n";
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}
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}
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const char *debug_print_shift(DWORD shift)
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{
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static const char * const shiftstrings[] =
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{
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"",
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"_x2",
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"_x4",
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"_x8",
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"_x16",
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"_x32",
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"",
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"",
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"",
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"",
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"",
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"",
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"_d16",
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"_d8",
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"_d4",
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"_d2",
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};
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return shiftstrings[shift];
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}
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static const char *get_regname(const struct shader_reg *reg)
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{
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switch (reg->type)
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{
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case BWRITERSPR_TEMP:
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return wine_dbg_sprintf("r%u", reg->regnum);
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case BWRITERSPR_INPUT:
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return wine_dbg_sprintf("v%u", reg->regnum);
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case BWRITERSPR_CONST:
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return wine_dbg_sprintf("c%u", reg->regnum);
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case BWRITERSPR_ADDR:
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return wine_dbg_sprintf("a%u", reg->regnum);
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case BWRITERSPR_TEXTURE:
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return wine_dbg_sprintf("t%u", reg->regnum);
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case BWRITERSPR_RASTOUT:
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switch (reg->regnum)
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{
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case BWRITERSRO_POSITION: return "oPos";
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case BWRITERSRO_FOG: return "oFog";
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case BWRITERSRO_POINT_SIZE: return "oPts";
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default: return "Unexpected RASTOUT";
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}
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case BWRITERSPR_ATTROUT:
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return wine_dbg_sprintf("oD%u", reg->regnum);
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case BWRITERSPR_TEXCRDOUT:
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return wine_dbg_sprintf("oT%u", reg->regnum);
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case BWRITERSPR_OUTPUT:
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return wine_dbg_sprintf("o%u", reg->regnum);
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case BWRITERSPR_CONSTINT:
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return wine_dbg_sprintf("i%u", reg->regnum);
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case BWRITERSPR_COLOROUT:
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return wine_dbg_sprintf("oC%u", reg->regnum);
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case BWRITERSPR_DEPTHOUT:
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return "oDepth";
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case BWRITERSPR_SAMPLER:
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return wine_dbg_sprintf("s%u", reg->regnum);
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case BWRITERSPR_CONSTBOOL:
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return wine_dbg_sprintf("b%u", reg->regnum);
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case BWRITERSPR_LOOP:
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return "aL";
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case BWRITERSPR_MISCTYPE:
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switch (reg->regnum)
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{
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case 0: return "vPos";
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case 1: return "vFace";
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default: return "unexpected misctype";
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}
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case BWRITERSPR_LABEL:
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return wine_dbg_sprintf("l%u", reg->regnum);
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case BWRITERSPR_PREDICATE:
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return wine_dbg_sprintf("p%u", reg->regnum);
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default:
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return wine_dbg_sprintf("unknown regname %#x", reg->type);
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}
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}
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static const char *debug_print_writemask(DWORD mask)
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{
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char ret[6];
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unsigned char pos = 1;
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if(mask == BWRITERSP_WRITEMASK_ALL) return "";
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ret[0] = '.';
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if(mask & BWRITERSP_WRITEMASK_0) ret[pos++] = 'x';
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if(mask & BWRITERSP_WRITEMASK_1) ret[pos++] = 'y';
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if(mask & BWRITERSP_WRITEMASK_2) ret[pos++] = 'z';
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if(mask & BWRITERSP_WRITEMASK_3) ret[pos++] = 'w';
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ret[pos] = 0;
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return wine_dbg_sprintf("%s", ret);
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}
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static const char *debug_print_swizzle(DWORD arg)
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{
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char ret[6];
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unsigned int i;
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DWORD swizzle[4];
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switch (arg)
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{
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case BWRITERVS_NOSWIZZLE:
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return "";
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case BWRITERVS_SWIZZLE_X:
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return ".x";
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case BWRITERVS_SWIZZLE_Y:
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return ".y";
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case BWRITERVS_SWIZZLE_Z:
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return ".z";
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case BWRITERVS_SWIZZLE_W:
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return ".w";
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}
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swizzle[0] = arg & 3;
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swizzle[1] = (arg >> 2) & 3;
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swizzle[2] = (arg >> 4) & 3;
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swizzle[3] = (arg >> 6) & 3;
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ret[0] = '.';
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for (i = 0; i < 4; ++i)
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{
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switch (swizzle[i])
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{
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case 0: ret[1 + i] = 'x'; break;
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case 1: ret[1 + i] = 'y'; break;
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case 2: ret[1 + i] = 'z'; break;
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case 3: ret[1 + i] = 'w'; break;
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}
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}
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ret[5] = '\0';
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return wine_dbg_sprintf("%s", ret);
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}
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static const char *debug_print_relarg(const struct shader_reg *reg)
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{
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const char *short_swizzle;
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if (!reg->rel_reg) return "";
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short_swizzle = debug_print_swizzle(reg->rel_reg->u.swizzle);
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if (reg->rel_reg->type == BWRITERSPR_ADDR)
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return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle);
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else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0)
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return wine_dbg_sprintf("[aL%s]", short_swizzle);
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else
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return "Unexpected relative addressing argument";
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}
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const char *debug_print_dstreg(const struct shader_reg *reg)
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{
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return wine_dbg_sprintf("%s%s%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_writemask(reg->u.writemask));
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}
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const char *debug_print_srcreg(const struct shader_reg *reg)
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{
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switch (reg->srcmod)
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{
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case BWRITERSPSM_NONE:
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return wine_dbg_sprintf("%s%s%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_NEG:
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return wine_dbg_sprintf("-%s%s%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_BIAS:
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return wine_dbg_sprintf("%s%s_bias%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_BIASNEG:
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return wine_dbg_sprintf("-%s%s_bias%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_SIGN:
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return wine_dbg_sprintf("%s%s_bx2%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_SIGNNEG:
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return wine_dbg_sprintf("-%s%s_bx2%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_COMP:
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return wine_dbg_sprintf("1 - %s%s%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_X2:
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return wine_dbg_sprintf("%s%s_x2%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_X2NEG:
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return wine_dbg_sprintf("-%s%s_x2%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_DZ:
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return wine_dbg_sprintf("%s%s_dz%s", get_regname(reg),
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debug_print_relarg(reg),
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debug_print_swizzle(reg->u.swizzle));
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case BWRITERSPSM_DW:
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return wine_dbg_sprintf("%s%s_dw%s", get_regname(reg),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->u.swizzle));
|
|
case BWRITERSPSM_ABS:
|
|
return wine_dbg_sprintf("%s%s_abs%s", get_regname(reg),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->u.swizzle));
|
|
case BWRITERSPSM_ABSNEG:
|
|
return wine_dbg_sprintf("-%s%s_abs%s", get_regname(reg),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->u.swizzle));
|
|
case BWRITERSPSM_NOT:
|
|
return wine_dbg_sprintf("!%s%s%s", get_regname(reg),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->u.swizzle));
|
|
}
|
|
return "Unknown modifier";
|
|
}
|
|
|
|
const char *debug_print_comp(DWORD comp)
|
|
{
|
|
switch (comp)
|
|
{
|
|
case BWRITER_COMPARISON_NONE: return "";
|
|
case BWRITER_COMPARISON_GT: return "_gt";
|
|
case BWRITER_COMPARISON_EQ: return "_eq";
|
|
case BWRITER_COMPARISON_GE: return "_ge";
|
|
case BWRITER_COMPARISON_LT: return "_lt";
|
|
case BWRITER_COMPARISON_NE: return "_ne";
|
|
case BWRITER_COMPARISON_LE: return "_le";
|
|
default: return "_unknown";
|
|
}
|
|
}
|
|
|
|
const char *debug_print_opcode(DWORD opcode)
|
|
{
|
|
switch (opcode)
|
|
{
|
|
case BWRITERSIO_NOP: return "nop";
|
|
case BWRITERSIO_MOV: return "mov";
|
|
case BWRITERSIO_ADD: return "add";
|
|
case BWRITERSIO_SUB: return "sub";
|
|
case BWRITERSIO_MAD: return "mad";
|
|
case BWRITERSIO_MUL: return "mul";
|
|
case BWRITERSIO_RCP: return "rcp";
|
|
case BWRITERSIO_RSQ: return "rsq";
|
|
case BWRITERSIO_DP3: return "dp3";
|
|
case BWRITERSIO_DP4: return "dp4";
|
|
case BWRITERSIO_MIN: return "min";
|
|
case BWRITERSIO_MAX: return "max";
|
|
case BWRITERSIO_SLT: return "slt";
|
|
case BWRITERSIO_SGE: return "sge";
|
|
case BWRITERSIO_EXP: return "exp";
|
|
case BWRITERSIO_LOG: return "log";
|
|
case BWRITERSIO_LIT: return "lit";
|
|
case BWRITERSIO_DST: return "dst";
|
|
case BWRITERSIO_LRP: return "lrp";
|
|
case BWRITERSIO_FRC: return "frc";
|
|
case BWRITERSIO_M4x4: return "m4x4";
|
|
case BWRITERSIO_M4x3: return "m4x3";
|
|
case BWRITERSIO_M3x4: return "m3x4";
|
|
case BWRITERSIO_M3x3: return "m3x3";
|
|
case BWRITERSIO_M3x2: return "m3x2";
|
|
case BWRITERSIO_CALL: return "call";
|
|
case BWRITERSIO_CALLNZ: return "callnz";
|
|
case BWRITERSIO_LOOP: return "loop";
|
|
case BWRITERSIO_RET: return "ret";
|
|
case BWRITERSIO_ENDLOOP: return "endloop";
|
|
case BWRITERSIO_LABEL: return "label";
|
|
case BWRITERSIO_DCL: return "dcl";
|
|
case BWRITERSIO_POW: return "pow";
|
|
case BWRITERSIO_CRS: return "crs";
|
|
case BWRITERSIO_SGN: return "sgn";
|
|
case BWRITERSIO_ABS: return "abs";
|
|
case BWRITERSIO_NRM: return "nrm";
|
|
case BWRITERSIO_SINCOS: return "sincos";
|
|
case BWRITERSIO_REP: return "rep";
|
|
case BWRITERSIO_ENDREP: return "endrep";
|
|
case BWRITERSIO_IF: return "if";
|
|
case BWRITERSIO_IFC: return "ifc";
|
|
case BWRITERSIO_ELSE: return "else";
|
|
case BWRITERSIO_ENDIF: return "endif";
|
|
case BWRITERSIO_BREAK: return "break";
|
|
case BWRITERSIO_BREAKC: return "breakc";
|
|
case BWRITERSIO_MOVA: return "mova";
|
|
case BWRITERSIO_DEFB: return "defb";
|
|
case BWRITERSIO_DEFI: return "defi";
|
|
case BWRITERSIO_TEXCOORD: return "texcoord";
|
|
case BWRITERSIO_TEXKILL: return "texkill";
|
|
case BWRITERSIO_TEX: return "tex";
|
|
case BWRITERSIO_TEXBEM: return "texbem";
|
|
case BWRITERSIO_TEXBEML: return "texbeml";
|
|
case BWRITERSIO_TEXREG2AR: return "texreg2ar";
|
|
case BWRITERSIO_TEXREG2GB: return "texreg2gb";
|
|
case BWRITERSIO_TEXM3x2PAD: return "texm3x2pad";
|
|
case BWRITERSIO_TEXM3x2TEX: return "texm3x2tex";
|
|
case BWRITERSIO_TEXM3x3PAD: return "texm3x3pad";
|
|
case BWRITERSIO_TEXM3x3TEX: return "texm3x3tex";
|
|
case BWRITERSIO_TEXM3x3SPEC: return "texm3x3vspec";
|
|
case BWRITERSIO_TEXM3x3VSPEC: return "texm3x3vspec";
|
|
case BWRITERSIO_EXPP: return "expp";
|
|
case BWRITERSIO_LOGP: return "logp";
|
|
case BWRITERSIO_CND: return "cnd";
|
|
case BWRITERSIO_DEF: return "def";
|
|
case BWRITERSIO_TEXREG2RGB: return "texreg2rgb";
|
|
case BWRITERSIO_TEXDP3TEX: return "texdp3tex";
|
|
case BWRITERSIO_TEXM3x2DEPTH: return "texm3x2depth";
|
|
case BWRITERSIO_TEXDP3: return "texdp3";
|
|
case BWRITERSIO_TEXM3x3: return "texm3x3";
|
|
case BWRITERSIO_TEXDEPTH: return "texdepth";
|
|
case BWRITERSIO_CMP: return "cmp";
|
|
case BWRITERSIO_BEM: return "bem";
|
|
case BWRITERSIO_DP2ADD: return "dp2add";
|
|
case BWRITERSIO_DSX: return "dsx";
|
|
case BWRITERSIO_DSY: return "dsy";
|
|
case BWRITERSIO_TEXLDD: return "texldd";
|
|
case BWRITERSIO_SETP: return "setp";
|
|
case BWRITERSIO_TEXLDL: return "texldl";
|
|
case BWRITERSIO_BREAKP: return "breakp";
|
|
case BWRITERSIO_PHASE: return "phase";
|
|
|
|
case BWRITERSIO_TEXLDP: return "texldp";
|
|
case BWRITERSIO_TEXLDB: return "texldb";
|
|
|
|
default: return "unknown";
|
|
}
|
|
}
|
|
|
|
void skip_dword_unknown(const char **ptr, unsigned int count)
|
|
{
|
|
unsigned int i;
|
|
DWORD d;
|
|
|
|
FIXME("Skipping %u unknown DWORDs:\n", count);
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
d = read_dword(ptr);
|
|
FIXME("\t0x%08x\n", d);
|
|
}
|
|
}
|
|
|
|
static void write_dword_unknown(char **ptr, DWORD d)
|
|
{
|
|
FIXME("Writing unknown DWORD 0x%08x\n", d);
|
|
write_dword(ptr, d);
|
|
}
|
|
|
|
HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, DWORD data_size)
|
|
{
|
|
TRACE("dxbc %p, tag %s, size %#x.\n", dxbc, debugstr_an((const char *)&tag, 4), data_size);
|
|
|
|
if (dxbc->count >= dxbc->size)
|
|
{
|
|
struct dxbc_section *new_sections;
|
|
DWORD new_size = dxbc->size << 1;
|
|
|
|
new_sections = HeapReAlloc(GetProcessHeap(), 0, dxbc->sections, new_size * sizeof(*dxbc->sections));
|
|
if (!new_sections)
|
|
{
|
|
ERR("Failed to allocate dxbc section memory\n");
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
dxbc->sections = new_sections;
|
|
dxbc->size = new_size;
|
|
}
|
|
|
|
dxbc->sections[dxbc->count].tag = tag;
|
|
dxbc->sections[dxbc->count].data_size = data_size;
|
|
dxbc->sections[dxbc->count].data = data;
|
|
++dxbc->count;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT dxbc_init(struct dxbc *dxbc, unsigned int size)
|
|
{
|
|
TRACE("dxbc %p, size %u.\n", dxbc, size);
|
|
|
|
/* use a good starting value for the size if none specified */
|
|
if (!size) size = 2;
|
|
|
|
dxbc->sections = HeapAlloc(GetProcessHeap(), 0, size * sizeof(*dxbc->sections));
|
|
if (!dxbc->sections)
|
|
{
|
|
ERR("Failed to allocate dxbc section memory\n");
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
dxbc->size = size;
|
|
dxbc->count = 0;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc)
|
|
{
|
|
const char *ptr = data;
|
|
HRESULT hr;
|
|
unsigned int i;
|
|
DWORD tag, total_size, chunk_count;
|
|
|
|
if (!data)
|
|
{
|
|
WARN("No data supplied.\n");
|
|
return E_FAIL;
|
|
}
|
|
|
|
tag = read_dword(&ptr);
|
|
TRACE("tag: %s.\n", debugstr_an((const char *)&tag, 4));
|
|
|
|
if (tag != TAG_DXBC)
|
|
{
|
|
WARN("Wrong tag.\n");
|
|
return E_FAIL;
|
|
}
|
|
|
|
/* checksum? */
|
|
skip_dword_unknown(&ptr, 4);
|
|
|
|
skip_dword_unknown(&ptr, 1);
|
|
|
|
total_size = read_dword(&ptr);
|
|
TRACE("total size: %#x\n", total_size);
|
|
|
|
if (data_size != total_size)
|
|
{
|
|
WARN("Wrong size supplied.\n");
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
chunk_count = read_dword(&ptr);
|
|
TRACE("chunk count: %#x\n", chunk_count);
|
|
|
|
hr = dxbc_init(dxbc, chunk_count);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to init dxbc\n");
|
|
return hr;
|
|
}
|
|
|
|
for (i = 0; i < chunk_count; ++i)
|
|
{
|
|
DWORD chunk_tag, chunk_size;
|
|
const char *chunk_ptr;
|
|
DWORD chunk_offset;
|
|
|
|
chunk_offset = read_dword(&ptr);
|
|
TRACE("chunk %u at offset %#x\n", i, chunk_offset);
|
|
|
|
chunk_ptr = data + chunk_offset;
|
|
|
|
chunk_tag = read_dword(&chunk_ptr);
|
|
chunk_size = read_dword(&chunk_ptr);
|
|
|
|
hr = dxbc_add_section(dxbc, chunk_tag, chunk_ptr, chunk_size);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to add section to dxbc\n");
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
void dxbc_destroy(struct dxbc *dxbc)
|
|
{
|
|
TRACE("dxbc %p.\n", dxbc);
|
|
|
|
HeapFree(GetProcessHeap(), 0, dxbc->sections);
|
|
}
|
|
|
|
HRESULT dxbc_write_blob(struct dxbc *dxbc, ID3DBlob **blob)
|
|
{
|
|
DWORD size = 32, offset = size + 4 * dxbc->count;
|
|
ID3DBlob *object;
|
|
HRESULT hr;
|
|
char *ptr;
|
|
unsigned int i;
|
|
|
|
TRACE("dxbc %p, blob %p.\n", dxbc, blob);
|
|
|
|
for (i = 0; i < dxbc->count; ++i)
|
|
{
|
|
size += 12 + dxbc->sections[i].data_size;
|
|
}
|
|
|
|
hr = D3DCreateBlob(size, &object);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create blob\n");
|
|
return hr;
|
|
}
|
|
|
|
ptr = ID3D10Blob_GetBufferPointer(object);
|
|
|
|
write_dword(&ptr, TAG_DXBC);
|
|
|
|
/* signature(?) */
|
|
write_dword_unknown(&ptr, 0);
|
|
write_dword_unknown(&ptr, 0);
|
|
write_dword_unknown(&ptr, 0);
|
|
write_dword_unknown(&ptr, 0);
|
|
|
|
/* seems to be always 1 */
|
|
write_dword_unknown(&ptr, 1);
|
|
|
|
/* DXBC size */
|
|
write_dword(&ptr, size);
|
|
|
|
/* chunk count */
|
|
write_dword(&ptr, dxbc->count);
|
|
|
|
/* write the chunk offsets */
|
|
for (i = 0; i < dxbc->count; ++i)
|
|
{
|
|
write_dword(&ptr, offset);
|
|
offset += 8 + dxbc->sections[i].data_size;
|
|
}
|
|
|
|
/* write the chunks */
|
|
for (i = 0; i < dxbc->count; ++i)
|
|
{
|
|
write_dword(&ptr, dxbc->sections[i].tag);
|
|
write_dword(&ptr, dxbc->sections[i].data_size);
|
|
memcpy(ptr, dxbc->sections[i].data, dxbc->sections[i].data_size);
|
|
ptr += dxbc->sections[i].data_size;
|
|
}
|
|
|
|
TRACE("Created ID3DBlob %p\n", object);
|
|
|
|
*blob = object;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
void compilation_message(struct compilation_messages *msg, const char *fmt, __ms_va_list args)
|
|
{
|
|
char* buffer;
|
|
int rc, size;
|
|
|
|
if (msg->capacity == 0)
|
|
{
|
|
msg->string = d3dcompiler_alloc(MESSAGEBUFFER_INITIAL_SIZE);
|
|
if (msg->string == NULL)
|
|
{
|
|
ERR("Error allocating memory for parser messages\n");
|
|
return;
|
|
}
|
|
msg->capacity = MESSAGEBUFFER_INITIAL_SIZE;
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
rc = vsnprintf(msg->string + msg->size,
|
|
msg->capacity - msg->size, fmt, args);
|
|
|
|
if (rc < 0 || rc >= msg->capacity - msg->size)
|
|
{
|
|
size = msg->capacity * 2;
|
|
buffer = d3dcompiler_realloc(msg->string, size);
|
|
if (buffer == NULL)
|
|
{
|
|
ERR("Error reallocating memory for parser messages\n");
|
|
return;
|
|
}
|
|
msg->string = buffer;
|
|
msg->capacity = size;
|
|
}
|
|
else
|
|
{
|
|
TRACE("%s", msg->string + msg->size);
|
|
msg->size += rc;
|
|
return;
|
|
}
|
|
}
|
|
}
|