wine/dlls/d3drm
2022-07-25 23:06:57 +02:00
..
tests d3drm: Fix components of palette when loading texture from 8-bit BMP file. 2022-07-25 23:06:57 +02:00
d3drm.c d3drm: Avoid using pointer value after free. 2022-06-15 11:53:29 +02:00
d3drm.spec
d3drm_main.c
d3drm_private.h d3drm: Implement IDirect3DRMTexture3::{Get,Set}DecalSize(). 2022-05-30 22:07:43 +02:00
device.c d3drm: Support IDirect3D3 when creating device. 2022-05-12 12:50:18 +02:00
face.c d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00
frame.c d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00
light.c d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00
Makefile.in d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00
material.c d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00
math.c
meshbuilder.c d3drm: Return S_OK from IDirect3DRMMeshBuilder3::Optimize(). 2022-06-20 23:26:50 +02:00
texture.c d3drm: Fix components of palette when loading texture from 8-bit BMP file. 2022-07-25 23:06:57 +02:00
version.rc
viewport.c d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00