wine/dlls/d3d9
Oliver Stieber 67f2ad4563 - Volume now inherits Resource. This isn't the way Microsoft implements
the interface but it is more correct way (Microsoft even have a
  resource type of volume).
- Moved usage, format, allocatedMemory and size onto the resource
  class structure.
- Refactored Preload for classes that inherit BaseTexture, preload now
  binds the texture instead of bind texture calling preload, bindTexture
  allocated a glTexture if there isn't one.
- Added two new class static members BaseTexture_CleanUp and
  Resource_CleanUp that should be called by classes that implement
  BaseTexture or Resource.
2005-03-29 19:01:00 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
basetexture.c Change AddRef in queryInterface to IUnknown_AddRef. 2005-03-11 10:25:30 +00:00
cubetexture.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
d3d9.spec
d3d9_main.c Implemented guids for wined3d. 2005-03-02 13:44:58 +00:00
d3d9_private.h - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
device.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
directx.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
indexbuffer.c Change AddRef in queryInterface to IUnknown_AddRef. 2005-03-11 10:25:30 +00:00
Makefile.in Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
pixelshader.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
query.c Added a stubbed out version of query to d3d9 and wined3d. 2005-03-03 13:57:15 +00:00
resource.c Change AddRef in queryInterface to IUnknown_AddRef. 2005-03-11 10:25:30 +00:00
stateblock.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
surface.c Assorted spelling fixes. 2005-03-23 13:15:18 +00:00
swapchain.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
texture.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00
vertexbuffer.c Change AddRef in queryInterface to IUnknown_AddRef. 2005-03-11 10:25:30 +00:00
vertexdeclaration.c Put all the stubs in wined3d in place, with some functionality copied 2005-03-02 12:16:10 +00:00
vertexshader.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volume.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
volumetexture.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
vshaderdeclaration.c Change AddRef in queryInterface to IUnknown_AddRef. 2005-03-11 10:25:30 +00:00