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![Alexandre Julliard](/assets/img/avatar_default.png)
- moved request handlers to the specific C files - moved handle management to handle.c - moved server private includes to server/ instead of include/server/
44 lines
1.4 KiB
C
44 lines
1.4 KiB
C
/*
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* Server-side handle definitions
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*
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* Copyright (C) 1999 Alexandre Julliard
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*/
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#ifndef __WINE_SERVER_HANDLE_H
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#define __WINE_SERVER_HANDLE_H
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#ifndef __WINE_SERVER__
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#error This file can only be used in the Wine server
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#endif
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struct process;
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struct object_ops;
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struct handle_entry;
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/* handle structures */
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struct handle_table
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{
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int count;
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int last;
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struct handle_entry *entries;
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};
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/* handle functions */
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/* alloc_handle takes a void *obj for convenience, but you better make sure */
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/* that the thing pointed to starts with a struct object... */
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extern int alloc_handle( struct process *process, void *obj,
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unsigned int access, int inherit );
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extern int close_handle( struct process *process, int handle );
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extern struct object *get_handle_obj( struct process *process, int handle,
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unsigned int access, const struct object_ops *ops );
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extern int duplicate_handle( struct process *src, int src_handle, struct process *dst,
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unsigned int access, int inherit, int options );
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extern int open_object( const char *name, const struct object_ops *ops,
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unsigned int access, int inherit );
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extern int copy_handle_table( struct process *process, struct process *parent );
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extern void free_handles( struct process *process );
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#endif /* __WINE_SERVER_HANDLE_H */
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