wine/dlls/d3d8
Chip Davis 43104e37ad d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:24 +02:00
..
tests d3d8/tests: Avoid abs() on unsigned values in compare_mode(). 2020-03-31 17:24:47 +02:00
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
device.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
directx.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
Makefile.in
shader.c
surface.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
swapchain.c
texture.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
version.rc
vertexdeclaration.c
volume.c