wine/dlls/d2d1
Ziqing Hui 2629c606bf include: Add defines for ID2D1VertexBuffer.
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 16:01:12 +02:00
..
tests d2d1: Implement SetUnitMode(). 2022-04-15 20:53:45 +02:00
bitmap.c d2d1: Implement d2d_bitmap_CopyFromBitmap(). 2022-02-11 17:08:46 +01:00
bitmap_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
brush.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
d2d1.spec d2d1: Implement D2D1ConvertColorSpace(). 2021-03-05 17:58:57 +01:00
d2d1_private.h include: Add defines for ID2D1InkStyle. 2022-03-29 20:53:50 +02:00
dc_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
device.c d2d1: Implement SetUnitMode(). 2022-04-15 20:53:45 +02:00
effect.c include: Add defines for ID2D1VertexBuffer. 2022-04-26 16:01:12 +02:00
factory.c d2d1: Add stubs for ID2D1Factory3. 2022-04-04 19:52:45 +02:00
geometry.c d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint(). 2022-03-11 19:23:28 +01:00
hwnd_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
layer.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
Makefile.in d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
mesh.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
state_block.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
stroke.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00
version.rc
wic_render_target.c d2d1: Build without -DWINE_NO_LONG_TYPES. 2022-02-01 20:36:16 +01:00