mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
94 lines
2.7 KiB
C
94 lines
2.7 KiB
C
/*
|
|
* Direct3D 8
|
|
*
|
|
* Copyright 2005 Oliver Stieber
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "initguid.h"
|
|
#include "d3d8_private.h"
|
|
#include "wine/debug.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
|
|
|
|
void (*wine_tsx11_lock_ptr)(void) = NULL;
|
|
void (*wine_tsx11_unlock_ptr)(void) = NULL;
|
|
|
|
|
|
HRESULT WINAPI D3D8GetSWInfo(void) {
|
|
FIXME("(void): stub\n");
|
|
return 0;
|
|
}
|
|
|
|
void WINAPI DebugSetMute(void) {
|
|
/* nothing to do */
|
|
}
|
|
|
|
IDirect3D8* WINAPI Direct3DCreate8(UINT SDKVersion) {
|
|
IDirect3D8Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D8Impl));
|
|
|
|
object->lpVtbl = &Direct3D8_Vtbl;
|
|
object->ref = 1;
|
|
object->WineD3D = WineDirect3DCreate(SDKVersion, 8, (IUnknown *)object);
|
|
|
|
TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
|
|
|
|
return (IDirect3D8*) object;
|
|
}
|
|
|
|
/* At process attach */
|
|
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
|
|
TRACE("fdwReason=%ld\n", fdwReason);
|
|
if (fdwReason == DLL_PROCESS_ATTACH) {
|
|
HMODULE mod;
|
|
|
|
DisableThreadLibraryCalls(hInstDLL);
|
|
|
|
mod = GetModuleHandleA( "winex11.drv" );
|
|
if (mod)
|
|
{
|
|
wine_tsx11_lock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_lock");
|
|
wine_tsx11_unlock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_unlock");
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* ValidateVertexShader (D3D8.@)
|
|
*
|
|
* PARAMS
|
|
* toto result?
|
|
*/
|
|
BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
|
|
{
|
|
FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* ValidatePixelShader (D3D8.@)
|
|
*
|
|
* PARAMS
|
|
* toto result?
|
|
*/
|
|
BOOL WINAPI ValidatePixelShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
|
|
{
|
|
FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
|
|
return TRUE;
|
|
}
|