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d8be85863f
Based on a patch by Rémi Bernon. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
77 lines
2.5 KiB
C
77 lines
2.5 KiB
C
/*
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* Copyright (c) 2016 Andrew Eikum for CodeWeavers
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* Copyright (c) 2018 Ethan Lee for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "x3daudio.h"
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#include "wine/debug.h"
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#include <F3DAudio.h>
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#if XAUDIO2_VER >= 8 || defined X3DAUDIO1_VER
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WINE_DEFAULT_DEBUG_CHANNEL(xaudio2);
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#endif
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#if XAUDIO2_VER >= 8
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HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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X3DAUDIO_HANDLE handle)
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{
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TRACE("0x%x, %f, %p\n", chanmask, speedofsound, handle);
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return F3DAudioInitialize8(chanmask, speedofsound, handle);
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}
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#endif /* XAUDIO2_VER >= 8 */
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#ifdef X3DAUDIO1_VER
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#if X3DAUDIO1_VER <= 2
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void WINAPI LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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X3DAUDIO_HANDLE handle)
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#else
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void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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X3DAUDIO_HANDLE handle)
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#endif
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{
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TRACE("0x%x, %f, %p\n", chanmask, speedofsound, handle);
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F3DAudioInitialize(chanmask, speedofsound, handle);
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}
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#endif /* X3DAUDIO1_VER */
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#if XAUDIO2_VER >= 8 || defined X3DAUDIO1_VER
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#if defined(X3DAUDIO1_VER) && X3DAUDIO1_VER <= 2
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void WINAPI LEGACY_X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
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const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
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UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
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#else
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void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
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const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
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UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
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#endif
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{
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TRACE("%p, %p, %p, 0x%x, %p\n", handle, listener, emitter, flags, out);
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F3DAudioCalculate(
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handle,
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(const F3DAUDIO_LISTENER*) listener,
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(const F3DAUDIO_EMITTER*) emitter,
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flags,
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(F3DAUDIO_DSP_SETTINGS*) out
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);
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}
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#endif /* XAUDIO2_VER >= 8 || defined X3DAUDIO1_VER */
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