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efa6b9f647
This will be needed to support building multiple architectures from the same tree.
23 lines
397 B
Makefile
23 lines
397 B
Makefile
MODULE = d2d1.dll
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IMPORTLIB = d2d1
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IMPORTS = d3d10_1 dxguid uuid gdi32 user32 advapi32
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DELAYIMPORTS = dwrite xmllite ole32
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C_SRCS = \
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bitmap.c \
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bitmap_render_target.c \
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brush.c \
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command_list.c \
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dc_render_target.c \
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device.c \
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effect.c \
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factory.c \
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geometry.c \
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hwnd_render_target.c \
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layer.c \
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mesh.c \
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state_block.c \
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stroke.c \
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wic_render_target.c
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RC_SRCS = version.rc
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