mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-01 18:53:38 +00:00
![Paul Gofman](/assets/img/avatar_default.png)
Based on a patch by Myah Caron. Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
62 lines
2.3 KiB
C
62 lines
2.3 KiB
C
/*
|
|
* Copyright 2021 Paul Gofman for CodeWeavers
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*
|
|
*/
|
|
|
|
#include <stdarg.h>
|
|
|
|
#include "windef.h"
|
|
#include "winbase.h"
|
|
#include "gamingtcui.h"
|
|
|
|
#include "wine/debug.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(gamingtcui);
|
|
|
|
HRESULT WINAPI ProcessPendingGameUI(BOOL wait_for_completion)
|
|
{
|
|
FIXME("wait_for_completion %#x stub.\n", wait_for_completion);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI ShowPlayerPickerUI(HSTRING prompt_display_text, const HSTRING *xuids, size_t xuid_count,
|
|
const HSTRING *preselected_xuids, size_t preselected_xuid_count, size_t min_selection_count,
|
|
size_t max_selection_count, PlayerPickerUICompletionRoutine completion_routine, void *context)
|
|
{
|
|
FIXME("prompt_display_text %p, xuids %p, xuid_count %lu, preselected_xuids %p, preselected_xuid_count %lu,"
|
|
" min_selection_count %lu, max_selection_count %lu, completion_routine %p, context %p semi-stub.\n",
|
|
prompt_display_text, xuids, (SIZE_T)xuid_count, preselected_xuids, (SIZE_T)preselected_xuid_count,
|
|
(SIZE_T)min_selection_count, (SIZE_T)max_selection_count, completion_routine, context);
|
|
|
|
if (completion_routine)
|
|
completion_routine(S_OK, context, preselected_xuids, preselected_xuid_count);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI ShowProfileCardUI(HSTRING target_user_xuid, GameUICompletionRoutine completion_routine, void *context)
|
|
{
|
|
FIXME("target_user_xuid %p, completion_routine %p, context %p stub.\n",
|
|
target_user_xuid, completion_routine, context);
|
|
|
|
if (completion_routine)
|
|
completion_routine(S_OK, context);
|
|
|
|
return S_OK;
|
|
}
|