mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-01 20:33:38 +00:00
![Zebediah Figura](/assets/img/avatar_default.png)
The compiler is completely non-functional as-is, and lives in libvkd3d-shader now. When a vkd3d release is made d3dcompiler will access it via the libvkd3d-shader public API. Accordingly there's no reason to keep it around in wine's d3dcompiler. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
26 lines
377 B
Makefile
26 lines
377 B
Makefile
MODULE = d3dcompiler_41.dll
|
|
IMPORTS = dxguid uuid
|
|
EXTRADEFS = -DD3D_COMPILER_VERSION=41
|
|
PARENTSRC = ../d3dcompiler_43
|
|
|
|
EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
|
|
|
|
C_SRCS = \
|
|
asmparser.c \
|
|
blob.c \
|
|
bytecodewriter.c \
|
|
compiler.c \
|
|
preproc.c \
|
|
reflection.c \
|
|
utils.c
|
|
|
|
LEX_SRCS = \
|
|
asmshader.l \
|
|
ppl.l
|
|
|
|
BISON_SRCS = \
|
|
asmshader.y \
|
|
ppy.y
|
|
|
|
RC_SRCS = version.rc
|