wine/dlls/dmime/Makefile.in
Rok Mandeljc df167d17c6 - implemented loader, loader's stream and loading of objects (now you
can use builtin dmloader and native other dm*.dlls)
- implemented proper creation of objects and retrieval of dmusic
  interfaces from them (object, stream, ...)
- implemented all "standard track types" and appropriate stream (for
  dmband, loading is almost complete)
- cleaned some obsolete stuff
- split debug channels
2003-08-22 23:53:27 +00:00

38 lines
608 B
Makefile

TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = dmime.dll
IMPORTS = dsound winmm ole32 user32 advapi32 kernel32
EXTRALIBS = $(LIBUUID)
LDDLLFLAGS = @LDDLLFLAGS@
SYMBOLFILE = $(MODULE).tmp.o
C_SRCS = \
audiopath.c \
dmime_main.c \
graph.c \
lyricstrack.c \
markertrack.c \
paramcontroltrack.c \
patterntrack.c \
performance.c \
regsvr.c \
segment.c \
segmentstate.c \
segtriggertrack.c \
seqtrack.c \
song.c \
sysextrack.c \
tempotrack.c \
timesigtrack.c \
tool.c \
wavetrack.c
RC_SRCS = version.rc
@MAKE_DLL_RULES@
### Dependencies: