wine/dlls/d3drm
Aaryaman Vasishta 3987417688 d3drm: Store reference to render target in IDirect3DRM*::CreateDeviceFromD3D.
Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-12 12:31:04 +09:00
..
tests d3drm: Implement IDirect3DRMViewport*::GetDevice. 2016-08-01 09:57:01 -05:00
d3drm.c d3drm: Implement IDirect3DRM*::CreateViewport. 2016-08-01 09:56:50 -05:00
d3drm.spec
d3drm_main.c d3drm: Remove first found callback, not all of them. 2016-03-04 20:54:42 +09:00
d3drm_private.h d3drm: Implement IDirect3DRMViewport*::GetDevice. 2016-08-01 09:57:01 -05:00
device.c d3drm: Store reference to render target in IDirect3DRM*::CreateDeviceFromD3D. 2016-08-12 12:31:04 +09:00
face.c
frame.c d3drm: Implement IDirect3DRMViewport*::Init. 2016-08-01 09:56:46 -05:00
light.c
Makefile.in
material.c
math.c
meshbuilder.c d3drm: Keep a reference to IDirect3DRM in d3drm_texture. 2016-05-23 14:08:17 +09:00
texture.c d3drm/tests: Modify all QI tests to compare vtables. 2016-06-21 00:23:55 +09:00
version.rc
viewport.c d3drm: Implement IDirect3DRMViewport*::GetDevice. 2016-08-01 09:57:01 -05:00