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![Alexandre Julliard](/assets/img/avatar_default.png)
Make it an unsigned int to save some space on Win64, if we need to transfer more than 4Gb over the server pipe something is seriously wrong.
162 lines
7.4 KiB
C
162 lines
7.4 KiB
C
/*
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* Wine server USER definitions
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*
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* Copyright (C) 2001 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_SERVER_USER_H
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#define __WINE_SERVER_USER_H
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#include "wine/server_protocol.h"
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struct thread;
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struct region;
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struct window;
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struct msg_queue;
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struct hook_table;
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struct window_class;
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struct atom_table;
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struct clipboard;
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enum user_object
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{
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USER_WINDOW = 1,
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USER_HOOK
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};
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#define DESKTOP_ATOM ((atom_t)32769)
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struct winstation
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{
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struct object obj; /* object header */
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unsigned int flags; /* winstation flags */
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struct list entry; /* entry in global winstation list */
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struct list desktops; /* list of desktops of this winstation */
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struct clipboard *clipboard; /* clipboard information */
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struct atom_table *atom_table; /* global atom table */
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};
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struct desktop
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{
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struct object obj; /* object header */
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unsigned int flags; /* desktop flags */
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struct winstation *winstation; /* winstation this desktop belongs to */
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struct list entry; /* entry in winstation list of desktops */
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struct window *top_window; /* desktop window for this desktop */
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struct hook_table *global_hooks; /* table of global hooks on this desktop */
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struct timeout_user *close_timeout; /* timeout before closing the desktop */
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unsigned int users; /* processes and threads using this desktop */
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};
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/* user handles functions */
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extern user_handle_t alloc_user_handle( void *ptr, enum user_object type );
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extern void *get_user_object( user_handle_t handle, enum user_object type );
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extern void *get_user_object_handle( user_handle_t *handle, enum user_object type );
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extern user_handle_t get_user_full_handle( user_handle_t handle );
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extern void *free_user_handle( user_handle_t handle );
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extern void *next_user_handle( user_handle_t *handle, enum user_object type );
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/* clipboard functions */
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extern void cleanup_clipboard_thread( struct thread *thread );
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/* hook functions */
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extern void remove_thread_hooks( struct thread *thread );
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extern unsigned int get_active_hooks(void);
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/* queue functions */
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extern void free_msg_queue( struct thread *thread );
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extern struct hook_table *get_queue_hooks( struct thread *thread );
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extern void set_queue_hooks( struct thread *thread, struct hook_table *hooks );
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extern void inc_queue_paint_count( struct thread *thread, int incr );
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extern void queue_cleanup_window( struct thread *thread, user_handle_t win );
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extern int init_thread_queue( struct thread *thread );
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extern int attach_thread_input( struct thread *thread_from, struct thread *thread_to );
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extern void detach_thread_input( struct thread *thread_from );
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extern void post_message( user_handle_t win, unsigned int message,
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unsigned long wparam, unsigned long lparam );
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extern void post_win_event( struct thread *thread, unsigned int event,
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user_handle_t win, unsigned int object_id,
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unsigned int child_id, void *proc,
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const WCHAR *module, data_size_t module_size,
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user_handle_t handle );
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/* region functions */
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extern struct region *create_empty_region(void);
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extern struct region *create_region_from_req_data( const void *data, data_size_t size );
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extern void free_region( struct region *region );
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extern void set_region_rect( struct region *region, const rectangle_t *rect );
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extern rectangle_t *get_region_data( const struct region *region, data_size_t max_size,
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data_size_t *total_size );
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extern rectangle_t *get_region_data_and_free( struct region *region, data_size_t max_size,
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data_size_t *total_size );
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extern int is_region_empty( const struct region *region );
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extern void get_region_extents( const struct region *region, rectangle_t *rect );
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extern void offset_region( struct region *region, int x, int y );
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extern struct region *copy_region( struct region *dst, const struct region *src );
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extern struct region *intersect_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern struct region *subtract_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern struct region *union_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern struct region *xor_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern int point_in_region( struct region *region, int x, int y );
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extern int rect_in_region( struct region *region, const rectangle_t *rect );
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/* window functions */
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extern struct process *get_top_window_owner( struct desktop *desktop );
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extern void close_desktop_window( struct desktop *desktop );
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extern void destroy_window( struct window *win );
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extern void destroy_thread_windows( struct thread *thread );
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extern int is_child_window( user_handle_t parent, user_handle_t child );
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extern int is_top_level_window( user_handle_t window );
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extern int is_window_visible( user_handle_t window );
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extern int make_window_active( user_handle_t window );
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extern struct thread *get_window_thread( user_handle_t handle );
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extern user_handle_t window_from_point( struct desktop *desktop, int x, int y );
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extern user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread );
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extern struct window_class *get_window_class( user_handle_t window );
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/* window class functions */
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extern void destroy_process_classes( struct process *process );
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extern struct window_class *grab_class( struct process *process, atom_t atom,
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void *instance, int *extra_bytes );
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extern void release_class( struct window_class *class );
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extern int is_desktop_class( struct window_class *class );
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extern atom_t get_class_atom( struct window_class *class );
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extern void *get_class_client_ptr( struct window_class *class );
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/* windows station functions */
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extern struct winstation *get_process_winstation( struct process *process, unsigned int access );
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extern struct desktop *get_thread_desktop( struct thread *thread, unsigned int access );
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extern void connect_process_winstation( struct process *process, struct thread *parent );
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extern void set_process_default_desktop( struct process *process, struct desktop *desktop,
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obj_handle_t handle );
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extern void close_process_desktop( struct process *process );
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extern void close_thread_desktop( struct thread *thread );
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#endif /* __WINE_SERVER_USER_H */
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