wine/dlls/ddraw
2022-10-20 20:58:33 +02:00
..
tests ddraw/tests: Mark tests failing randomly on Windows 8 as flaky. 2022-10-20 20:58:33 +02:00
clipper.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
ddraw.c ddraw: Don't report unsupported device capabilities in d3d3_EnumDevices(). 2022-08-24 09:05:47 -05:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Add FPS tracing in ddraw_surface_update_frontbuffer(). 2022-09-27 18:14:34 +02:00
device.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
executebuffer.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
light.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
main.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
Makefile.in ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
material.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
palette.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
surface.c ddraw: Add FPS tracing in ddraw_surface_update_frontbuffer(). 2022-09-27 18:14:34 +02:00
utils.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00
version.rc
vertexbuffer.c ddraw: Build without -DWINE_NO_LONG_TYPES. 2022-04-15 20:55:37 +02:00
viewport.c ddraw: Improve tracing format for unsigned fields. 2022-04-21 19:57:44 +02:00