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130 lines
3.8 KiB
C
130 lines
3.8 KiB
C
/*
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* WIN32S16
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* DLL for Win32s
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*
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* Copyright (c) 1997 Andreas Mohr
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include <string.h>
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#include <stdlib.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/winbase16.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dll);
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/***********************************************************************
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* BootTask (WIN32S16.2)
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*/
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void WINAPI BootTask16(void)
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{
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MESSAGE("BootTask(): should only be used by WIN32S.EXE.\n");
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}
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/***********************************************************************
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* StackLinearToSegmented (WIN32S16.43)
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*
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* Written without any docu.
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*/
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SEGPTR WINAPI StackLinearToSegmented16(WORD w1, WORD w2)
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{
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FIXME("(%d,%d):stub.\n",w1,w2);
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return 0;
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}
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/***********************************************************************
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* UTSelectorOffsetToLinear (WIN32S16.48)
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*
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* rough guesswork, but seems to work (I had no "reasonable" docu)
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*/
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LPVOID WINAPI UTSelectorOffsetToLinear16(SEGPTR sptr)
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{
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return MapSL(sptr);
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}
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/***********************************************************************
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* UTLinearToSelectorOffset (WIN32S16.49)
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*
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* FIXME: I don't know if that's the right way to do linear -> segmented
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*/
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SEGPTR WINAPI UTLinearToSelectorOffset16(LPVOID lptr)
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{
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return (SEGPTR)lptr;
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}
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/***********************************************************************
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* ContinueDebugEvent (WIN32S16.5)
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*/
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BOOL WINAPI ContinueDebugEvent16(DWORD pid, DWORD tid, DWORD status)
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{
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return ContinueDebugEvent(pid, tid, status);
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}
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/***********************************************************************
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* ReadProcessMemory (WIN32S16.6)
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*/
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BOOL WINAPI ReadProcessMemory16(HANDLE process, LPCVOID addr, LPVOID buffer,
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DWORD size, LPDWORD bytes_read)
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{
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return ReadProcessMemory(process, addr, buffer, size, (SIZE_T *)bytes_read);
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}
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/***********************************************************************
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* GetLastError (WIN32S16.10)
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*/
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DWORD WINAPI GetLastError16(void)
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{
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return GetLastError();
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}
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/***********************************************************************
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* CloseHandle (WIN32S16.11)
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*/
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BOOL WINAPI CloseHandle16(HANDLE handle)
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{
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return CloseHandle(handle);
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}
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/***********************************************************************
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* GetExitCodeThread (WIN32S16.13)
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*/
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BOOL WINAPI GetExitCodeThread16(HANDLE hthread, LPDWORD exitcode)
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{
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return GetExitCodeThread(hthread, exitcode);
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}
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/***********************************************************************
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* VirtualQueryEx (WIN32S16.18)
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*/
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DWORD WINAPI VirtualQueryEx16(HANDLE handle, LPCVOID addr,
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PMEMORY_BASIC_INFORMATION info, DWORD len)
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{
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return VirtualQueryEx(handle, addr, info, len);
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}
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/***********************************************************************
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* VirtualProtectEx (WIN32S16.19)
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*/
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BOOL WINAPI VirtualProtectEx16(HANDLE handle, LPVOID addr, DWORD size,
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DWORD new_prot, LPDWORD old_prot)
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{
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return VirtualProtectEx(handle, addr, size, new_prot, old_prot);
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}
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