wine/dlls/d3dx9_36
Matteo Bruni 24a4b8caf1 d3dx9: Build without -DWINE_NO_LONG_TYPES.
Based on a patch by Eric Pouech.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-20 16:51:02 +02:00
..
tests d3dx9/tests: Test D3DXAssembleShader() with both terminated and not terminated include data. 2022-05-17 11:43:26 +02:00
animation.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
core.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
d3dx9_36.spec d3dx9: Implement D3DXSHProjectCubeMap(). 2022-02-07 20:23:35 +01:00
d3dx9_private.h d3dx9: Use correct integral type. 2022-04-27 11:55:27 +02:00
effect.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
font.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
line.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
main.c
Makefile.in d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
math.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
mesh.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
preshader.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
render.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
shader.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
skin.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
sprite.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
surface.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
texture.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
txc_compress_dxtn.c
txc_dxtn.h
txc_fetch_dxtn.c
util.c
version.rc
volume.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
xfile.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00