mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
475 lines
23 KiB
Text
475 lines
23 KiB
Text
The Wine development release 8.13 is now available.
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What's new in this release:
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- Wow64 support in WineGStreamer.
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- WeakMap support in JScript.
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- Georgian translation.
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- Various bug fixes.
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The source is available at:
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https://dl.winehq.org/wine/source/8.x/wine-8.13.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 8.13 (total 36):
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- #24614 Multiple games crash or hang on startup due to D3DXAssembleShader not handling apostrophes in comments (Medieval II: Total War, Yu-Gi-Oh! ONLINE 3 client)('winetricks -q d3dx9_xx' is a workaround)
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- #35690 Steam network hang ups.
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- #35701 League of Legends: Right click contextual menu on friends list is invisible
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- #35866 AvP 2000 game: some ingame text has red boxes around it with built-in d3dx9 libraries
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- #41466 Steam: Tray icon menu sometimes flickers
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- #42867 steam store doesnt work
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- #44223 FrameMaker 7.2/8.0: Console window minimized and not (re)drawn
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- #44529 [Steam] Process remaining after exiting
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- #45042 Steam doesn't uninstall applications, gets stuck saying "deleting %game%" and the other popup is barely visible
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- #45564 Kolab E14 Client installation fails with "Copy failed"
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- #46221 League of Legends 8.23 crash after champion select
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- #46888 Office 2007 word does not export to PDF/A
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- #47328 Steam crashes when loading the Store tab (Assertion Failed: killing unresponsive browser for URL)
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- #49371 Incorrect output buffer length check in WSAIoctl with SIO_GET_INTERFACE_LIST
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- #50771 msys2 unlink() fails on read-only files [needs CreateFile(FILE_WRITE_ATTRIBUTES)]
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- #50868 League of Legends: infinite loading after login
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- #51383 S.T.A.L.K.E.R.: Call of Pripyat rendering is messed up with Enhanced full dynamic lighting (DX10)
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- #51950 Iperf 2.0.8 hangs in parallel dual mode on localhost
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- #51982 When installing Kobo for Desktop, user data meant for AppData\Local\Kobo is instead placed inside an arbitrary folder of the program's installation.
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- #53446 Total War Shogun 2 crashes on Intel Iris Plus Graphics G4
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- #53723 Star Ocean The Last Hope HD exits to desktop on start after NtUserSystemParametersInfo change.
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- #53890 comctl32:edit - test_ime() fails in Korean on Windows
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- #54166 Compilation fails with gcc 4.8.4 (error: ‘HTTP_STATUS_CONTINUE’ undeclared)
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- #54503 d3dx9_36:math - test_D3DXSHMultiply3() fails on Debian Testing
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- #54609 32-bit Softerra LDAP Administrator crashes due to proxy use-after-free
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- #54688 ntdll:info - test_query_cpu() fails on Windows 7
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- #54871 kernel32:console - testScroll() fails on Windows 10 1909
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- #54932 Fallout 3: Black screen when using the experimental wow64 mode
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- #55032 Multiple games have laggy rendering in DX12 mode (Kena: Bridge of Spirits, Total Conflict: Resistance)
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- #55078 Powerpoint 2007: "Print to file" broken
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- #55114 secur32:schannel - The 32-bit test_connection_shutdown() crashes on Windows <= 8
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- #55177 Hatching not printed in Framemaker 8
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- #55181 Recent versions of chromium broken again, need ProcessPrng
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- #55187 winedbg --auto crashes if target process terminates after attaching.
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- #55247 Assertion in riched20 while installing Office 2007
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- #55276 Dying Light 2: Stay Human crashes on launch
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----------------------------------------------------------------
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Changes since 8.12:
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Alex Henrie (6):
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webservices: Add missing const to url parameter of WsOpenListener.
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include: Add WS_STRING_VALUE and WS_XML_STRING_VALUE.
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webservices/tests: Use WS_STRING_VALUE and WS_XML_STRING_VALUE.
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include: Annotate IoAllocate functions with __WINE_(ALLOC_SIZE|DEALLOC|MALLOC).
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shell32: Free item lists with ILFree.
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include: Annotate SHAlloc with __WINE_(DEALLOC|MALLOC).
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Alexandre Julliard (101):
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comctl32: Use nameless unions/structs.
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comdlg32: Use nameless unions/structs.
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dinput: Use nameless unions/structs.
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dplayx: Use nameless unions/structs.
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riched20: Use nameless unions/structs.
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urlmon: Use nameless unions/structs.
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wintrust: Use nameless unions/structs.
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wow64: Implement backend notification functions.
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gitlab: Upgrade the Debian image to bookworm.
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ntdll: Fix returned length for some info classes in NtQueryInformationProcess().
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ntdll: Return the 32-bit PEB for NtQueryInformationProcess(ProcessWow64Information).
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psapi/tests: Use MAX_PATH size for arrays holding file paths.
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kernelbase: Use ProcessWow64Information to retrieve the 32-bit PEB.
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wow64: Use ProcessWow64Information to retrieve the 32-bit PEB.
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ntdll: Implement RtlWow64GetSharedInfoProcess().
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adsldp: Use nameless unions/structs.
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amstream: Use nameless unions/structs.
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appwiz.cpl: Use nameless unions/structs.
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cryptdlg: Use nameless unions/structs.
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cryptnet: Use nameless unions/structs.
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cryptui: Use nameless unions/structs.
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dmloader: Use nameless unions/structs.
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dmsynth: Use nameless unions/structs.
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dmusic: Use nameless unions/structs.
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dxdiagn: Use nameless unions/structs.
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gitlab: Install the gstreamer packages from deb-multimedia.org.
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d3drm: Use nameless unions/structs.
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ddraw: Use nameless unions/structs.
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ddrawex: Use nameless unions/structs.
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explorerframe: Use nameless unions/structs.
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fusion: Use nameless unions/structs.
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gdiplus: Use nameless unions/structs.
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hhctrl.ocx: Use nameless unions/structs.
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ieframe: Use nameless unions/structs.
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inetcomm: Use nameless unions/structs.
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inetcpl.cpl: Use nameless unions/structs.
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inetmib1: Use nameless unions/structs.
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include: Add some new information classes.
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configure: Always disable winegstreamer if gst/gst.h is broken.
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mscoree: Use nameless unions/structs.
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mshtml: Use nameless unions/structs.
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msi: Use nameless unions/structs.
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msxml3: Use nameless unions/structs.
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ndis.sys: Use nameless unions/structs.
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netio.sys: Use nameless unions/structs.
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netprofm: Use nameless unions/structs.
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oledb32: Use nameless unions/structs.
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oledlg: Use nameless unions/structs.
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gitlab: Make sure that the tags are fetched before building.
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pdh: Use nameless unions/structs.
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prntvpt: Use nameless unions/structs.
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quartz: Use nameless unions/structs.
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sane.ds: Use nameless unions/structs.
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usbd.sys: Use nameless unions/structs.
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wbemprox: Use nameless unions/structs.
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wevtapi: Use nameless unions/structs.
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wined3d: Use nameless unions/structs.
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wineandroid.drv: Use nameless unions/structs.
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winemac.drv: Use nameless unions/structs.
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winex11.drv: Use nameless unions/structs.
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winhttp: Use nameless unions/structs.
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wininet: Use nameless unions/structs.
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winmm: Use nameless unions/structs.
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winspool.drv: Use nameless unions/structs.
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strmbase: Use nameless unions/structs.
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krnl386: Use nameless unions/structs.
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mmsystem: Use nameless unions/structs.
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ver: Use nameless unions/structs.
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comctl32/tests: Use nameless unions/structs.
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comdlg32/tests: Use nameless unions/structs.
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compstui/tests: Use nameless unions/structs.
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crypt32/tests: Use nameless unions/structs.
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cryptui/tests: Use nameless unions/structs.
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devenum/tests: Use nameless unions/structs.
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dmsynth/tests: Use nameless unions/structs.
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dplayx/tests: Use nameless unions/structs.
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fusion/tests: Use nameless unions/structs.
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gdi32/tests: Use nameless unions/structs.
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gdiplus/tests: Use nameless unions/structs.
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ieframe/tests: Use nameless unions/structs.
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imagehlp/tests: Use nameless unions/structs.
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inetcomm/tests: Use nameless unions/structs.
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iphlpapi/tests: Use nameless unions/structs.
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kernel32/tests: Use nameless unions/structs.
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mfplat/tests: Use nameless unions/structs.
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mshtml/tests: Use nameless unions/structs.
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msi/tests: Use nameless unions/structs.
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ntdll/tests: Use nameless unions/structs.
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oledb32/tests: Use nameless unions/structs.
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pdh/tests: Use nameless unions/structs.
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quartz/tests: Use nameless unions/structs.
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rpcrt4/tests: Use nameless unions/structs.
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shlwapi/tests: Use nameless unions/structs.
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urlmon/tests: Use nameless unions/structs.
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user32/tests: Use nameless unions/structs.
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wevtapi/tests: Use nameless unions/structs.
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windowscodecs/tests: Use nameless unions/structs.
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wininet/tests: Use nameless unions/structs.
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winmm/tests: Use nameless unions/structs.
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winspool.drv/tests: Use nameless unions/structs.
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wintrust/tests: Use nameless unions/structs.
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Alistair Leslie-Hughes (37):
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appwiz: Remove DECLSPEC_HIDDEN usage.
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sxs: Remove DECLSPEC_HIDDEN usage.
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netprofm: Remove DECLSPEC_HIDDEN usage.
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adsldp: Remove DECLSPEC_HIDDEN usage.
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explorerframe: Remove DECLSPEC_HIDDEN usage.
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wintab32: Remove DECLSPEC_HIDDEN usage.
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msdaps: Remove DECLSPEC_HIDDEN usage.
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mscms: Remove DECLSPEC_HIDDEN usage.
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shlwapi: Remove DECLSPEC_HIDDEN usage.
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widl: Remove unnecessary null check (Coverity).
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windowscodecs: Remove misleading comment.
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windowscodecs: Remove DECLSPEC_HIDDEN usage.
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d3d10: Remove DECLSPEC_HIDDEN usage.
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d3dcompiler_43: Remove DECLSPEC_HIDDEN usage.
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d3d8: Remove DECLSPEC_HIDDEN usage.
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d3drm: Remove DECLSPEC_HIDDEN usage.
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d3d9: Remove DECLSPEC_HIDDEN usage.
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wbemdisp: Remove DECLSPEC_HIDDEN usage.
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mf: Remove DECLSPEC_HIDDEN usage.
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mfreadwrite: Remove DECLSPEC_HIDDEN usage.
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mfplat: Remove DECLSPEC_HIDDEN usage.
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kernelbase: Remove DECLSPEC_HIDDEN usage.
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fusion: Remove DECLSPEC_HIDDEN usage.
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wnaspi32: Remove DECLSPEC_HIDDEN usage.
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msctf: Remove DECLSPEC_HIDDEN usage.
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taskschd: Remove DECLSPEC_HIDDEN usage.
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msado15: Remove DECLSPEC_HIDDEN usage.
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twain_32: Remove DECLSPEC_HIDDEN usage.
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gdiplus: Remove DECLSPEC_HIDDEN usage.
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d3drm/tests: Show that viewport::render does not clear the background.
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ddrawex: Remove DECLSPEC_HIDDEN usage.
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dxgi: Remove DECLSPEC_HIDDEN usage.
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d3d11: Remove DECLSPEC_HIDDEN usage.
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d3dx10_43: Remove DECLSPEC_HIDDEN usage.
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d2d1: Remove DECLSPEC_HIDDEN usage.
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ddraw: Remove DECLSPEC_HIDDEN usage.
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d3dx9_36: Remove DECLSPEC_HIDDEN usage.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Bernhard Kölbl (2):
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mfmediaengine/tests: Add tests for audio effects.
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mfmediaengine: Add support for inserting audio effects.
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Billy Laws (5):
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wineboot: Always attempt setup for all machine types.
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ntdll: Fix NtContinue from within exception context on ARM64.
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ntdll/tests: Test that NtContinue restores all register state on arm64.
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ntdll: Add aarch64 DWARF register definitions.
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ntdll: Avoid storing a second ctx copy in the aarch64 raise trampoline.
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Biswapriyo Nath (5):
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include: Add ID2D1SpriteBatch in d2d1_3.idl.
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include: Add ID2D1SvgGlyphStyle in d2d1_3.idl.
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include: Add ID2D1DeviceContext3 in d2d1_3.idl.
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include: Add ID2D1DeviceContext4 in d2d1_3.idl.
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include: Add more CLSIDs in d2d1effects.idl.
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Brendan Shanks (10):
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win32u: Set zero_bits correctly for large address aware applications on Wow64.
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winecoreaudio: Set zero_bits correctly for large address aware applications on Wow64.
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winealsa: Set zero_bits correctly for large address aware applications on Wow64.
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wineoss: Set zero_bits correctly for large address aware applications on Wow64.
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winepulse: Set zero_bits correctly for large address aware applications on Wow64.
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ntdll: Don't release address space on 64-bit macOS.
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configure: Only attempt to build macOS preloader on Intel, and remove unnecessary flag checks.
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loader: On 64-bit macOS, reserve the low 8GB using a zerofill section.
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loader: In macOS preloader, add __program_vars section.
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winecoreaudio: Fix missing struct member in get_position() Wow64 thunk.
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Chris Denton (1):
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bcryptprimitives: ProcessPrng stub.
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Connor McAdams (8):
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uiautomationcore: Allow for refusal of HWND providers on node creation by non-nested node providers.
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uiautomationcore: Add support for matching serverside events through navigation.
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ole32/tests: Extend test_marshal_channel_buffer() test to include IRpcProxyBufferWrapper checks.
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combase: Use correct destination context in CoUnmarshalInterface when using the standard marshaler.
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uiautomationcore/tests: Add IUIAutomationEventHandler tests.
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uiautomationcore: Partially implement IUIAutomation::AddAutomationEventHandler.
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uiautomationcore: Implement IUIAutomation::RemoveAllEventHandlers.
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uiautomationcore: Implement IUIAutomation::RemoveAutomationEventHandler.
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David Kahurani (1):
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gdiplus: Dump both variable address and internal values for matrices.
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Davide Beatrici (2):
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mmdevapi: Don't link to uuid.
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mmdevapi: Implement get_audio_session.
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Ekaterine Papava (1):
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po: Add Georgian translation.
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Eric Pouech (1):
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conhost: Fix ctrl-c handling.
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Fabian Maurer (2):
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geolocation: Rename from windows.devices.geolocation.geolocator.
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user32/tests: Remove DrawTextEx tests that overrun stack variable.
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François Gouget (4):
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user32/tests: Use win_skip() for missing APIs.
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uxtheme/tests: Use win_skip() for missing APIs.
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msvcrt/tests: Check that some functions are only available in 32-bit code.
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riched20/tests: Make the editor paste test failures more informative and unique.
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Gabriel Ivăncescu (10):
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mshtml: Grab the binding while aborting it.
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jscript: Convert unlink_props to a helper that unlinks the entire object.
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jscript: Implement WeakMap instance stub and constructor.
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jscript: Implement WeakMap.set().
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jscript: Implement WeakMap.get().
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jscript: Implement WeakMap.delete().
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jscript: Implement WeakMap.clear().
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jscript: Implement WeakMap.has().
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mshtml/tests: Add tests for WeakMap.
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jscript: Properly set JS_E_WRONG_THIS as a TypeError.
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Georg Lehmann (1):
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winevulkan: Update to VK spec version 1.3.258.
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Giovanni Mascellani (7):
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dxgi: Introduce a worker thread for the D3D12 swapchain.
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dxgi: Move presentation to the worker thread.
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dxgi: Move buffer resizing to the worker thread.
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dxgi: Remove the worker event, which is now useless.
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dxgi: Do not allow vkd3d_acquire_vk_queue() to fail.
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dxgi: Acquire and release the Vulkan queue inside d3d12_swapchain_queue_present().
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dxgi: Wait before acquiring the Vulkan queue for presenting.
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Hans Lehnert (1):
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wininet: Handle http headers correctly when length is 0.
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Hans Leidekker (5):
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secur32/tests: Fix a test failure and extend tests.
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include: Add Uri runtime class and related definitions.
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include: Add ProcessorArchitecture winrt enum.
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include: Add windows.storage.idl.
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include: Add windows.applicationmodel.idl.
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Jacek Caban (12):
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user32: Return result from dispatch_win_proc_params.
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win32u: Return result from dispatch_win_proc_params.
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win32u: Remove no longer needed result pointer from win_proc_params.
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win32u: Always use result returned directly from call_window_proc.
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user32: Always use NtCallbackReturn in User32DrawText.
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wow64win: Define more 32-bit types.
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wow64win: Support in place conversion in 64to32 struct conversion helpers.
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wow64win: Convert parameters in place in wow64_NtUserCallWinProc.
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wow64win: Convert parameters in place in wow64_NtUserCallWindowsHook.
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user32: Always use NtCallbackReturn to pass result from User32CallWindowsHook.
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win32u: Pass module name before packed lparam in win_hook_params.
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win32u/tests: Add tests for handling LPARAM in window procs and hooks.
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Jacob Czekalla (1):
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comdlg32: Add parent folder button to IFileDialog.
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Jeff Smith (10):
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gdiplus: Dash pattern scaling does not shrink below line width 1.0.
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gdiplus/tests: Fix mangled test output when dumping data in hex format.
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gdiplus/tests: Use consistent no-alternate value for image properties.
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gdiplus/tests: Add GIF to image properties tests.
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gdiplus/tests: Use test context for test ran in a loop.
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gdiplus/tests: Pare down image property tests that are not run for Wine.
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gdiplus: Fix GdipGetPropertySize return value when no properties exist.
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gdiplus: Fix GdipGetAllPropertyItems return value when no properties exist.
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windowscodecs: Factor out common GIF palette copying logic.
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windowscodecs: Allow GIF with no color table.
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Jinoh Kang (11):
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riched20: Wrap marked paragraphs at Text Services initialization.
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riched20/tests: Add tests for change notifications caused by EM_SETSEL{,EX}.
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riched20: Don't call ME_UpdateRepaint inside set_selection().
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ntdll: Fail loudly if RtlActivateActivationContextEx fails to allocate memory.
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riched20: Factor out device context acquisition from ME_MakeFirstParagraph.
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riched20: Don't call wrap_marked_paras_dc() before the editor is fully initialized.
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msi: Fully initialize the control structure in dialog_line_control().
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msi: Make insertion order of line controls consistent with other controls.
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msi: Don't open code dialog_add_control() in dialog_line_control().
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ntdll: Fix restoring X16 and X17 in ARM64 syscall dispatcher.
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winegcc: Enable SafeSEH only on i386.
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Kurt Kartaltepe (3):
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winegstreamer: Replace pointers with handles in PE->Unix transition.
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winegstreamer: Replace ambiguously sized/aligned elements.
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winegstreamer: Implement Wow64 entrypoints in the Unix library.
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Maxim Karasev (5):
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include: Add UNICODE_NULL.
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include: Update _SECURITY_INTEGER.
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include: Add missing Kerberos related defines.
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klist: Add a program that lists Kerberos tickets.
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include: Add more Kerberos cache info types.
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Nikolay Sivov (3):
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d3dcompiler/tests: Add some tests for matrix packing order compile flags.
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windows.globalization: Use separate AddRef/Release methods for the language factory.
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d3dcompiler/tests: Add another test for matrix majority flags.
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Paul Gofman (8):
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d3d11/tests: Add basic test for shared resources.
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include: Add initial ioring definitions.
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kernelbase: Add stub for QueryIoRingCapabilities().
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ntdll/tests: Add test for async cancel on pipe's last process handle close.
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ws2_32/tests: Add test for async cancel on socket's last process handle close.
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server: Cancel socket asyncs when the last handle in process is closed.
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server: Cancel pipe asyncs when the last handle in process is closed.
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user32/tests: Change display mode for correct monitor in check_preferred_mode().
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Petrichor Park (1):
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notepad: Use GetDpiForWindow().
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Piotr Caban (6):
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wineps: Fix SetTextJustification playback with 0 count parameter.
|
||
wineps: Buffer data sent to printer port.
|
||
services: Exit early in process_send_start_message if ConnectNamedPipe fails.
|
||
msvcrt: Pass correct buffer to locale_to_sname helper in create_locinfo.
|
||
msvcrt: Improve locale_to_sname error handling.
|
||
msvcrt: Set sname_match in locale_to_sname when returning cached result.
|
||
|
||
Shaun Ren (16):
|
||
sapi: Invoke AddRef in mmaudio SetObjectToken.
|
||
sapi: Invoke AddRef in ISpVoice::SetVoice.
|
||
sapi/tests: Fix intermittent duration test failure in mmaudio.
|
||
sapi/tests: Fix ISpObjectToken::CreateInstance E_ACCESSDENIED error.
|
||
include: Fix ISpTTSEngineSite::GetActions return type.
|
||
sapi: Handle queue not initialized in async_empty_queue.
|
||
sapi: Reset empty event after queuing a task in async_queue_task.
|
||
sapi: Implement ISpVoice::Speak SPF_PURGEBEFORESPEAK.
|
||
sapi: Partially implement ISpVoice::Speak SPF_ASYNC.
|
||
sapi: Implement synchronous ISpVoice::Speak.
|
||
sapi: Introduce ISpTTSEngineSite stub.
|
||
sapi: Implement ISpVoice::Speak speak_proc.
|
||
sapi: Implement ISpTTSEngineSite::Write.
|
||
sapi: Implement ISpTTSEngineSite::GetActions/Rate/Volume.
|
||
sapi: Return wait status in async_wait_queue_empty.
|
||
sapi: Implement ISpVoice::WaitUntilDone.
|
||
|
||
Sven Baars (6):
|
||
wow64win: Call NtUserSetClassLongPtr() from wow64_NtUserSetClassLongPtr().
|
||
wow64: Return STATUS_NOT_IMPLEMENTED from wow64_NtSetInformationToken().
|
||
ntdll: Test against the correct limit in get_extended_params().
|
||
ntdll/tests: Update some more todos that succeed with the new wow64 architecture.
|
||
kernel32/tests: Update a todo that succeeds with the new wow64 architecture.
|
||
wow64win: Always use NtUserSetWindowLongPtr() for GWLP_HINSTANCE and GWLP_WNDPROC.
|
||
|
||
Tim Clem (4):
|
||
wow64win: Consistently marshal HINSTANCEs and HMODULEs as pointers.
|
||
shell32: Don't fall back to $HOME for missing user special folders.
|
||
wmp: Don't release a NULL typelib.
|
||
wmp: Release filter graph and interfaces if WMPControls::play fails.
|
||
|
||
Torge Matthies (1):
|
||
ntdll: Implement efficiency class reporting for Intel hybrid CPUs.
|
||
|
||
Victor Chiletto (9):
|
||
msvcr110/tests: Add tests for new setlocale behaviors.
|
||
msvcr120/tests: Check ___lc_locale_name_func with neutral Chinese locales.
|
||
msvcrt: Use snames instead of LCIDs in create_locinfo.
|
||
msvcrt: Convert locale_to_LCID to snames.
|
||
msvcrt: Skip exhaustive locale search with valid snames.
|
||
msvcrt: Simplify set_lc_locale_name.
|
||
msvcrt: Remap synonyms to snames.
|
||
msvcrt: Use GetLocaleInfoEx to compare locale info.
|
||
user32: Add hotpatch prologue to RegisterRawInputDevices.
|
||
|
||
Yuxuan Shui (1):
|
||
msvcrt: Fix out-of-bound access in create_locinfo.
|
||
|
||
Zebediah Figura (14):
|
||
wined3d: Move struct wined3d_device_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_texture_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_sampler_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_buffer_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_rendertarget_view_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_shader_resource_view_vk to wined3d_vk.h.
|
||
opengl32: Copy to the wow64 buffer even for write maps.
|
||
opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
|
||
wined3d: Move struct wined3d_unordered_access_view_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_swapchain_vk to wined3d_vk.h.
|
||
wined3d: Move struct wined3d_format_vk to wined3d_vk.h.
|
||
wined3d: Move remaining wined3d_context_vk functions to wined3d_vk.h.
|
||
wined3d: Move vk_aspect_mask_from_format() functions to wined3d_vk.h.
|
||
wined3d: Move the wined3d_vk.h include to individual files.
|
||
|
||
Zhao Yi (2):
|
||
comctl32/tests: Add a test case to get syslinkid.
|
||
comctl32/syslink: Check item type before increasing link ID in SYSLINK_LinkAtPt().
|
||
|
||
Zhiyi Zhang (3):
|
||
comctl32/tests: Add Korean IME specific test sequences.
|
||
user32/tests: Add Korean IME specific test sequences.
|
||
winex11.drv: Move the dummy parent window to (0, 0).
|