wine/dlls/dpnet/dpnet_private.h
2004-08-12 23:00:51 +00:00

145 lines
7.5 KiB
C

/*
* DirectPlay8 (dpnet) private include file
*
* Copyright 2004 Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_DPNET_PRIVATE_H
#define __WINE_DPNET_PRIVATE_H
#ifndef __WINE_CONFIG_H
# error You must include config.h to use this header
#endif
#include "dplay8.h"
/*
*#include "dplobby8.h"
*#include "dplay8sp.h"
*/
/* DirectPlay8 Interfaces: */
typedef struct IDirectPlay8ClientImpl IDirectPlay8ClientImpl;
typedef struct IDirectPlay8AddressImpl IDirectPlay8AddressImpl;
/* ------------------ */
/* IDirectPlay8Client */
/* ------------------ */
/*****************************************************************************
* Predeclare the interface implementation structures
*/
extern IDirectPlay8ClientVtbl DirectPlay8Client_Vtbl;
/*****************************************************************************
* IDirectPlay8Client implementation structure
*/
struct IDirectPlay8ClientImpl
{
/* IUnknown fields */
IDirectPlay8ClientVtbl *lpVtbl;
DWORD ref;
/* IDirectPlay8Client fields */
};
/* IUnknown: */
extern HRESULT WINAPI IDirectPlay8ClientImpl_QueryInterface(PDIRECTPLAY8CLIENT iface, REFIID riid, LPVOID *ppobj);
extern ULONG WINAPI IDirectPlay8ClientImpl_AddRef(PDIRECTPLAY8CLIENT iface);
extern ULONG WINAPI IDirectPlay8ClientImpl_Release(PDIRECTPLAY8CLIENT iface);
/* IDirectPlay8Client: */
extern HRESULT WINAPI IDirectPlay8ClientImpl_Initialize(PDIRECTPLAY8CLIENT iface, PVOID CONST pvUserContext, CONST PFNDPNMESSAGEHANDLER pfn, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_EnumServiceProviders(PDIRECTPLAY8CLIENT iface, CONST GUID * CONST pguidServiceProvider, CONST GUID * CONST pguidApplication, DPN_SERVICE_PROVIDER_INFO * CONST pSPInfoBuffer, PDWORD CONST pcbEnumData, PDWORD CONST pcReturned, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_EnumHosts(PDIRECTPLAY8CLIENT iface, PDPN_APPLICATION_DESC CONST pApplicationDesc,IDirectPlay8Address * CONST pAddrHost,IDirectPlay8Address * CONST pDeviceInfo, PVOID CONST pUserEnumData, CONST DWORD dwUserEnumDataSize, CONST DWORD dwEnumCount, CONST DWORD dwRetryInterval, CONST DWORD dwTimeOut, PVOID CONST pvUserContext, DPNHANDLE * CONST pAsyncHandle, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_CancelAsyncOperation(PDIRECTPLAY8CLIENT iface, CONST DPNHANDLE hAsyncHandle, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_Connect(PDIRECTPLAY8CLIENT iface, CONST DPN_APPLICATION_DESC * CONST pdnAppDesc,IDirectPlay8Address * CONST pHostAddr,IDirectPlay8Address * CONST pDeviceInfo, CONST DPN_SECURITY_DESC * CONST pdnSecurity, CONST DPN_SECURITY_CREDENTIALS * CONST pdnCredentials, CONST void * CONST pvUserConnectData, CONST DWORD dwUserConnectDataSize,void * CONST pvAsyncContext, DPNHANDLE * CONST phAsyncHandle, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_Send(PDIRECTPLAY8CLIENT iface, CONST DPN_BUFFER_DESC * CONST prgBufferDesc, CONST DWORD cBufferDesc, CONST DWORD dwTimeOut, void * CONST pvAsyncContext, DPNHANDLE * CONST phAsyncHandle, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetSendQueueInfo(PDIRECTPLAY8CLIENT iface, DWORD * CONST pdwNumMsgs, DWORD * CONST pdwNumBytes, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetApplicationDesc(PDIRECTPLAY8CLIENT iface, DPN_APPLICATION_DESC * CONST pAppDescBuffer, DWORD * CONST pcbDataSize, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_SetClientInfo(PDIRECTPLAY8CLIENT iface, CONST DPN_PLAYER_INFO * CONST pdpnPlayerInfo, PVOID CONST pvAsyncContext, DPNHANDLE * CONST phAsyncHandle, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetServerInfo(PDIRECTPLAY8CLIENT iface, DPN_PLAYER_INFO * CONST pdpnPlayerInfo, DWORD * CONST pdwSize, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetServerAddress(PDIRECTPLAY8CLIENT iface, IDirectPlay8Address ** CONST pAddress, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_Close(PDIRECTPLAY8CLIENT iface, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_ReturnBuffer(PDIRECTPLAY8CLIENT iface, CONST DPNHANDLE hBufferHandle, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetCaps(PDIRECTPLAY8CLIENT iface, DPN_CAPS * CONST pdpCaps, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_SetCaps(PDIRECTPLAY8CLIENT iface, CONST DPN_CAPS * CONST pdpCaps, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_SetSPCaps(PDIRECTPLAY8CLIENT iface, CONST GUID * CONST pguidSP, CONST DPN_SP_CAPS * CONST pdpspCaps, CONST DWORD dwFlags ) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetSPCaps(PDIRECTPLAY8CLIENT iface, CONST GUID * CONST pguidSP, DPN_SP_CAPS * CONST pdpspCaps, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_GetConnectionInfo(PDIRECTPLAY8CLIENT iface, DPN_CONNECTION_INFO * CONST pdpConnectionInfo, CONST DWORD dwFlags) ;
extern HRESULT WINAPI IDirectPlay8ClientImpl_RegisterLobby(PDIRECTPLAY8CLIENT iface, CONST DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication * CONST pIDP8LobbiedApplication, CONST DWORD dwFlags) ;
/* ------------------- */
/* IDirectPlay8Address */
/* ------------------- */
/*****************************************************************************
* Predeclare the interface implementation structures
*/
extern IDirectPlay8AddressVtbl DirectPlay8Address_Vtbl;
/*****************************************************************************
* IDirectPlay8Address implementation structure
*/
struct IDirectPlay8AddressImpl
{
/* IUnknown fields */
IDirectPlay8AddressVtbl *lpVtbl;
DWORD ref;
/* IDirectPlay8Address fields */
GUID SP_guid;
WCHAR* url;
};
/* IUnknown: */
extern HRESULT WINAPI IDirectPlay8AddressImpl_QueryInterface(PDIRECTPLAY8ADDRESS iface, REFIID riid, LPVOID *ppobj);
extern ULONG WINAPI IDirectPlay8AddressImpl_AddRef(PDIRECTPLAY8ADDRESS iface);
extern ULONG WINAPI IDirectPlay8AddressImpl_Release(PDIRECTPLAY8ADDRESS iface);
/* IDirectPlay8Address: */
/**
* factories
*/
extern HRESULT DPNET_CreateDirectPlay8Client(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
extern HRESULT DPNET_CreateDirectPlay8Server(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
extern HRESULT DPNET_CreateDirectPlay8Peer(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
extern HRESULT DPNET_CreateDirectPlay8Address(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
/**
* debug
*/
extern const char *debugstr_SP(const GUID *id);
/* used for generic dumping (copied from ddraw) */
typedef struct {
DWORD val;
const char* name;
} flag_info;
typedef struct {
const GUID *guid;
const char* name;
} guid_info;
#define FE(x) { x, #x }
#define GE(x) { &x, #x }
#endif