wine/dlls/d2d1
Ziqing Hui 3462a31bd9 d2d1/tests: Add tests for system properties attributes.
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-06-30 12:32:54 +02:00
..
tests d2d1/tests: Add tests for system properties attributes. 2022-06-30 12:32:54 +02:00
bitmap.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
bitmap_render_target.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
brush.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
d2d1.spec
d2d1_private.h d2d1/effect: Initial implementation of subproperties. 2022-06-30 12:32:52 +02:00
dc_render_target.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
device.c d2d1: Move effect object creation to effect.c. 2022-06-27 11:23:32 +02:00
effect.c d2d1/effect: Initial implementation of subproperties. 2022-06-30 12:32:52 +02:00
factory.c d2d1/effect: Initial implementation of subproperties. 2022-06-30 12:32:52 +02:00
geometry.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
hwnd_render_target.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
layer.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
Makefile.in d2d1: Partially implement RegisterEffectFromStream(). 2022-06-20 10:38:19 +02:00
mesh.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
state_block.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
stroke.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00
version.rc
wic_render_target.c d2d1: Use CRT memory allocation functions. 2022-06-20 10:38:19 +02:00