wine/dlls/dpnhupnp/main.c
Alistair Leslie-Hughes 9ea58cbfb5 dpnhupnp: Stub DirectPlayNATHelpCreate and DllGetClassObject.
Stop crash in "STAR WARS Galactic Battlegrounds Saga"

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-14 18:32:24 +02:00

39 lines
1.2 KiB
C

/*
*
* Copyright (C) 2021 Alistair Leslie-Hughes
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "objbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(dpnhupnp);
HRESULT WINAPI DirectPlayNATHelpCreate(LPCGUID pIID, void **ppv)
{
FIXME("(%p, %p) stub\n", pIID, ppv);
return E_NOTIMPL;
}
HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **ppv)
{
FIXME("(%s, %s, %p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
return E_FAIL;
}