mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
355 lines
12 KiB
C
355 lines
12 KiB
C
/* Direct3D Common functions
|
|
* Copyright (c) 1998 Lionel ULMER
|
|
*
|
|
* This file contains all common miscellaneous code that spans
|
|
* different 'objects'
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#define NONAMELESSUNION
|
|
#define NONAMELESSSTRUCT
|
|
#include "windef.h"
|
|
#include "objbase.h"
|
|
#include "ddraw.h"
|
|
#include "d3d.h"
|
|
#include "wine/debug.h"
|
|
|
|
#include "d3d_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
|
|
|
|
const char *_get_renderstate(D3DRENDERSTATETYPE type) {
|
|
static const char * const states[] = {
|
|
"ERR",
|
|
"D3DRENDERSTATE_TEXTUREHANDLE",
|
|
"D3DRENDERSTATE_ANTIALIAS",
|
|
"D3DRENDERSTATE_TEXTUREADDRESS",
|
|
"D3DRENDERSTATE_TEXTUREPERSPECTIVE",
|
|
"D3DRENDERSTATE_WRAPU",
|
|
"D3DRENDERSTATE_WRAPV",
|
|
"D3DRENDERSTATE_ZENABLE",
|
|
"D3DRENDERSTATE_FILLMODE",
|
|
"D3DRENDERSTATE_SHADEMODE",
|
|
"D3DRENDERSTATE_LINEPATTERN",
|
|
"D3DRENDERSTATE_MONOENABLE",
|
|
"D3DRENDERSTATE_ROP2",
|
|
"D3DRENDERSTATE_PLANEMASK",
|
|
"D3DRENDERSTATE_ZWRITEENABLE",
|
|
"D3DRENDERSTATE_ALPHATESTENABLE",
|
|
"D3DRENDERSTATE_LASTPIXEL",
|
|
"D3DRENDERSTATE_TEXTUREMAG",
|
|
"D3DRENDERSTATE_TEXTUREMIN",
|
|
"D3DRENDERSTATE_SRCBLEND",
|
|
"D3DRENDERSTATE_DESTBLEND",
|
|
"D3DRENDERSTATE_TEXTUREMAPBLEND",
|
|
"D3DRENDERSTATE_CULLMODE",
|
|
"D3DRENDERSTATE_ZFUNC",
|
|
"D3DRENDERSTATE_ALPHAREF",
|
|
"D3DRENDERSTATE_ALPHAFUNC",
|
|
"D3DRENDERSTATE_DITHERENABLE",
|
|
"D3DRENDERSTATE_ALPHABLENDENABLE",
|
|
"D3DRENDERSTATE_FOGENABLE",
|
|
"D3DRENDERSTATE_SPECULARENABLE",
|
|
"D3DRENDERSTATE_ZVISIBLE",
|
|
"D3DRENDERSTATE_SUBPIXEL",
|
|
"D3DRENDERSTATE_SUBPIXELX",
|
|
"D3DRENDERSTATE_STIPPLEDALPHA",
|
|
"D3DRENDERSTATE_FOGCOLOR",
|
|
"D3DRENDERSTATE_FOGTABLEMODE",
|
|
"D3DRENDERSTATE_FOGTABLESTART",
|
|
"D3DRENDERSTATE_FOGTABLEEND",
|
|
"D3DRENDERSTATE_FOGTABLEDENSITY",
|
|
"D3DRENDERSTATE_STIPPLEENABLE",
|
|
"D3DRENDERSTATE_EDGEANTIALIAS",
|
|
"D3DRENDERSTATE_COLORKEYENABLE",
|
|
"ERR",
|
|
"D3DRENDERSTATE_BORDERCOLOR",
|
|
"D3DRENDERSTATE_TEXTUREADDRESSU",
|
|
"D3DRENDERSTATE_TEXTUREADDRESSV",
|
|
"D3DRENDERSTATE_MIPMAPLODBIAS",
|
|
"D3DRENDERSTATE_ZBIAS",
|
|
"D3DRENDERSTATE_RANGEFOGENABLE",
|
|
"D3DRENDERSTATE_ANISOTROPY",
|
|
"D3DRENDERSTATE_FLUSHBATCH",
|
|
"D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT",
|
|
"D3DRENDERSTATE_STENCILENABLE",
|
|
"D3DRENDERSTATE_STENCILFAIL",
|
|
"D3DRENDERSTATE_STENCILZFAIL",
|
|
"D3DRENDERSTATE_STENCILPASS",
|
|
"D3DRENDERSTATE_STENCILFUNC",
|
|
"D3DRENDERSTATE_STENCILREF",
|
|
"D3DRENDERSTATE_STENCILMASK",
|
|
"D3DRENDERSTATE_STENCILWRITEMASK",
|
|
"D3DRENDERSTATE_TEXTUREFACTOR",
|
|
"ERR",
|
|
"ERR",
|
|
"ERR",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN00",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN01",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN02",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN03",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN04",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN05",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN06",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN07",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN08",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN09",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN10",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN11",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN12",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN13",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN14",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN15",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN16",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN17",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN18",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN19",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN20",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN21",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN22",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN23",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN24",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN25",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN26",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN27",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN28",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN29",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN30",
|
|
"D3DRENDERSTATE_STIPPLEPATTERN31"
|
|
};
|
|
static const char * const states_2[] = {
|
|
"D3DRENDERSTATE_WRAP0",
|
|
"D3DRENDERSTATE_WRAP1",
|
|
"D3DRENDERSTATE_WRAP2",
|
|
"D3DRENDERSTATE_WRAP3",
|
|
"D3DRENDERSTATE_WRAP4",
|
|
"D3DRENDERSTATE_WRAP5",
|
|
"D3DRENDERSTATE_WRAP6",
|
|
"D3DRENDERSTATE_WRAP7",
|
|
"D3DRENDERSTATE_CLIPPING",
|
|
"D3DRENDERSTATE_LIGHTING",
|
|
"D3DRENDERSTATE_EXTENTS",
|
|
"D3DRENDERSTATE_AMBIENT",
|
|
"D3DRENDERSTATE_FOGVERTEXMODE",
|
|
"D3DRENDERSTATE_COLORVERTEX",
|
|
"D3DRENDERSTATE_LOCALVIEWER",
|
|
"D3DRENDERSTATE_NORMALIZENORMALS",
|
|
"D3DRENDERSTATE_COLORKEYBLENDENABLE",
|
|
"D3DRENDERSTATE_DIFFUSEMATERIALSOURCE",
|
|
"D3DRENDERSTATE_SPECULARMATERIALSOURCE",
|
|
"D3DRENDERSTATE_AMBIENTMATERIALSOURCE",
|
|
"D3DRENDERSTATE_EMISSIVEMATERIALSOURCE",
|
|
"ERR",
|
|
"ERR",
|
|
"D3DRENDERSTATE_VERTEXBLEND",
|
|
"D3DRENDERSTATE_CLIPPLANEENABLE",
|
|
};
|
|
if (type >= D3DRENDERSTATE_WRAP0) {
|
|
type -= D3DRENDERSTATE_WRAP0;
|
|
if (type >= (sizeof(states_2) / sizeof(states_2[0]))) return "ERR";
|
|
return states_2[type];
|
|
}
|
|
if (type >= (sizeof(states) / sizeof(states[0]))) return "ERR";
|
|
return states[type];
|
|
}
|
|
|
|
void
|
|
dump_D3DCOLORVALUE(D3DCOLORVALUE *lpCol)
|
|
{
|
|
DPRINTF("%f %f %f %f", lpCol->u1.r, lpCol->u2.g, lpCol->u3.b, lpCol->u4.a);
|
|
}
|
|
|
|
void
|
|
dump_D3DVECTOR(D3DVECTOR *lpVec)
|
|
{
|
|
DPRINTF("%f %f %f", lpVec->u1.x, lpVec->u2.y, lpVec->u3.z);
|
|
}
|
|
|
|
void
|
|
dump_D3DMATERIAL7(LPD3DMATERIAL7 lpMat)
|
|
{
|
|
DPRINTF(" - diffuse : "); dump_D3DCOLORVALUE(&(lpMat->u.diffuse)); DPRINTF("\n");
|
|
DPRINTF(" - ambient : "); dump_D3DCOLORVALUE(&(lpMat->u1.ambient)); DPRINTF("\n");
|
|
DPRINTF(" - specular : "); dump_D3DCOLORVALUE(&(lpMat->u2.specular)); DPRINTF("\n");
|
|
DPRINTF(" - emissive : "); dump_D3DCOLORVALUE(&(lpMat->u3.emissive)); DPRINTF("\n");
|
|
DPRINTF(" - power : %f\n", lpMat->u4.power);
|
|
}
|
|
|
|
void
|
|
dump_D3DLIGHT7(LPD3DLIGHT7 lpLight)
|
|
{
|
|
DPRINTF(" - light type : %s\n", (lpLight->dltType == D3DLIGHT_POINT ? "D3DLIGHT_POINT" :
|
|
(lpLight->dltType == D3DLIGHT_SPOT ? "D3DLIGHT_SPOT" :
|
|
(lpLight->dltType == D3DLIGHT_DIRECTIONAL ? "D3DLIGHT_DIRECTIONAL" :
|
|
"UNSUPPORTED"))));
|
|
DPRINTF(" - diffuse : "); dump_D3DCOLORVALUE(&(lpLight->dcvDiffuse)); DPRINTF("\n");
|
|
DPRINTF(" - specular : "); dump_D3DCOLORVALUE(&(lpLight->dcvSpecular)); DPRINTF("\n");
|
|
DPRINTF(" - ambient : "); dump_D3DCOLORVALUE(&(lpLight->dcvAmbient)); DPRINTF("\n");
|
|
DPRINTF(" - position : "); dump_D3DVECTOR(&(lpLight->dvPosition)); DPRINTF("\n");
|
|
DPRINTF(" - direction : "); dump_D3DVECTOR(&(lpLight->dvDirection)); DPRINTF("\n");
|
|
DPRINTF(" - dvRange : %f\n", lpLight->dvRange);
|
|
DPRINTF(" - dvFalloff : %f\n", lpLight->dvFalloff);
|
|
DPRINTF(" - dvAttenuation : %f %f %f\n", lpLight->dvAttenuation0, lpLight->dvAttenuation1, lpLight->dvAttenuation2);
|
|
DPRINTF(" - dvTheta : %f\n", lpLight->dvTheta);
|
|
DPRINTF(" - dvPhi : %f\n", lpLight->dvPhi);
|
|
}
|
|
|
|
void
|
|
dump_DPFLAGS(DWORD dwFlags)
|
|
{
|
|
static const flag_info flags[] =
|
|
{
|
|
FE(D3DDP_WAIT),
|
|
FE(D3DDP_OUTOFORDER),
|
|
FE(D3DDP_DONOTCLIP),
|
|
FE(D3DDP_DONOTUPDATEEXTENTS),
|
|
FE(D3DDP_DONOTLIGHT)
|
|
};
|
|
|
|
DDRAW_dump_flags(dwFlags, flags, sizeof(flags)/sizeof(flags[0]));
|
|
}
|
|
|
|
void
|
|
dump_D3DMATRIX(D3DMATRIX *mat)
|
|
{
|
|
DPRINTF(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
|
|
DPRINTF(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
|
|
DPRINTF(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34);
|
|
DPRINTF(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44);
|
|
}
|
|
|
|
|
|
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType)
|
|
{
|
|
DWORD size = 0;
|
|
|
|
if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE);
|
|
if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD);
|
|
if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD);
|
|
if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD);
|
|
switch (d3dvtVertexType & D3DFVF_POSITION_MASK) {
|
|
case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break;
|
|
case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break;
|
|
default: TRACE(" matrix weighting not handled yet...\n");
|
|
}
|
|
size += 2 * sizeof(D3DVALUE) * ((d3dvtVertexType & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT);
|
|
|
|
return size;
|
|
}
|
|
|
|
void dump_flexible_vertex(DWORD d3dvtVertexType)
|
|
{
|
|
static const flag_info flags[] = {
|
|
FE(D3DFVF_NORMAL),
|
|
FE(D3DFVF_RESERVED1),
|
|
FE(D3DFVF_DIFFUSE),
|
|
FE(D3DFVF_SPECULAR)
|
|
};
|
|
int i;
|
|
|
|
if (d3dvtVertexType & D3DFVF_RESERVED0) DPRINTF("D3DFVF_RESERVED0 ");
|
|
switch (d3dvtVertexType & D3DFVF_POSITION_MASK) {
|
|
#define GEN_CASE(a) case a: DPRINTF(#a " "); break
|
|
GEN_CASE(D3DFVF_XYZ);
|
|
GEN_CASE(D3DFVF_XYZRHW);
|
|
GEN_CASE(D3DFVF_XYZB1);
|
|
GEN_CASE(D3DFVF_XYZB2);
|
|
GEN_CASE(D3DFVF_XYZB3);
|
|
GEN_CASE(D3DFVF_XYZB4);
|
|
GEN_CASE(D3DFVF_XYZB5);
|
|
}
|
|
DDRAW_dump_flags_(d3dvtVertexType, flags, sizeof(flags)/sizeof(flags[0]), FALSE);
|
|
switch (d3dvtVertexType & D3DFVF_TEXCOUNT_MASK) {
|
|
GEN_CASE(D3DFVF_TEX0);
|
|
GEN_CASE(D3DFVF_TEX1);
|
|
GEN_CASE(D3DFVF_TEX2);
|
|
GEN_CASE(D3DFVF_TEX3);
|
|
GEN_CASE(D3DFVF_TEX4);
|
|
GEN_CASE(D3DFVF_TEX5);
|
|
GEN_CASE(D3DFVF_TEX6);
|
|
GEN_CASE(D3DFVF_TEX7);
|
|
GEN_CASE(D3DFVF_TEX8);
|
|
}
|
|
#undef GEN_CASE
|
|
for (i = 0; i < ((d3dvtVertexType & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT); i++) {
|
|
DPRINTF(" T%d-s%ld", i + 1, (((d3dvtVertexType >> (16 + (2 * i))) + 1) & 0x03) + 1);
|
|
}
|
|
DPRINTF("\n");
|
|
}
|
|
|
|
void
|
|
convert_FVF_to_strided_data(DWORD d3dvtVertexType, LPVOID lpvVertices, D3DDRAWPRIMITIVESTRIDEDDATA *strided, DWORD dwStartVertex)
|
|
{
|
|
int current_offset = 0;
|
|
int tex_index;
|
|
int size = get_flexible_vertex_size(d3dvtVertexType);
|
|
|
|
lpvVertices = ((BYTE *) lpvVertices) + (size * dwStartVertex);
|
|
|
|
if ((d3dvtVertexType & D3DFVF_POSITION_MASK) == D3DFVF_XYZ) {
|
|
strided->position.lpvData = lpvVertices;
|
|
current_offset += 3 * sizeof(D3DVALUE);
|
|
} else {
|
|
strided->position.lpvData = lpvVertices;
|
|
current_offset += 4 * sizeof(D3DVALUE);
|
|
}
|
|
if (d3dvtVertexType & D3DFVF_RESERVED1) {
|
|
current_offset += sizeof(DWORD);
|
|
}
|
|
if (d3dvtVertexType & D3DFVF_NORMAL) {
|
|
strided->normal.lpvData = ((char *) lpvVertices) + current_offset;
|
|
current_offset += 3 * sizeof(D3DVALUE);
|
|
}
|
|
if (d3dvtVertexType & D3DFVF_DIFFUSE) {
|
|
strided->diffuse.lpvData = ((char *) lpvVertices) + current_offset;
|
|
current_offset += sizeof(DWORD);
|
|
}
|
|
if (d3dvtVertexType & D3DFVF_SPECULAR) {
|
|
strided->specular.lpvData = ((char *) lpvVertices) + current_offset;
|
|
current_offset += sizeof(DWORD);
|
|
}
|
|
for (tex_index = 0; tex_index < ((d3dvtVertexType & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT); tex_index++) {
|
|
strided->textureCoords[tex_index].lpvData = ((char *) lpvVertices) + current_offset;
|
|
current_offset += 2 * sizeof(D3DVALUE);
|
|
}
|
|
strided->position.dwStride = current_offset;
|
|
strided->normal.dwStride = current_offset;
|
|
strided->diffuse.dwStride = current_offset;
|
|
strided->specular.dwStride = current_offset;
|
|
for (tex_index = 0; tex_index < ((d3dvtVertexType & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT); tex_index++)
|
|
strided->textureCoords[tex_index].dwStride = current_offset;
|
|
}
|
|
|
|
void
|
|
dump_D3DVOP(DWORD dwVertexOp)
|
|
{
|
|
static const flag_info flags[] =
|
|
{
|
|
FE(D3DVOP_LIGHT),
|
|
FE(D3DVOP_CLIP),
|
|
FE(D3DVOP_EXTENTS),
|
|
FE(D3DVOP_TRANSFORM)
|
|
};
|
|
DDRAW_dump_flags(dwVertexOp, flags, sizeof(flags)/sizeof(flags[0]));
|
|
}
|
|
|
|
void
|
|
dump_D3DPV(DWORD dwFlags)
|
|
{
|
|
if (dwFlags == D3DPV_DONOTCOPYDATA) DPRINTF("D3DPV_DONOTCOPYDATA\n");
|
|
else if (dwFlags != 0) DPRINTF("Unknown !!!\n");
|
|
else DPRINTF("\n");
|
|
}
|