mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-01 08:13:18 +00:00
495 lines
29 KiB
Text
495 lines
29 KiB
Text
The Wine development release 8.4 is now available.
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What's new in this release:
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- Initial step of the Wayland graphics driver.
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- Cleanups in IME support.
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- A number of test fixes.
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- Various bug fixes.
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The source is available at:
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https://dl.winehq.org/wine/source/8.x/wine-8.4.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 8.4 (total 51):
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- #7585 Thief: the dark project hangs on 'esc' keypress in game if X in 24bpp mode
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- #47407 Hard Truck 2: King of The Road (GOG) movies aren't played
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- #49266 Amazon Games installs but won't start (needs WindowsFormsApplicationBase startup code?)
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- #51848 Multiple applications have very poor performance after 4261369e5d8 (Secondhand Lands, SPORE)
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- #52912 t2embed:t2embed fails on Windows with the UTF-8 codepage
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- #52948 gdi32:font - test_EnumFonts() fails on Arial Bold on Windows in Russian
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- #53172 advapi32:registry - test_enum_value() has a pair of rare failures in UTF-8 system locales
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- #53182 shell32:shelllink - A save(NULL, TRUE) fails randomly in test_load_save() on Wine
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- #53236 d3d9:device - test_wndproc() sometimes gets an unexpected WM_DISPLAYCHANGE in Wine
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- #53270 test_WSARecv() fails when using wow64 thunks [Wow64ApcRoutine() overwrites return value set by NtContinue()]
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- #53488 The dxgi:dxgi output is too big on debiant
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- #53526 kernel32:sync - test_timer_queue() occasionally fails to delete the timer on Windows 10
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- #53528 ntdll:info - test_query_kerndebug() fails on Windows 8 to 10 1709
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- #53818 foobar2000 v1.6 crashes shortly after startup on Wine 7.19 or higher
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- #53974 d3drm:d3drm sometimes crashes after failing to create the IDirect3DRMDevice* interface in Wine
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- #53975 d3drm:d3drm sometimes fails to create an immediate mode device in Wine
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- #54003 vbscript:run sometimes fails on Windows UTF-8 locales
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- #54008 d3d9:device sometimes fails to create a D3D object in Wine, crashes
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- #54019 The 64-bit ntdll:wow64 fails on Windows 11
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- #54020 The 32-bit ntdll:wow64 fails on Windows 11
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- #54052 winhttp:notification times out randomly in Wine
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- #54058 user32:input - test_ToAscii() fails in the Hindi UTF-8 locale
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- #54078 ntdll:pipe - test_blocking() sometimes fails in Wine when the pipe is not signaled
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- #54168 kernel32:console - test_wait() sometimes fails on Windows 8+
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- #54298 d3d12:d3d12 - test_desktop_window() fails on Windows 10 1709
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- #54299 d3d12:d3d12 - test_create_device() gets an unexpected 0 refcount on Windows 10 1909+
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- #54313 HS_hevo_gc 8.8.1.1 fails to launch
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- #54379 since wine 8.0 print doesn't work any more
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- #54449 nethack crashes
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- #54491 regedit/regproc.c - export_key() is unable to return TRUE
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- #54495 Motorola Ready For Assistant does not start, needs ext-ms-win-networking-wlanapi-l1-1-0.dll
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- #54504 dbghelp:dbghelp, ntdll:wow64 & psapi:psapi_main fail on Windows 11 due to notepad.exe path remapping
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- #54505 psapi:psapi_main - The 64-bit test_EnumProcessModules() gets unexpected Notepad case on Windows 11
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- #54506 psapi:psapi_main - The 64-bit test_EnumProcessModulesEx() gets pcs-6464 and pcs-6432 failures on Windows 11
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- #54507 psapi:psapi_main - The 32-bit test_EnumProcessModulesEx() gets many pcs-3232 failures due to partial copy errors on Windows 11
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- #54509 psapi:psapi_main - The 64-bit test_EnumProcessModules() gets unexpected third module on Windows 11
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- #54531 jsproxy:jsproxy crashes on Windows 11
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- #54539 Starcraft Remastered Game Initialization Failed
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- #54553 mmdevapi:propstore - The 32-bit test_setvalue_on_wow64() fails on Windows 10 2004+
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- #54563 The gif is displaying wrongly, with weird backgrounds of various colors
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- #54593 gdi32:dc - The SetDeviceGammaRamp() tests fails on Windows 10 1909
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- #54605 The 32-bit dbghelp:dbghelp cannot run on Windows <= 10 1607 due to IsWow64Process2() call
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- #54617 KakaoTalk IM text edit window leaves artifacts when the text overflows and scroll bar appears
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- #54621 Wine 8.3 64-bit is missing in the Debian bookworm repo
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- #54637 riched20:txtsrv - test_TxGetNaturalSize fails if system GUI font's glyph widths are wider than expected by the test
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- #54645 TextPad 9.1 installation fails in Wine 6 from Linux Mint repo
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- #54649 windows.perception.stub:perception - Windows 10 1607 does not have ISpatialSurfaceObserverStatics2
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- #54657 kernel32:loader - test_import_resolution() gets bad tls data on Windows 7
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- #54663 ldp.exe crashes on unimplemented function wldap32.dll.ldap_set_dbg_flags
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- #54669 imm32:imm32 - ime_install() fails in some locales on Windows
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- #54690 ldp.exe crashes when attempting to connect to an invalid host
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----------------------------------------------------------------
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Changes since 8.3:
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Alex Henrie (5):
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wldap32: Add ldap_set_dbg_flags stub.
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wldap32: Replace bvfreeU with plain free.
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wldap32: Handle null LDAPMessage in ldap_count_entries.
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wldap32: Handle null LDAPMessage in ldap_parse_result.
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comctl32/treeview: Ignore the lParam to WM_PRINTCLIENT and add tests.
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Alexandre Julliard (32):
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ntdll/tests: Check the default stack information against the exe header.
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ntdll/tests: Remove invalid instruction from KiUserExceptionDispatcher test.
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ntdll/tests: Allow zero size return for NtQueryDirectoryObject on Wow64.
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wow64: In system calls always return the status from Wow64SystemServiceEx.
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wow64: Push a valid return address when calling KiRaiseUserExceptionDispatcher.
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wow64: Keep track of APC stack frames, similarly to user callback frames.
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wow64: Declare exported functions in winternl.h.
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maintainers: Assume maintainership of ARM platforms.
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ntdll: Always call Wow64PrepareForException when dispatching an exception.
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server: Determine the native thread context flags on the client side.
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ntdll: Pass the WoW context to the server on ARM64.
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ntdll: Don't touch the top of the 32-bit thread stack.
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wow64: Create the WOW64INFO structure.
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wow64: Fixup Eip for breakpoint exceptions.
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wow64: Don't update the exception address in raise_exception().
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wow64: Implement Wow64RaiseException().
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make_makefiles: Die when the git command fails.
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gitlab: Add workaround for more strict git ownership check.
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lcms2: Import upstream release 2.15.
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faudio: Import upstream release 23.03.
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ldap: Import upstream release 2.5.14.
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tiff: Import upstream release 4.5.0.
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ntdll: Fix some CPU information tests on ARM64.
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ntdll: Implement the SystemProcessorBrandString query.
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ntdll: Implement the SystemProcessorFeaturesInformation query.
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wineboot: Use the SystemProcessorBrandString query instead of cpuid.
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ntdll/tests: Handle another possible status when SystemProcessorFeaturesInformation is not supported.
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ntdll/tests: Fix Wow64 tests failures on Windows 11 ARM64.
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ntdll/tests: Update some todos that succeed with the new wow64 architecture.
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ntdll: Implement NtWow64IsProcessorFeaturePresent().
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wow64: Forward NtWow64IsProcessorFeaturePresent() to the CPU backend.
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wineboot: Add processor features for supported WoW64 architectures on ARM64.
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Alexandros Frantzis (6):
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winewayland.drv: Add initial driver stub.
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winewayland.drv: Add initial unixlib stub.
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winewayland.drv: Perform basic per-process Wayland initialization.
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win32u: Allow drivers to set the null user driver.
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winewayland.drv: Report basic monitor information.
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winewayland.drv: Report all advertised monitor modes to Wine.
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Anton Baskanov (1):
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ir50_32: Handle 24-bit output media type.
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Brendan Shanks (4):
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kernel32: Implement GetFirmwareType().
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loader: In macOS preloader, move the top-down allocations area down.
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loader: In macOS preloader, stop using mincore() to test if a region is empty.
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kernelbase: Implement DiscardVirtualMemory().
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Connor McAdams (17):
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uiautomationcore: Implement IUIAutomation::Create{True,False}Condition.
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uiautomationcore: Implement IUIAutomation::CreatePropertyCondition.
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uiautomationcore: Implement IUIAutomation::CreateNotCondition.
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uiautomationcore: Implement IUIAutomation::CreateOrCondition.
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uiautomationcore: Implement IUIAutomation::get_ControlViewCondition.
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uiautomationcore: Implement IUIAutomation::get_RawViewCondition.
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uiautomationcore: Validate input arguments for IUIAutomationElement::GetCurrentPropertyValueEx.
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uiautomationcore: Add support for element array properties in IUIAutomationElement::GetCurrentPropertyValueEx.
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uiautomationcore: Implement IUIAutomation::CreateCacheRequest.
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uiautomationcore/tests: Add tests for IUIAutomationElement caching methods.
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uiautomationcore: Implement IUIAutomationElement::BuildUpdatedCache.
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uiautomationcore: Add support for caching property values in UiaGetUpdatedCache.
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uiautomationcore: Implement IUIAutomationCacheRequest::AddProperty.
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uiautomationcore: Implement IUIAutomationElement::GetCachedPropertyValueEx.
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uiautomationcore/tests: Add tests for IUIAutomationElement find methods.
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uiautomationcore: Implement IUIAutomationElement::FindAll{BuildCache}.
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uiautomationcore: Implement IUIAutomationElement::FindFirst{BuildCache}.
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Daniel Tang (3):
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wintypes: Stub RoIsApiContractMajorVersionPresent().
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wofutil: Stub WofIsExternalFile().
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windows.networking: Stub DllGetActivationFactory().
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Davide Beatrici (12):
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winealsa: Return STATUS_SUCCESS for unused unixlib functions.
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winecoreaudio: Return STATUS_SUCCESS for unused unixlib functions.
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wineoss: Return STATUS_SUCCESS for unused unixlib functions.
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winepulse: Return STATUS_SUCCESS for unused unixlib functions.
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mmdevapi: Query MemoryWineUnixFuncs virtual memory and store the resulting handle.
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winepulse: Move process_attach and process_detach handling into mmdevapi.
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mmdevapi: Use UTF-16 for client name in "test_connect_params" and "create_stream_params" structs.
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mmdevapi: Move test_connect handling into mmdevapi.
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winealsa: Use GetModuleFileName() instead of hardcoded module filename for registry key.
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winecoreaudio: Use GetModuleFileName() instead of hardcoded module filename for registry key.
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wineoss: Use GetModuleFileName() instead of hardcoded module filename for registry key.
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winepulse: Use GetModuleFileName() instead of hardcoded module filename for registry key.
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Derek Lesho (2):
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mfplat/tests: Test bytestream closing behavior in IMFMediaSource::Shutdown.
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winegstreamer/media_source: Close bytestream in ::Shutdown.
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Dmitry Timoshkov (2):
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win32u: Give full access rights to the process window station.
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win32u: Give full access rights to the thread desktop.
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Eric Pouech (10):
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dbghelp/tests: Better use global variables.
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dbghelp/tests: Preserve last error in process_get_kind().
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dbghelp: Use 'wine' as loader on multi-arch configuration.
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dbghelp/tests: Add tests for SymRefreshModuleList() on non-live target.
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dbghelp: Don't set ELF loader when wine's loader isn't accessible.
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dbghelp: Fix vdso.so lookup.
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ntdll/tests: Use msinfo32.exe instead of notepad.exe.
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ntdll/tests: Use msinfo32.exe instead of notepad.exe.
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psapi/tests: Use msinfo32.exe instead of notepad.exe.
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dbghelp/tests: Use msinfo32.exe instead of notepad.exe.
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Evan Tang (4):
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ntdll: Fix inverted TlsIndex check.
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kernel32/tests: Add test verifying that tls init functions are called.
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ntdll/tests: Move TlsIndex test to kernel32:loader.
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kernel32/tests: Fix tls callback tests on Windows 7.
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Fan WenJie (3):
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opengl32: Fix missing conversion of glUnmapBuffer_params from 32bit to 64bit.
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opengl32: Fix missing conversion of glUnmapNamedBuffer_params from 32bit to 64bit.
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wow64: Fix missing conversion of ThreadWineNativeThreadName in wow64_NtSetInformationThread.
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Florian Will (1):
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comdlg32/tests: Fix itemdlg tests on Windows.
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François Gouget (18):
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advapi32/tests: Fix the RegEnumValueA() tests in UTF-8 locales.
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msado15: Fix the spelling of a comment.
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winscard: Fix the spelling of a function parameter.
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riched20/tests: Fix a typo in a comment.
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dbghelp/tests: Let the tests run on Windows 7, 8 and 10 <= 1607.
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t2embed/tests: Fix the TTGetEmbeddingType() test in UTF-8 locales.
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windows.perception.stub/tests: Skip some tests when ISpatialSurfaceObserverStatics2 is not supported.
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vbscript/tests: Fix the testChrError() tests in the mixed locale case.
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d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode().
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wofutil: Add a trailing linefeed to a FIXME().
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dinput/tests: Skip the tests if acquiring the device fails.
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advapi32/tests: Improve the resume handle service tests.
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advapi32/tests: Better account for starting and stopping services.
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advapi32/tests: Separate the EnumServicesStatus() and EnumServicesStatusEx() tests.
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advapi32/tests: Better check the EnumServicesStatusExW() output.
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advapi32/tests: Take into account service start / stop race conditions.
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advapi32/tests: Enumerate the services using the Unicode API.
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advapi32/tests: Skip some tests if the EventLog service crashed.
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Gabriel Ivăncescu (10):
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kernel32: Fix GetNumberFormatA when input length is 0.
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kernel32: Fix GetCurrencyFormatA when input length is 0.
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mshtml: Hold ref to HTMLDocumentObj when calling external code.
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mshtml: Hold ref to inner window when calling external code.
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mshtml: Hold ref to outer window when navigating.
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mshtml: Check if browser was detached during notifications while navigating.
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mshtml: Hold ref to the frame element during readyState notifications.
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mshtml: Grab refs to windows upfront before sending pagehide events.
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mshtml: Use already available window local variable in refresh task.
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jscript: Fix jsstr leak after changing variant type to BSTR.
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Georg Lehmann (5):
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winevulkan: Deal with per api xml entries.
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winevulkan: Only parse extensions for Vulkan.
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winevulkan: Skip features that are not part of Vulkan.
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winevulkan: Add basic support for extension dependencies.
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winevulkan: Update to VK spec version 1.3.242.
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Giovanni Mascellani (5):
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d3d12/tests: Test that D3D12 swapchains can only be created on direct command queues.
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dxgi: Immediately error out when creating a D3D12 swapchain on a non-immediate queue.
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dxgi: Always assume that a D3D12 swapchain always uses user images.
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dxgi/tests: Test that ResizeBuffers() resets the back buffer index to zero.
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dxgi: Reset the back buffer index to zero on ResizeBuffers().
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Hans Leidekker (1):
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adsldp/tests: Skip all remaining tests when the server is down.
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Henri Verbeet (11):
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wined3d: Don't bother explicitly terminating the GLSL info log in print_glsl_info_log().
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wined3d: Use wined3d_get_line() in shader_glsl_compile().
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wined3d: Use wined3d_get_line() in shader_glsl_dump_program_source().
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wined3d: Use wined3d_get_line() in shader_arb_compile().
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wined3d: Use wined3d_get_line() in shader_spirv_compile_shader().
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wined3d: Use wined3d_get_line() in shader_spirv_scan_shader().
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d3d11: Get rid of the DXBC tag definitions.
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wined3d: Sort the exports.
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d3dcompiler: Handle some newer D3D_BLOB_PART values in debug_d3dcompiler_d3d_blob_part().
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wined3d: Get rid of the wined3d_shader_byte_code_format enum.
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wined3d: Use vkd3d-shader to disassemble shaders.
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Hugh McMaster (2):
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regedit: Allow export_key() to return TRUE.
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regedit: Append '.reg' file extension if necessary.
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Huw D. M. Davies (1):
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winedump: Fix printf format warning.
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Jacek Caban (1):
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winedump: Print static lib EC symbols.
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Jinoh Kang (4):
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riched20/tests: Test for ITextDocument::Freeze and ITextDocument::Unfreeze.
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riched20: Don't assume that TxDraw preserves the device context's brush selection.
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riched20: Implement ITextDocument::Freeze and ITextDocument::Unfreeze.
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riched20/tests: Don't specify DT_WORDBREAK in _check_txgetnaturalsize().
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Martin Storsjö (1):
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ntdll: Handle aarch64 pointer authentication in unwind info.
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Max Figura (20):
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wined3d: Move the WINED3D_RS_WRAP12 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP11 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP10 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP9 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP8 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP7 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP6 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP5 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP4 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP3 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP2 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP1 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_WRAP0 stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_EXTENTS stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_COLORKEYBLENDENABLE stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_SOFTWAREVERTEXPROCESSING stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_PATCHEDGESTYLE stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_PATCHSEGMENTS stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_DEBUGMONITORTOKEN stub to wined3d_device_apply_stateblock.
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wined3d: Move the WINED3D_RS_INDEXEDVERTEXBLENDENABLE stub to wined3d_device_apply_stateblock.
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Mohamad Al-Jaf (22):
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include: Add windows.perception.spatial.idl file.
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include: Add windows.graphics.directx.idl file.
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include: Add windows.perception.spatial.surfaces.idl file.
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windows.perception.stub: Add stub DLL.
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windows.perception.stub: Add ISpatialSurfaceObserverStatics stub interface.
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windows.perception.stub: Add ISpatialSurfaceObserverStatics2 stub interface.
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windows.perception.stub/tests: Add ISpatialSurfaceObserverStatics2::IsSupported() tests.
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windows.perception.stub: Implement ISpatialSurfaceObserverStatics2::IsSupported().
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pdh: Implement PdhVbGetDoubleCounterValue().
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pdh/tests: Add PdhVbGetDoubleCounterValue() tests.
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include: Add windows.graphics.directx.direct3d11.idl file.
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include: Add Windows.Foundation.Deferral definition.
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include: Add windows.graphics.holographic.idl file.
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include: Add IHolographicSpaceStatics2 interface definition.
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windows.perception.stub: Add IHolographicSpaceStatics2 stub interface.
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windows.perception.stub/tests: Add IHolographicSpaceStatics2 properties tests.
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windows.perception.stub: Implement IHolographicSpaceStatics2::get_IsSupported().
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windows.perception.stub: Implement IHolographicSpaceStatics2::get_IsAvailable().
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include: Add IHolographicSpaceStatics3 interface definition.
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windows.perception.stub: Add IHolographicSpaceStatics3 stub interface.
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windows.perception.stub/tests: Add IHolographicSpaceStatics3::get_IsConfigured() tests.
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windows.perception.stub: Implement IHolographicSpaceStatics3::get_IsConfigured().
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Paul Gofman (1):
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winex11.drv: Don't allow changing internal pixel format if conflicts with non-internal.
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Piotr Caban (4):
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gdiplus: Use transparency instead of background color if transparent color flag is set in GIF GCE.
|
|
gdi32: Improve EMR_CREATEDIBPATTERNBRUSHPT playback.
|
|
wineps: Fix buffer overflow in PSDRV_WriteDIBPatternDict function.
|
|
wineps: Fix image bits access in PSDRV_WriteDIBPatternDict.
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|
|
|
Rémi Bernon (89):
|
|
win32u: Initialize IO_STATUS_BLOCK in load_directory_fonts.
|
|
win32u: Initialize IO_STATUS_BLOCK in rawinput add_device.
|
|
winex11: Initialize IO_STATUS_BLOCK in X11DRV_GetICMProfile.
|
|
maintainers: Assume maintainership of IME support.
|
|
imm32/tests: Add broken test results for w10v22H2.
|
|
makedep: Rename TESTDLL generated .res to avoid conflicts.
|
|
makedep: Support resource files for embedded TESTDLL.
|
|
imm32/tests: Test ImmInstallIMEW with an actual IME.
|
|
imm32/tests: Redirect IME function to the main module.
|
|
imm32/tests: Test ImmGetDescription with the installed IME.
|
|
imm32/tests: Test ImmGetIMEFileName with the installed IME.
|
|
user32/tests: Skip tests if layout failed to activate.
|
|
user32/tests: Add a WM_INPUTLANGCHANGE message test.
|
|
win32u: Move window query functions around.
|
|
win32u: Send WM_INPUTLANGCHANGE when activating new layout.
|
|
imm32: Implement stubs for ImmFreeLayout and ImmLoadIME.
|
|
imm32/tests: Test undocumented ImmLoadIME / ImmFreeLayout.
|
|
imm32: Rename ImmHkl to struct ime.
|
|
imm32: Reorder control flow in ImmConfigureIMEA.
|
|
imm32: Reorder control flow in ImmConfigureIMEW.
|
|
imm32: Reorder control flow in ImmEnumRegisterWordA.
|
|
imm32: Reorder control flow in ImmEnumRegisterWordW.
|
|
imm32: Reorder control flow in ImmEscapeA.
|
|
imm32: Reorder control flow in ImmEscapeW.
|
|
imm32: Reorder control flow in ImmGetConversionListA.
|
|
imm32: Reorder control flow in ImmGetConversionListW.
|
|
imm32: Reorder control flow in ImmGetProperty.
|
|
imm32: Reorder control flow in ImmGetRegisterWordStyleA.
|
|
imm32: Reorder control flow in ImmGetRegisterWordStyleW.
|
|
imm32: Reorder control flow in ImmRegisterWordA.
|
|
imm32: Reorder control flow in ImmRegisterWordW.
|
|
imm32: Reorder control flow in ImmUnregisterWordA.
|
|
imm32: Reorder control flow in ImmUnregisterWordW.
|
|
imm32: Reorder control flow in ImmGetImeMenuItemsA.
|
|
imm32: Reorder control flow in ImmGetImeMenuItemsW.
|
|
imm32: Avoid casts when calling into A/W IME.
|
|
imm32: Fail to load IME on any missing entry.
|
|
imm32: Return early if IMM_GetImmHkl fails.
|
|
imm32: Move IMM_FreeThreadData helper around.
|
|
imm32: Rename input context immKbd to ime.
|
|
imm32: Implement ImmLoadIME and ImmFreeLayout.
|
|
imm32: Rename some struct ime members.
|
|
imm32: Delete unnecessary uSelected struct ime member.
|
|
imm32: Use a single ime_is_unicode helper.
|
|
win32u: Keep the current user locale when enumerating layouts.
|
|
win32u: Keep the current user locale when loading layout.
|
|
win32u: Prevent user locale change in NtUserActivateKeyboardLayout.
|
|
winex11: Remove now unnecessary user locale change checks.
|
|
widl: Use explicit %empty token for empty rules.
|
|
widl: Add missing rule end semicolons.
|
|
widl: Use noyywrap lexer option.
|
|
widl: Use bison-bridge option.
|
|
widl: Remove unused temp_name member.
|
|
imm32: Rename szImeRegFmt to layouts_formatW.
|
|
imm32: Transform "Ime File" value in ImmInstallIMEW.
|
|
imm32: Rewrite ImmGetIMEFileName(A|W).
|
|
imm32: Rewrite ImmGetDescription(A|W).
|
|
imm32: Use CRT allocation functions.
|
|
widl: Use a struct list to keep imported files.
|
|
widl: Simplify handling of already parsed imports.
|
|
widl: Use a struct list for the import stack.
|
|
widl: Handle preprocess-only case separately.
|
|
widl: Introduce new (open|close)_input_file helpers.
|
|
widl: Respect -N flag for imported files preprocessing.
|
|
widl: Use open_input_file to open the main input.
|
|
imm32/tests: Use LANG_INVARIANT for the installed IME.
|
|
imm32/tests: Test ImmIsIME with the installed IME.
|
|
imm32/tests: Test ImmGetProperty with the installed IME.
|
|
imm32/tests: Test ImmEscape with the installed IME.
|
|
imm32/tests: Test ImmEnumRegisterWord with the installed IME.
|
|
imm32/tests: Test ImmRegisterWord with the installed IME.
|
|
imm32/tests: Test ImmGetRegisterWordStyle with the installed IME.
|
|
imm32/tests: Test ImmUnregisterWord with the installed IME.
|
|
imm32/tests: Test basic ImmEnumInputContext usage.
|
|
include: Add some dinput.h action semantics definitions.
|
|
dinput/tests: Test BuildActionMap / SaveActionMap with the HID joystick.
|
|
dinput/tests: Test SaveActionMap effect on DIPROP_USERNAME property.
|
|
dinput/tests: Test SaveActionMap effect on DIPROP_APPDATA property.
|
|
dinput/tests: Test SaveActionMap effect on DIPROP_BUFFERSIZE property.
|
|
dinput/tests: Test SaveActionMap effect on DIPROP_RANGE property.
|
|
dinput/tests: Test SaveActionMap effect on HID joystick input.
|
|
dinput/tests: Remove BuildActionMap / SaveActionMap mouse and keyboard tests.
|
|
dinput/tests: Increase timeouts for waits not supposed to fail.
|
|
widl: Group <INITIAL,ATTR> tokens together.
|
|
widl: Group <INITIAL> tokens together.
|
|
widl: Group <ATTR> tokens together.
|
|
widl: Introduce a new helper to produce num tokens.
|
|
widl: Simplify string literals lexing.
|
|
widl: Avoid freeing input_name in pop_import.
|
|
|
|
Stefan Dösinger (7):
|
|
dxgi/tests: Fix UnregisterClass call in test_resize_target_wndproc.
|
|
dxgi/tests: Run test_resize_target_wndproc on d3d12 too.
|
|
dxgi/tests: Run test_swapchain_window_messages on d3d12.
|
|
dxgi: Unlock the wined3d mutex after storing the new target.
|
|
dxgi: Catch nested SetFullscreenState invocations.
|
|
dxgi/tests: Test nested fullscreen application from different thread.
|
|
dxgi/tests: Test nested SetFullscreenState from the same thread.
|
|
|
|
Sven Baars (12):
|
|
kernelbase: Pass the root key to open_key().
|
|
kernelbase: Pass the key name to open_key().
|
|
kernelbase: Pass the root key to create_key().
|
|
kernelbase: Pass the key name to create_key().
|
|
kernelbase: Restructure the open_key() loop.
|
|
kernelbase: Always try to open the Wow6432Node in open_key().
|
|
kernelbase: Factor opening a subkey out of open_key().
|
|
kernelbase: Move create_key() below open_key().
|
|
kernelbase: Add a fast path to create_key().
|
|
kernelbase: Restructure the create_key() loop.
|
|
advapi32/tests: Test deleting 32-bit registry keys.
|
|
kernelbase: Also call NtOpenKeyEx() on empty key names.
|
|
|
|
Zebediah Figura (24):
|
|
ddraw: Move pitch validation to ddraw_surface_create_wined3d_texture().
|
|
ddraw: Separate a need_draw_texture() helper.
|
|
ddraw: Restructure ddraw_surface_create_wined3d_texture() to avoid gotos.
|
|
ddraw: Move the wined3d_texture_update_desc() call into ddraw_surface_create_wined3d_texture().
|
|
ddraw: Move wined3d_resource_desc translation to ddraw_surface_create_wined3d_texture().
|
|
win32u: Make NtUserSetWindowPixelFormat() into a proper export.
|
|
win32u: Introduce a win32u_get_window_pixel_format() helper.
|
|
winex11: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
|
|
wineandroid: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
|
|
winemac: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
|
|
wined3d: Do not set the pixel format if wglGetPixelFormat() returns zero and we already set the internal pixel format.
|
|
win32u: Allow separately storing the internal pixel format set by WGL_WINE_pixel_format_passthrough.
|
|
winex11: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
|
|
winemac: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
|
|
wineandroid: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
|
|
dxgi: Call wined3d_swapchain_state_set_fullscreen in d3d12_swapchain_init.
|
|
ddraw: Rename "is_complex_root" to "is_root".
|
|
ddraw: Remove some outdated comments from ddraw_surface7_SetSurfaceDesc().
|
|
ddraw: Move sysmem_fallback setting to ddraw_surface_create_wined3d_texture().
|
|
ddraw: Factor out more common initialization into ddraw_surface_create_wined3d_texture().
|
|
ddraw: Move sub-resource surface initialization to ddraw_surface_create_wined3d_texture().
|
|
ddraw: Move the rest of the surface desc population to ddraw_surface_create() from device_parent_texture_sub_resource_created().
|
|
ddraw: Do not return a wined3d_texture from ddraw_surface_create_wined3d_texture().
|
|
ddraw: Rename ddraw_surface_create_wined3d_texture() to ddraw_texture_init().
|
|
|
|
Zhiyi Zhang (4):
|
|
gitlab: Make FVWM respect position hints.
|
|
user32/tests: Do not modify cursor position when simulating clicks.
|
|
light.msstyles: Add nonclient metrics.
|
|
user32/tests: Test winstation and desktop access rights.
|