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tests
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
bitmap.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
bitmap_render_target.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
brush.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
d2d1.spec
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d2d1: Implement matrix inversion functions.
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2018-08-27 17:34:37 +02:00 |
d2d1_private.h
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
dc_render_target.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
device.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
factory.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
geometry.c
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d2d1: Fix outline join drawing.
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2018-04-09 09:52:36 +02:00 |
hwnd_render_target.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |
layer.c
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d2d1: Use the global memory allocation helpers.
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2018-01-30 20:42:06 +01:00 |
Makefile.in
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d2d1: Add ID2D1Device stub.
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2018-05-21 10:51:17 +02:00 |
mesh.c
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d2d1: Use the global memory allocation helpers.
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2018-01-30 20:42:06 +01:00 |
state_block.c
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d2d1: Update to ID2D1DrawingStateBlock1.
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2018-09-14 19:09:42 +02:00 |
stroke.c
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d2d1: Replace d2d_calloc() with a global heap_calloc() helper.
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2018-02-01 22:24:49 +01:00 |
version.rc
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wic_render_target.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |