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tests
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d3d9/tests: Add shader model 2 fog tests.
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2012-03-09 17:26:21 +01:00 |
buffer.c
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wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18 12:37:38 +01:00 |
cubetexture.c
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-13 17:34:31 +01:00 |
d3d9.spec
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d3d9_main.c
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wined3d: Request per-surface palettes in the client libs.
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2011-06-24 08:49:48 -05:00 |
d3d9_private.h
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wined3d: Relax depth blit requirements.
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2012-01-23 16:06:55 +01:00 |
device.c
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wined3d: Relax depth blit requirements.
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2012-01-23 16:06:55 +01:00 |
directx.c
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d3d9: Cleanup IDirect3D9Impl_QueryInterface().
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2012-03-13 10:26:25 +01:00 |
Makefile.in
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
query.c
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wined3d: Remove COM from the device implementation.
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2011-05-17 10:06:18 +02:00 |
shader.c
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wined3d: When creating a new shader, check shader type and version.
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2011-09-26 17:57:48 +02:00 |
stateblock.c
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wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
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2012-01-18 12:37:38 +01:00 |
surface.c
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wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-20 13:31:33 +01:00 |
swapchain.c
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wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-20 13:31:33 +01:00 |
texture.c
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-13 17:34:31 +01:00 |
version.rc
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vertexdeclaration.c
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wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
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2011-11-25 16:21:57 +01:00 |
volume.c
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wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18 12:37:38 +01:00 |
volumetexture.c
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-13 17:34:31 +01:00 |