wine/dlls/d2d1
Henri Verbeet 2c6fd7b617 d2d1: Return numeric configuration settings as uint32_t.
To allow building without -DWINE_NO_LONG_TYPES.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-01 20:36:09 +01:00
..
tests include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
bitmap.c
bitmap_render_target.c
brush.c
d2d1.spec
d2d1_private.h d2d1: Return numeric configuration settings as uint32_t. 2022-02-01 20:36:09 +01:00
dc_render_target.c
device.c d2d1: Create feature level 10.0 device context state objects. 2021-12-10 22:00:17 +01:00
effect.c
factory.c d2d1: Return numeric configuration settings as uint32_t. 2022-02-01 20:36:09 +01:00
geometry.c d2d1: Remove extraneous checks for last vertex. 2022-01-11 21:59:51 +01:00
hwnd_render_target.c
layer.c
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
mesh.c
state_block.c
stroke.c d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
version.rc
wic_render_target.c