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2c69f6d8e9
Fri Sep 27 14:18:42 1996 Alexandre Julliard <julliard@lrc.epfl.ch> * [controls/button.c] Fixed focus rectangle size and clipping. * [controls/scroll.c] Converted to Win32 and added support for scroll page. Completed SetScrollInfo() and implemented other Win32 functions. * [files/file.c] Removed FILE_Read() (use _lread32 instead). * [objects/dce.c] [include/dce.h] Allocate DCE on the Win32 heap, and use pointers instead of handles. Implemented Win32 version of DC functions. * [windows/painting.c] Attempt to make CS_PARENTDC style work again. Wed Sep 25 23:40:52 1996 Alex Korobka <alex@trantor.pharm.sunysb.edu> * [windows/dce.c] [windows/winpos.c] Override SaveUnder attribute when painting took place in a window below. Force X to raise activated window in seamless mode. * [misc/clipboard.c] [windows/event.c] Translation between DOS and Unix text formats and several other fixes for the sudden selection loss. * [windows/message.c] Apply "first" and "last" when checking for WM_QUIT in MSG_PeekMessage(). * [windows/win.c] Rearranged DestroyWindow() to fit "Windows Internals" description. * [windows/win.c] [windows/winpos.c] [windows/nonclient.c] Misc. fixes to CBT hook calls. * [controls/menu.c] [misc/user.c] Fixup resident popup menu window so that it doesn't get destroyed by USER_AppExit(). * [loader/module.c] [loader/task.c] [windows/event.c] Process "unsafe" X events outside the scheduler to prevent deadlocks. * [windows/message.c] [windows/queue.c] [windows/winpos.c] Lots of fixes for better Win16 multitasking. Wed Sep 25 20:36:30 1996 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [include/windows.h] Added some missing HOOK defines. * [misc/shell.c][if1632/shell32.spec][include/shell.h] SHGetFileInfoA stub added (win95 mplayer.exe /play bla.avi). * [win32/console.c][include/wincon.h] GetConsoleScreenBufferInfo, GetLargestConsoleWindowSize added. * [misc/registry.c] Some null ptr fixes. * [loader/pe_image.c] Fixed exported function lookup. (msvcrt20.dll) Add debugsyms for entrypoint, exported functions and sections. * [multimedia/mmsystem.c] MCIOpen: support for element opens (mplayer.exe /play bla.avi). * [several] Added several missing things/stubs/simple thunks from win32 to win16 code. Sat Sep 21 17:27:44 1996 O.Flebbe <flebbe@science-computing.uni-tuebingen.de> * [windows/property.c] Fixed debugging of 16 Bit RemoveProp(). * [debugger/memory.c] Added DEBUG_checkmap_bad() for linux. Thu Sep 19 20:48:31 1996 Albrecht Kleine <kleine@ak.sax.de> * [windows/event.c] [windows/hook.c] Use EnableHardwareInput() for JournalPlayback hook. * [controls/listbox.c] Changed handling of LB_GETITEMRECT in empty listboxes. Thu Sep 19 13:34:35 1996 Slaven Rezic <eserte@cs.tu-berlin.de> * [misc/main.c] Fixes to X resources handling. Wed Sep 18 00:31:15 1996 Huw D. M. Davies <h.davies1@physics.oxford.ac.uk> * [objects/metafile.c] [include/gdi.h] [objects/dc.c] Individual handle table created for each metafile. Fixed GlobalReAlloc() bug in MF_AddHandleDC() (was MF_AddHandleInternal). * [windows/graphics.c] [objects/dc.c] Rectangle() changed to work better with wide pens and PS_NULL. Use JoinMiter. * [windows/winpos.c] Make the whole (non X) window invalid on resize if CS_[VH]REDRAW is set. * [windows/nonclient.c] AdjustWindowRectEx() should perform calculations even if the window is minimized. * [windows/mdi.c] Better handling of system button painting. Maximized windows can contain scroll bars. Icons now maximize properly. * [windows/defwnd.c] [windows/nonclient.c] [controls/menu.c] Improved greying of items in system menu. WM_INITMEMUPOPUP no longer caught in DefWndProc, DEFWND_InitSysMenuPopup moved to menu.c. Mon Sep 16 21:30:00 1996 Uwe Bonnes <bon@elektron.ikp.physik.th-darmstadt.de> * [several files] Fix missing includes and wrong printing arguments. * [controls/listbox.c] Don't sort drives in ListBoxDirectory(). Sat Sep 14 09:05:47 1996 Petri Tuomola <ptuomola@xs4all.nl> * [windows/dialog.c] Fixed handling of Shift-TAB in dialogs. Thu Sep 12 18:31:00 1996 Thomas Sandford <t.d.g.sandford@prds-grn.demon.co.uk> * [if1632/gdi32.spec] Added SelectClipRgn - call win16 version. * [if1632/user32.spec] Added GetAsyncKeyState, GetMenuItemID and GetMenuStringA. * [include/wincon.h] Added COORD and SMALL_RECT typedefs, moved CONSOLE_SCREEN_BUFFER_INFO out of #if 0 protected portion of file. * [loader/pe_image.c] PE_InitTEB() - Tidy up, bug fix to stack pointer value (Borland programs now work better) * [win32/console.c] Added stub functions for GetConsoleScreenBufferInfo and GetLargestConsoleWindowSize * [win32/findfile.c] FindFirstFile32A() - removed erroneous strcpy * [windows/keyboard.c] GetAsyncKeyState() - bug fix - now returns value as per Microsoft specification. NB - I still have doubts about some other functions in this file.
278 lines
7.6 KiB
C
278 lines
7.6 KiB
C
#ifndef _WINECON_H_
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#define _WINECON_H_
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#define CTRL_C_EVENT 0
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#define CTRL_BREAK_EVENT 1
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#define CTRL_CLOSE_EVENT 2
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#define CTRL_LOGOFF_EVENT 5
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#define CTRL_SHUTDOWN_EVENT 6
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typedef BOOL32 HANDLER_ROUTINE(WORD);
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/*
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* Attributes flags:
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*/
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#define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
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#define FOREGROUND_GREEN 0x0002 /* text color contains green. */
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#define FOREGROUND_RED 0x0004 /* text color contains red. */
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#define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
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#define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
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#define BACKGROUND_GREEN 0x0020 /* background color contains green. */
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#define BACKGROUND_RED 0x0040 /* background color contains red. */
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#define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
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typedef struct tagCOORD
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{
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INT16 x;
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INT16 y;
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} COORD,*LPCOORD;
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typedef struct tagSMALL_RECT
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{
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INT16 Left;
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INT16 Right;
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INT16 Top;
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INT16 Bottom;
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} SMALL_RECT,*LPSMALL_RECT;
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typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
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{
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COORD dwSize;
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COORD dwCursorPosition;
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WORD wAttributes;
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SMALL_RECT srWindow;
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COORD dwMaximumWindowSize;
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} CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
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#endif
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#if 0
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#ifndef _WINCON_H_
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#define _WINCON_H_
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#ifdef UNICODE
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#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
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#define GetConsoleTitle GetConsoleTitleW
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#define PeekConsoleInput PeekConsoleInputW
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#define ReadConsole ReadConsoleW
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#define ReadConsoleInput ReadConsoleInputW
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#define ReadConsoleOutput ReadConsoleOutputW
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#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
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#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
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#define SetConsoleTitle SetConsoleTitleW
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#define WriteConsole WriteConsoleW
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#define WriteConsoleInput WriteConsoleInputW
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#define WriteConsoleOutput WriteConsoleOutputW
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#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
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#else
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#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
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#define GetConsoleTitle GetConsoleTitleA
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#define PeekConsoleInput PeekConsoleInputA
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#define ReadConsole ReadConsoleA
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#define ReadConsoleInput ReadConsoleInputA
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#define ReadConsoleOutput ReadConsoleOutputA
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#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
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#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
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#define SetConsoleTitle SetConsoleTitleA
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#define WriteConsole WriteConsoleA
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#define WriteConsoleInput WriteConsoleInputA
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#define WriteConsoleOutput WriteConsoleOutputA
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#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
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#endif
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#if 0
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typedef struct
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{
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int bKeyDown;
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WORD wRepeatCount;
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WORD wVirtualKeyCode;
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WORD wVirtualScanCode;
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char AsciiChar;
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char pad;
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#if 0
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union
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{
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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}
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uChar;
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#endif
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DWORD dwControlKeyState;
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} __attribute__ ((packed)) KEY_EVENT_RECORD;
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#define RIGHT_ALT_PRESSED 0x1
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#define LEFT_ALT_PRESSED 0x2
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#define RIGHT_CTRL_PRESSED 0x4
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#define LEFT_CTRL_PRESSED 0x8
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#define SHIFT_PRESSED 0x10
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#define NUMLOCK_ON 0x20
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#define SCROLLLOCK_ON 0x40
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#define CAPSLOCK_ON 0x80
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#define ENHANCED_KEY 0x100
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typedef struct
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{
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COORD dwMousePosition;
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DWORD dwButtonState;
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DWORD dwControlKeyState;
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DWORD dwEventFlags;
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}
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MOUSE_EVENT_RECORD;
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#define CONSOLE_TEXTMODE_BUFFER 1
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#define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
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#define RIGHTMOST_BUTTON_PRESSED 0x0002
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#define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
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#define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
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#define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
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#define MOUSE_MOVED 0x0001
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#define DOUBLE_CLICK 0x0002
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typedef struct
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{
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COORD size;
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}
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WINDOW_BUFFER_SIZE_RECORD;
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typedef struct
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{
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UINT dwCommandId;
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}
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MENU_EVENT_RECORD;
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typedef struct
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{
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BOOL bSetFocus;
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}
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FOCUS_EVENT_RECORD;
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typedef struct
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{
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WORD EventType;
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union
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{
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KEY_EVENT_RECORD KeyEvent;
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MOUSE_EVENT_RECORD MouseEvent;
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WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
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MENU_EVENT_RECORD MenuEvent;
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FOCUS_EVENT_RECORD FocusEvent;
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}
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Event;
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}
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INPUT_RECORD;
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#define KEY_EVENT 0x1
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#define MOUSE_EVENT 0x2
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#define WINDOW_BUFFER_SIZE_EVENT 0x4
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#define MENU_EVENT 0x8
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#define FOCUS_EVENT 0x10
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typedef struct
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{
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union
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{
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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}
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Char;
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WORD Attributes;
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}
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CHAR_INFO;
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typedef struct
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{
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DWORD size;
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BOOL bVisible;
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}
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CONSOLE_CURSOR_INFO;
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#endif
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#if 0
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#define ENABLE_PROCESSED_INPUT 0x01
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#define ENABLE_LINE_INPUT 0x02
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#define ENABLE_ECHO_INPUT 0x04
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#define ENABLE_WINDOW_INPUT 0x08
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#define ENABLE_MOUSE_INPUT 0x10
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#define ENABLE_PROCESSED_OUTPUT 0x01
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#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
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BOOL AllocConsole (VOID);
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HANDLE CreateConsoleScreenBuffer (DWORD access, DWORD mode,
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CONST SECURITY_ATTRIBUTES * lattr,
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DWORD flags, VOID * ptr);
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BOOL FillConsoleOutputAttribute (HANDLE h, WORD attr, DWORD len,
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COORD co, DWORD * done);
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BOOL FillConsoleOutputCharacterA (HANDLE h, CHAR c, DWORD len,
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COORD co, DWORD * done);
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BOOL FlushBuffer (HANDLE h);
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BOOL FreeConsole (VOID);
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BOOL GenerateConsoleCtrlEvent (DWORD ev, DWORD group);
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UINT GetConsoleCP (VOID);
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BOOL GetConsoleCursorInfo (HANDLE h, CONSOLE_CURSOR_INFO *info);
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BOOL GetConsoleMode (HANDLE h, DWORD * mode);
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UINT GetConsoleOutputCP (VOID);
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BOOL GetConsoleScreenBufferInfo (HANDLE h, CONSOLE_SCREEN_BUFFER_INFO * ptr);
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DWORD GetConsoleTitleA (LPSTR str, DWORD len);
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COORD GetLargestConsoleWindowSize (HANDLE h);
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BOOL GetNumberOfConsoleInputEvents (HANDLE h, DWORD * n);
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BOOL GetNumberOfConsoleMouseButtons (DWORD * n);
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BOOL PeekConsoleInputA (HANDLE h, INPUT_RECORD * ptr, DWORD len, DWORD * done);
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BOOL ReadConsoleA (HANDLE h, VOID * ptr, DWORD len, DWORD * done, VOID * res);
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BOOL ReadConsoleInputA (HANDLE h, INPUT_RECORD * ptr, DWORD len, DWORD * done);
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BOOL ReadConsoleOutputA (HANDLE h, CHAR_INFO * ptr, COORD size,
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COORD fred, SMALL_RECT * reg);
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BOOL ReadConsoleOutputAttribute (HANDLE h, WORD * attr, DWORD len,
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COORD rc, DWORD * done);
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BOOL ReadConsoleOutputCharacterA (HANDLE h, LPSTR c, DWORD len,
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COORD rc, DWORD * done);
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BOOL ScrollConsoleScreenBufferA (HANDLE h, CONST SMALL_RECT * sr,
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CONST SMALL_RECT * cr, COORD cpos,
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CONST CHAR_INFO * i);
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BOOL SetConsoleActiveScreenBuffer (HANDLE h);
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BOOL SetConsoleCP (UINT i);
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BOOL SetConsoleCtrlHandler (HANDLER_ROUTINE * func, BOOL a);
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BOOL SetConsoleCursorInfo (HANDLE h, CONST CONSOLE_CURSOR_INFO * info);
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BOOL SetConsoleCursorPosition (HANDLE h, COORD pos);
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BOOL SetConsoleMode (HANDLE h, DWORD mode);
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BOOL SetConsoleOutputCP (UINT i);
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BOOL SetConsoleScreenBufferSize (HANDLE h, COORD size);
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BOOL SetConsoleTextAttribute (HANDLE h, WORD attrs);
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BOOL SetConsoleTitleA (const char * str);
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BOOL SetConsoleWindowInfo (HANDLE h, BOOL abs, CONST SMALL_RECT * wnd);
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BOOL WriteConsoleA (HANDLE h, CONST VOID * ptr, DWORD slen,
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DWORD * done, VOID * res);
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BOOL WriteConsoleInputA (HANDLE h, CONST INPUT_RECORD * ptr,
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DWORD len, DWORD * done);
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BOOL WriteConsoleOutputA (HANDLE h, CONST CHAR_INFO * ptr,
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COORD size, COORD fred,
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SMALL_RECT* where);
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BOOL WriteConsoleOutputAttribute (HANDLE h, CONST WORD *attr, DWORD len,
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COORD co, DWORD * done);
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BOOL WriteConsoleOutputCharacterA (HANDLE h, const char * c, DWORD len,
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COORD co, DWORD * done);
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#endif
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#endif
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#endif /* 0 */
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