wine/dlls/dxgi
Zebediah Figura 8859022a87 dxgi: Explicitly use Wine d3d12 and Vulkan headers.
Avoid depending on our modified copy of vkd3d.h to include Wine headers; this
will not work with system vkd3d.h.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-04 10:02:32 +01:00
..
tests dxgi/tests: Don't run the 32-bit tests multithreaded. 2022-02-07 17:31:38 +01:00
adapter.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
device.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
dxgi.spec
dxgi_main.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
dxgi_private.h
factory.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
Makefile.in dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
output.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
surface.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
swapchain.c dxgi: Explicitly use Wine d3d12 and Vulkan headers. 2022-03-04 10:02:32 +01:00
utils.c dxgi: Build with msvcrt. 2022-03-03 10:23:26 +01:00
version.rc