wine/graphics/painting.c
1999-03-25 15:58:20 +00:00

1237 lines
35 KiB
C

/*
* Misc. graphics operations
*
* Copyright 1993, 1994 Alexandre Julliard
* Copyright 1997 Bertho A. Stultiens
*/
#include <string.h>
#include "dc.h"
#include "bitmap.h"
#include "heap.h"
#include "monitor.h"
#include "cache.h"
#include "region.h"
#include "path.h"
#include "debug.h"
#include "winerror.h"
#include "winuser.h"
#include "wine/winuser16.h"
/***********************************************************************
* LineTo16 (GDI.19)
*/
BOOL16 WINAPI LineTo16( HDC16 hdc, INT16 x, INT16 y )
{
return LineTo( hdc, x, y );
}
/***********************************************************************
* LineTo32 (GDI32.249)
*/
BOOL WINAPI LineTo( HDC hdc, INT x, INT y )
{
DC * dc = DC_GetDCPtr( hdc );
if(dc && PATH_IsPathOpen(dc->w.path))
if(!PATH_LineTo(hdc, x, y))
return FALSE;
return dc && dc->funcs->pLineTo &&
dc->funcs->pLineTo(dc,x,y);
}
/***********************************************************************
* MoveTo (GDI.20)
*/
DWORD WINAPI MoveTo16( HDC16 hdc, INT16 x, INT16 y )
{
POINT16 pt;
if (!MoveToEx16(hdc,x,y,&pt))
return 0;
return MAKELONG(pt.x,pt.y);
}
/***********************************************************************
* MoveToEx16 (GDI.483)
*/
BOOL16 WINAPI MoveToEx16( HDC16 hdc, INT16 x, INT16 y, LPPOINT16 pt )
{
POINT pt32;
if (!MoveToEx( (HDC)hdc, (INT)x, (INT)y, &pt32 )) return FALSE;
if (pt) CONV_POINT32TO16( &pt32, pt );
return TRUE;
}
/***********************************************************************
* MoveToEx32 (GDI32.254)
*/
BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt )
{
DC * dc = DC_GetDCPtr( hdc );
if(dc && PATH_IsPathOpen(dc->w.path))
if(!PATH_MoveTo(hdc))
return FALSE;
return dc && dc->funcs->pMoveToEx &&
dc->funcs->pMoveToEx(dc,x,y,pt);
}
/***********************************************************************
* Arc16 (GDI.23)
*/
BOOL16 WINAPI Arc16( HDC16 hdc, INT16 left, INT16 top, INT16 right,
INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Arc( (HDC)hdc, (INT)left, (INT)top, (INT)right,
(INT)bottom, (INT)xstart, (INT)ystart, (INT)xend,
(INT)yend );
}
/***********************************************************************
* Arc32 (GDI32.7)
*/
BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right,
INT bottom, INT xstart, INT ystart,
INT xend, INT yend )
{
DC * dc = DC_GetDCPtr( hdc );
if(dc && PATH_IsPathOpen(dc->w.path))
if(!PATH_Arc(hdc, left, top, right, bottom, xstart, ystart, xend,
yend))
return FALSE;
return dc && dc->funcs->pArc &&
dc->funcs->pArc(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* ArcTo (GDI32.8)
*/
BOOL WINAPI ArcTo( HDC hdc,
INT left, INT top,
INT right, INT bottom,
INT xstart, INT ystart,
INT xend, INT yend )
{
BOOL result;
/*
* According to the documentation, a line is drawn from the current
* position to the starting point of the arc.
*/
LineTo(hdc, xstart, ystart);
/*
* Then the arc is drawn.
*/
result = Arc(hdc,
left, top,
right, bottom,
xstart, ystart,
xend, yend);
/*
* If no error occured, the current position is moved to the ending
* point of the arc.
*/
if (result)
{
MoveToEx(hdc, xend, yend, NULL);
}
return result;
}
/***********************************************************************
* Pie16 (GDI.26)
*/
BOOL16 WINAPI Pie16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Pie( (HDC)hdc, (INT)left, (INT)top, (INT)right,
(INT)bottom, (INT)xstart, (INT)ystart, (INT)xend,
(INT)yend );
}
/***********************************************************************
* Pie32 (GDI32.262)
*/
BOOL WINAPI Pie( HDC hdc, INT left, INT top,
INT right, INT bottom, INT xstart, INT ystart,
INT xend, INT yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPie &&
dc->funcs->pPie(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Chord16 (GDI.348)
*/
BOOL16 WINAPI Chord16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Chord( hdc, left, top, right, bottom, xstart, ystart, xend, yend );
}
/***********************************************************************
* Chord32 (GDI32.14)
*/
BOOL WINAPI Chord( HDC hdc, INT left, INT top,
INT right, INT bottom, INT xstart, INT ystart,
INT xend, INT yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pChord &&
dc->funcs->pChord(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Ellipse16 (GDI.24)
*/
BOOL16 WINAPI Ellipse16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom )
{
return Ellipse( hdc, left, top, right, bottom );
}
/***********************************************************************
* Ellipse32 (GDI32.75)
*/
BOOL WINAPI Ellipse( HDC hdc, INT left, INT top,
INT right, INT bottom )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pEllipse &&
dc->funcs->pEllipse(dc,left,top,right,bottom);
}
/***********************************************************************
* Rectangle16 (GDI.27)
*/
BOOL16 WINAPI Rectangle16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom )
{
return Rectangle( hdc, left, top, right, bottom );
}
/***********************************************************************
* Rectangle32 (GDI32.283)
*/
BOOL WINAPI Rectangle( HDC hdc, INT left, INT top,
INT right, INT bottom )
{
DC * dc = DC_GetDCPtr( hdc );
if(dc && PATH_IsPathOpen(dc->w.path))
if(!PATH_Rectangle(hdc, left, top, right, bottom))
return FALSE;
return dc && dc->funcs->pRectangle &&
dc->funcs->pRectangle(dc,left,top,right,bottom);
}
/***********************************************************************
* RoundRect16 (GDI.28)
*/
BOOL16 WINAPI RoundRect16( HDC16 hdc, INT16 left, INT16 top, INT16 right,
INT16 bottom, INT16 ell_width, INT16 ell_height )
{
return RoundRect( hdc, left, top, right, bottom, ell_width, ell_height );
}
/***********************************************************************
* RoundRect32 (GDI32.291)
*/
BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right,
INT bottom, INT ell_width, INT ell_height )
{
if(ell_width == 0 || ell_height == 0) /* Just an optimization */
return Rectangle(hdc, left, top, right, bottom);
else {
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pRoundRect &&
dc->funcs->pRoundRect(dc,left,top,right,bottom,ell_width,ell_height);
}
}
/***********************************************************************
* FillRect16 (USER.81)
*/
INT16 WINAPI FillRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush )
{
HBRUSH16 prevBrush;
/* coordinates are logical so we cannot fast-check 'rect',
* it will be done later in the PatBlt().
*/
if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0;
PatBlt( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, PATCOPY );
SelectObject16( hdc, prevBrush );
return 1;
}
/***********************************************************************
* FillRect32 (USER32.197)
*/
INT WINAPI FillRect( HDC hdc, const RECT *rect, HBRUSH hbrush )
{
HBRUSH prevBrush;
if (!(prevBrush = SelectObject( hdc, hbrush ))) return 0;
PatBlt( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, PATCOPY );
SelectObject( hdc, prevBrush );
return 1;
}
/***********************************************************************
* InvertRect16 (USER.82)
*/
void WINAPI InvertRect16( HDC16 hdc, const RECT16 *rect )
{
PatBlt( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top, DSTINVERT );
}
/***********************************************************************
* InvertRect32 (USER32.330)
*/
BOOL WINAPI InvertRect( HDC hdc, const RECT *rect )
{
return PatBlt( hdc, rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top,
DSTINVERT );
}
/***********************************************************************
* FrameRect16 (USER.83)
*/
INT16 WINAPI FrameRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush )
{
HBRUSH16 prevBrush;
int left, top, right, bottom;
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
if (!dc) return FALSE;
left = XLPTODP( dc, rect->left );
top = YLPTODP( dc, rect->top );
right = XLPTODP( dc, rect->right );
bottom = YLPTODP( dc, rect->bottom );
if ( (right <= left) || (bottom <= top) ) return 0;
if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0;
PatBlt( hdc, rect->left, rect->top, 1,
rect->bottom - rect->top, PATCOPY );
PatBlt( hdc, rect->right - 1, rect->top, 1,
rect->bottom - rect->top, PATCOPY );
PatBlt( hdc, rect->left, rect->top,
rect->right - rect->left, 1, PATCOPY );
PatBlt( hdc, rect->left, rect->bottom - 1,
rect->right - rect->left, 1, PATCOPY );
SelectObject16( hdc, prevBrush );
return 1;
}
/***********************************************************************
* FrameRect32 (USER32.203)
*/
INT WINAPI FrameRect( HDC hdc, const RECT *rect, HBRUSH hbrush )
{
RECT16 rect16;
CONV_RECT32TO16( rect, &rect16 );
return FrameRect16( (HDC16)hdc, &rect16, (HBRUSH16)hbrush );
}
/***********************************************************************
* SetPixel16 (GDI.31)
*/
COLORREF WINAPI SetPixel16( HDC16 hdc, INT16 x, INT16 y, COLORREF color )
{
return SetPixel( hdc, x, y, color );
}
/***********************************************************************
* SetPixel32 (GDI32.327)
*/
COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc || !dc->funcs->pSetPixel) return 0;
return dc->funcs->pSetPixel(dc,x,y,color);
}
/***********************************************************************
* SetPixelV32 (GDI32.329)
*/
BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc || !dc->funcs->pSetPixel) return FALSE;
dc->funcs->pSetPixel(dc,x,y,color);
return TRUE;
}
/***********************************************************************
* GetPixel16 (GDI.83)
*/
COLORREF WINAPI GetPixel16( HDC16 hdc, INT16 x, INT16 y )
{
return GetPixel( hdc, x, y );
}
/***********************************************************************
* GetPixel32 (GDI32.211)
*/
COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc) return 0;
#ifdef SOLITAIRE_SPEED_HACK
return 0;
#endif
/* FIXME: should this be in the graphics driver? */
if (!PtVisible( hdc, x, y )) return 0;
if (!dc || !dc->funcs->pGetPixel) return 0;
return dc->funcs->pGetPixel(dc,x,y);
}
/******************************************************************************
* ChoosePixelFormat [GDI32.13]
* Matches a pixel format to given format
*
* PARAMS
* hdc [I] Device context to search for best pixel match
* ppfd [I] Pixel format for which a match is sought
*
* RETURNS
* Success: Pixel format index closest to given format
* Failure: 0
*/
INT WINAPI ChoosePixelFormat( HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd )
{
FIXME(gdi, "(%d,%p): stub\n",hdc,ppfd);
return 1;
}
/******************************************************************************
* SetPixelFormat [GDI32.328]
* Sets pixel format of device context
*
* PARAMS
* hdc [I] Device context to search for best pixel match
* iPixelFormat [I] Pixel format index
* ppfd [I] Pixel format for which a match is sought
*
* RETURNS STD
*/
BOOL WINAPI SetPixelFormat( HDC hdc, int iPixelFormat,
const PIXELFORMATDESCRIPTOR* ppfd)
{
FIXME(gdi, "(%d,%d,%p): stub\n",hdc,iPixelFormat,ppfd);
return TRUE;
}
/******************************************************************************
* GetPixelFormat [GDI32.212]
* Gets index of pixel format of DC
*
* PARAMETERS
* hdc [I] Device context whose pixel format index is sought
*
* RETURNS
* Success: Currently selected pixel format
* Failure: 0
*/
int WINAPI GetPixelFormat( HDC hdc )
{
FIXME(gdi, "(%d): stub\n",hdc);
return 1;
}
/******************************************************************************
* DescribePixelFormat [GDI32.71]
* Gets info about pixel format from DC
*
* PARAMS
* hdc [I] Device context
* iPixelFormat [I] Pixel format selector
* nBytes [I] Size of buffer
* ppfd [O] Pointer to structure to receive pixel format data
*
* RETURNS
* Success: Maximum pixel format index of the device context
* Failure: 0
*/
int WINAPI DescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd )
{
FIXME(gdi, "(%d,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd);
ppfd->nSize = nBytes;
ppfd->nVersion = 1;
return 3;
}
/******************************************************************************
* SwapBuffers [GDI32.354]
* Exchanges front and back buffers of window
*
* PARAMS
* hdc [I] Device context whose buffers get swapped
*
* RETURNS STD
*/
BOOL WINAPI SwapBuffers( HDC hdc )
{
FIXME(gdi, "(%d): stub\n",hdc);
return TRUE;
}
/***********************************************************************
* PaintRgn16 (GDI.43)
*/
BOOL16 WINAPI PaintRgn16( HDC16 hdc, HRGN16 hrgn )
{
return PaintRgn( hdc, hrgn );
}
/***********************************************************************
* PaintRgn32 (GDI32.259)
*/
BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPaintRgn &&
dc->funcs->pPaintRgn(dc,hrgn);
}
/***********************************************************************
* FillRgn16 (GDI.40)
*/
BOOL16 WINAPI FillRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush )
{
return FillRgn( hdc, hrgn, hbrush );
}
/***********************************************************************
* FillRgn32 (GDI32.101)
*/
BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush )
{
BOOL retval;
HBRUSH prevBrush = SelectObject( hdc, hbrush );
if (!prevBrush) return FALSE;
retval = PaintRgn( hdc, hrgn );
SelectObject( hdc, prevBrush );
return retval;
}
/***********************************************************************
* FrameRgn16 (GDI.41)
*/
BOOL16 WINAPI FrameRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush,
INT16 nWidth, INT16 nHeight )
{
return FrameRgn( hdc, hrgn, hbrush, nWidth, nHeight );
}
/***********************************************************************
* FrameRgn32 (GDI32.105)
*/
BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush,
INT nWidth, INT nHeight )
{
HRGN tmp = CreateRectRgn( 0, 0, 0, 0 );
if(!REGION_FrameRgn( tmp, hrgn, nWidth, nHeight )) return FALSE;
FillRgn( hdc, tmp, hbrush );
DeleteObject( tmp );
return TRUE;
}
/***********************************************************************
* InvertRgn16 (GDI.42)
*/
BOOL16 WINAPI InvertRgn16( HDC16 hdc, HRGN16 hrgn )
{
return InvertRgn( hdc, hrgn );
}
/***********************************************************************
* InvertRgn32 (GDI32.246)
*/
BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn )
{
HBRUSH prevBrush = SelectObject( hdc, GetStockObject(BLACK_BRUSH) );
INT prevROP = SetROP2( hdc, R2_NOT );
BOOL retval = PaintRgn( hdc, hrgn );
SelectObject( hdc, prevBrush );
SetROP2( hdc, prevROP );
return retval;
}
/***********************************************************************
* DrawFocusRect16 (USER.466)
*/
void WINAPI DrawFocusRect16( HDC16 hdc, const RECT16* rc )
{
RECT rect32;
CONV_RECT16TO32( rc, &rect32 );
DrawFocusRect( hdc, &rect32 );
}
/***********************************************************************
* DrawFocusRect32 (USER32.156)
*
* FIXME: PatBlt(PATINVERT) with background brush.
*/
BOOL WINAPI DrawFocusRect( HDC hdc, const RECT* rc )
{
HBRUSH hOldBrush;
HPEN hOldPen, hNewPen;
INT oldDrawMode, oldBkMode;
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
if (!dc)
{
SetLastError( ERROR_INVALID_HANDLE );
return FALSE;
}
hOldBrush = SelectObject(hdc, GetStockObject(NULL_BRUSH));
hNewPen = CreatePen(PS_DOT, 1, GetSysColor(COLOR_WINDOWTEXT));
hOldPen = SelectObject(hdc, hNewPen);
oldDrawMode = SetROP2(hdc, R2_XORPEN);
oldBkMode = SetBkMode(hdc, TRANSPARENT);
Rectangle(hdc, rc->left, rc->top, rc->right, rc->bottom);
SetBkMode(hdc, oldBkMode);
SetROP2(hdc, oldDrawMode);
SelectObject(hdc, hOldPen);
DeleteObject(hNewPen);
SelectObject(hdc, hOldBrush);
return TRUE;
}
/**********************************************************************
* Polyline16 (GDI.37)
*/
BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count )
{
register int i;
BOOL16 ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
count*sizeof(POINT) );
if (!pt32) return FALSE;
for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
ret = Polyline(hdc,pt32,count);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/**********************************************************************
* Polyline32 (GDI32.276)
*/
BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyline &&
dc->funcs->pPolyline(dc,pt,count);
}
/**********************************************************************
* PolylineTo32 (GDI32.277)
*/
BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount )
{
POINT *pts = HeapAlloc( GetProcessHeap(), 0,
sizeof(POINT) * (cCount + 1) );
if(!pts) return FALSE;
/* Get the current point */
MoveToEx( hdc, 0, 0, pts);
/* Add in the other points */
memcpy( pts + 1, pt, sizeof(POINT) * cCount );
/* Draw the lines */
Polyline( hdc, pts, cCount + 1 );
/* Move to last point */
MoveToEx( hdc, (pts + cCount)->x, (pts + cCount)->y, NULL );
HeapFree( GetProcessHeap(), 0, pts );
return TRUE;
}
/**********************************************************************
* Polygon16 (GDI.36)
*/
BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count )
{
register int i;
BOOL ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
count*sizeof(POINT) );
if (!pt32) return FALSE;
for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
ret = Polygon(hdc,pt32,count);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/**********************************************************************
* Polygon32 (GDI32.275)
*/
BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolygon &&
dc->funcs->pPolygon(dc,pt,count);
}
/**********************************************************************
* PolyPolygon16 (GDI.450)
*/
BOOL16 WINAPI PolyPolygon16( HDC16 hdc, const POINT16* pt, const INT16* counts,
UINT16 polygons )
{
int i,nrpts;
LPPOINT pt32;
LPINT counts32;
BOOL16 ret;
nrpts=0;
for (i=polygons;i--;)
nrpts+=counts[i];
pt32 = (LPPOINT)HEAP_xalloc( GetProcessHeap(), 0, sizeof(POINT)*nrpts);
for (i=nrpts;i--;)
CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
counts32 = (LPINT)HEAP_xalloc( GetProcessHeap(), 0,
polygons*sizeof(INT) );
for (i=polygons;i--;) counts32[i]=counts[i];
ret = PolyPolygon(hdc,pt32,counts32,polygons);
HeapFree( GetProcessHeap(), 0, counts32 );
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/**********************************************************************
* PolyPolygon32 (GDI.450)
*/
BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts,
UINT polygons )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyPolygon &&
dc->funcs->pPolyPolygon(dc,pt,counts,polygons);
}
/**********************************************************************
* PolyPolyline (GDI32.272)
*/
BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts,
DWORD polylines )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyPolyline &&
dc->funcs->pPolyPolyline(dc,pt,counts,polylines);
}
/**********************************************************************
* ExtFloodFill16 (GDI.372)
*/
BOOL16 WINAPI ExtFloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color,
UINT16 fillType )
{
return ExtFloodFill( hdc, x, y, color, fillType );
}
/**********************************************************************
* ExtFloodFill32 (GDI32.96)
*/
BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color,
UINT fillType )
{
DC *dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pExtFloodFill &&
dc->funcs->pExtFloodFill(dc,x,y,color,fillType);
}
/**********************************************************************
* FloodFill16 (GDI.25)
*/
BOOL16 WINAPI FloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color )
{
return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
}
/**********************************************************************
* FloodFill32 (GDI32.104)
*/
BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color )
{
return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
}
/**********************************************************************
* DrawAnimatedRects16 (USER.448)
*/
BOOL16 WINAPI DrawAnimatedRects16( HWND16 hwnd, INT16 idAni,
const RECT16* lprcFrom,
const RECT16* lprcTo )
{
RECT rcFrom32, rcTo32;
rcFrom32.left = (INT)lprcFrom->left;
rcFrom32.top = (INT)lprcFrom->top;
rcFrom32.right = (INT)lprcFrom->right;
rcFrom32.bottom = (INT)lprcFrom->bottom;
rcTo32.left = (INT)lprcTo->left;
rcTo32.top = (INT)lprcTo->top;
rcTo32.right = (INT)lprcTo->right;
rcTo32.bottom = (INT)lprcTo->bottom;
return DrawAnimatedRects((HWND)hwnd, (INT)idAni, &rcFrom32, &rcTo32);
}
/**********************************************************************
* DrawAnimatedRects32 (USER32.153)
*/
BOOL WINAPI DrawAnimatedRects( HWND hwnd, int idAni,
const RECT* lprcFrom,
const RECT* lprcTo )
{
FIXME(gdi,"(0x%x,%d,%p,%p): stub\n",hwnd,idAni,lprcFrom,lprcTo);
return TRUE;
}
/**********************************************************************
* PAINTING_DrawStateJam
*
* Jams in the requested type in the dc
*/
static BOOL PAINTING_DrawStateJam(HDC hdc, UINT opcode,
DRAWSTATEPROC func, LPARAM lp, WPARAM wp,
LPRECT rc, UINT dtflags,
BOOL unicode, BOOL _32bit)
{
HDC memdc;
HBITMAP hbmsave;
BOOL retval;
INT cx = rc->right - rc->left;
INT cy = rc->bottom - rc->top;
switch(opcode)
{
case DST_TEXT:
case DST_PREFIXTEXT:
if(unicode)
return DrawTextW(hdc, (LPWSTR)lp, (INT)wp, rc, dtflags);
else if(_32bit)
return DrawTextA(hdc, (LPSTR)lp, (INT)wp, rc, dtflags);
else
return DrawTextA(hdc, (LPSTR)PTR_SEG_TO_LIN(lp), (INT)wp, rc, dtflags);
case DST_ICON:
return DrawIcon(hdc, rc->left, rc->top, (HICON)lp);
case DST_BITMAP:
memdc = CreateCompatibleDC(hdc);
if(!memdc) return FALSE;
hbmsave = (HBITMAP)SelectObject(memdc, (HBITMAP)lp);
if(!hbmsave)
{
DeleteDC(memdc);
return FALSE;
}
retval = BitBlt(hdc, rc->left, rc->top, cx, cy, memdc, 0, 0, SRCCOPY);
SelectObject(memdc, hbmsave);
DeleteDC(memdc);
return retval;
case DST_COMPLEX:
if(func)
if(_32bit)
return func(hdc, lp, wp, cx, cy);
else
return (BOOL)((DRAWSTATEPROC16)func)((HDC16)hdc, (LPARAM)lp, (WPARAM16)wp, (INT16)cx, (INT16)cy);
else
return FALSE;
}
return FALSE;
}
/**********************************************************************
* PAINTING_DrawState32()
*/
static BOOL PAINTING_DrawState(HDC hdc, HBRUSH hbr,
DRAWSTATEPROC func, LPARAM lp, WPARAM wp,
INT x, INT y, INT cx, INT cy,
UINT flags, BOOL unicode, BOOL _32bit)
{
HBITMAP hbm, hbmsave;
HFONT hfsave;
HBRUSH hbsave;
HDC memdc;
RECT rc;
UINT dtflags = DT_NOCLIP;
COLORREF fg, bg;
UINT opcode = flags & 0xf;
INT len = wp;
BOOL retval, tmp;
if((opcode == DST_TEXT || opcode == DST_PREFIXTEXT) && !len) /* The string is '\0' terminated */
{
if(unicode)
len = lstrlenW((LPWSTR)lp);
else if(_32bit)
len = lstrlenA((LPSTR)lp);
else
len = lstrlenA((LPSTR)PTR_SEG_TO_LIN(lp));
}
/* Find out what size the image has if not given by caller */
if(!cx || !cy)
{
SIZE s;
CURSORICONINFO *ici;
BITMAPOBJ *bmp;
switch(opcode)
{
case DST_TEXT:
case DST_PREFIXTEXT:
if(unicode)
retval = GetTextExtentPoint32W(hdc, (LPWSTR)lp, len, &s);
else if(_32bit)
retval = GetTextExtentPoint32A(hdc, (LPSTR)lp, len, &s);
else
retval = GetTextExtentPoint32A(hdc, PTR_SEG_TO_LIN(lp), len, &s);
if(!retval) return FALSE;
break;
case DST_ICON:
ici = (CURSORICONINFO *)GlobalLock16((HGLOBAL16)lp);
if(!ici) return FALSE;
s.cx = ici->nWidth;
s.cy = ici->nHeight;
GlobalUnlock16((HGLOBAL16)lp);
break;
case DST_BITMAP:
bmp = (BITMAPOBJ *)GDI_GetObjPtr((HBITMAP16)lp, BITMAP_MAGIC);
if(!bmp) return FALSE;
s.cx = bmp->bitmap.bmWidth;
s.cy = bmp->bitmap.bmHeight;
break;
case DST_COMPLEX: /* cx and cy must be set in this mode */
return FALSE;
}
if(!cx) cx = s.cx;
if(!cy) cy = s.cy;
}
rc.left = x;
rc.top = y;
rc.right = x + cx;
rc.bottom = y + cy;
if(flags & DSS_RIGHT) /* This one is not documented in the win32.hlp file */
dtflags |= DT_RIGHT;
if(opcode == DST_TEXT)
dtflags |= DT_NOPREFIX;
/* For DSS_NORMAL we just jam in the image and return */
if((flags & 0x7ff0) == DSS_NORMAL)
{
return PAINTING_DrawStateJam(hdc, opcode, func, lp, len, &rc, dtflags, unicode, _32bit);
}
/* For all other states we need to convert the image to B/W in a local bitmap */
/* before it is displayed */
fg = SetTextColor(hdc, RGB(0, 0, 0));
bg = SetBkColor(hdc, RGB(255, 255, 255));
hbm = (HBITMAP)NULL; hbmsave = (HBITMAP)NULL;
memdc = (HDC)NULL; hbsave = (HBRUSH)NULL;
retval = FALSE; /* assume failure */
/* From here on we must use "goto cleanup" when something goes wrong */
hbm = CreateBitmap(cx, cy, 1, 1, NULL);
if(!hbm) goto cleanup;
memdc = CreateCompatibleDC(hdc);
if(!memdc) goto cleanup;
hbmsave = (HBITMAP)SelectObject(memdc, hbm);
if(!hbmsave) goto cleanup;
rc.left = rc.top = 0;
rc.right = cx;
rc.bottom = cy;
if(!FillRect(memdc, &rc, (HBRUSH)GetStockObject(WHITE_BRUSH))) goto cleanup;
SetBkColor(memdc, RGB(255, 255, 255));
SetTextColor(memdc, RGB(0, 0, 0));
hfsave = (HFONT)SelectObject(memdc, GetCurrentObject(hdc, OBJ_FONT));
if(!hfsave && (opcode == DST_TEXT || opcode == DST_PREFIXTEXT)) goto cleanup;
tmp = PAINTING_DrawStateJam(memdc, opcode, func, lp, len, &rc, dtflags, unicode, _32bit);
if(hfsave) SelectObject(memdc, hfsave);
if(!tmp) goto cleanup;
/* These states cause the image to be dithered */
if(flags & (DSS_UNION|DSS_DISABLED))
{
hbsave = (HBRUSH)SelectObject(memdc, CACHE_GetPattern55AABrush());
if(!hbsave) goto cleanup;
tmp = PatBlt(memdc, 0, 0, cx, cy, 0x00FA0089);
if(hbsave) SelectObject(memdc, hbsave);
if(!tmp) goto cleanup;
}
hbsave = (HBRUSH)SelectObject(hdc, hbr ? hbr : GetStockObject(WHITE_BRUSH));
if(!hbsave) goto cleanup;
if(!BitBlt(hdc, x, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup;
/* DSS_DEFAULT makes the image boldface */
if(flags & DSS_DEFAULT)
{
if(!BitBlt(hdc, x+1, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup;
}
retval = TRUE; /* We succeeded */
cleanup:
SetTextColor(hdc, fg);
SetBkColor(hdc, bg);
if(hbsave) SelectObject(hdc, hbsave);
if(hbmsave) SelectObject(memdc, hbmsave);
if(hbm) DeleteObject(hbm);
if(memdc) DeleteDC(memdc);
return retval;
}
/**********************************************************************
* DrawState32A() (USER32.162)
*/
BOOL WINAPI DrawStateA(HDC hdc, HBRUSH hbr,
DRAWSTATEPROC func, LPARAM ldata, WPARAM wdata,
INT x, INT y, INT cx, INT cy, UINT flags)
{
return PAINTING_DrawState(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, FALSE, TRUE);
}
/**********************************************************************
* DrawState32W() (USER32.163)
*/
BOOL WINAPI DrawStateW(HDC hdc, HBRUSH hbr,
DRAWSTATEPROC func, LPARAM ldata, WPARAM wdata,
INT x, INT y, INT cx, INT cy, UINT flags)
{
return PAINTING_DrawState(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, TRUE, TRUE);
}
/**********************************************************************
* DrawState16() (USER.449)
*/
BOOL16 WINAPI DrawState16(HDC16 hdc, HBRUSH16 hbr,
DRAWSTATEPROC16 func, LPARAM ldata, WPARAM16 wdata,
INT16 x, INT16 y, INT16 cx, INT16 cy, UINT16 flags)
{
return PAINTING_DrawState(hdc, hbr, (DRAWSTATEPROC)func, ldata, wdata, x, y, cx, cy, flags, FALSE, FALSE);
}
/******************************************************************************
* PolyBezier16 [GDI.502]
*/
BOOL16 WINAPI PolyBezier16( HDC16 hDc, const POINT16* lppt, INT16 cPoints )
{
int i;
BOOL16 ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
cPoints*sizeof(POINT) );
if(!pt32) return FALSE;
for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i]));
ret= PolyBezier(hDc, pt32, cPoints);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/******************************************************************************
* PolyBezierTo16 [GDI.503]
*/
BOOL16 WINAPI PolyBezierTo16( HDC16 hDc, const POINT16* lppt, INT16 cPoints )
{
int i;
BOOL16 ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
cPoints*sizeof(POINT) );
if(!pt32) return FALSE;
for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i]));
ret= PolyBezierTo(hDc, pt32, cPoints);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/******************************************************************************
* PolyBezier32 [GDI32.268]
* Draws one or more Bezier curves
*
* PARAMS
* hDc [I] Handle to device context
* lppt [I] Pointer to endpoints and control points
* cPoints [I] Count of endpoints and control points
*
* RETURNS STD
*/
BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints )
{
DC * dc = DC_GetDCPtr( hdc );
if(!dc) return FALSE;
if(dc && PATH_IsPathOpen(dc->w.path))
FIXME(gdi, "PATH_PolyBezier is not implemented!\n");
/* if(!PATH_PolyBezier(hdc, x, y))
return FALSE; */
return dc->funcs->pPolyBezier&&
dc->funcs->pPolyBezier(dc, lppt[0], lppt+1, cPoints-1);
}
/******************************************************************************
* PolyBezierTo32 [GDI32.269]
* Draws one or more Bezier curves
*
* PARAMS
* hDc [I] Handle to device context
* lppt [I] Pointer to endpoints and control points
* cPoints [I] Count of endpoints and control points
*
* RETURNS STD
*/
BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints )
{
DC * dc = DC_GetDCPtr( hdc );
POINT pt;
BOOL ret;
if(!dc) return FALSE;
pt.x=dc->w.CursPosX;
pt.y=dc->w.CursPosY;
if(dc && PATH_IsPathOpen(dc->w.path))
FIXME(gdi, "PATH_PolyBezierTo is not implemented!\n");
/* if(!PATH_PolyBezier(hdc, x, y))
return FALSE; */
ret= dc->funcs->pPolyBezier &&
dc->funcs->pPolyBezier(dc, pt, lppt, cPoints);
if( dc->funcs->pMoveToEx)
dc->funcs->pMoveToEx(dc,lppt[cPoints].x,lppt[cPoints].y,&pt);
return ret;
}
/***************************************************************
* AngleArc (GDI32.5)
*
*/
BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius,
FLOAT eStartAngle, FLOAT eSweepAngle)
{
FIXME(gdi,"AngleArc, stub\n");
return 0;
}
/***************************************************************
* PolyDraw (GDI32.270)
*
*/
BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
DWORD cCount)
{
FIXME(gdi,"PolyDraw, stub\n");
return 0;
}