wine/dlls/d3drm
Jeff Smith f56e409c2f d3drm: Get rid of the "partial stub" FIXMEs in the light creation functions.
Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 00:05:44 +02:00
..
tests d3drm/tests: Test IDirect3DRM_CreateLight(). 2020-06-17 00:05:44 +02:00
d3drm.c d3drm: Get rid of the "partial stub" FIXMEs in the light creation functions. 2020-06-17 00:05:44 +02:00
d3drm.spec
d3drm_main.c
d3drm_private.h
device.c
face.c
frame.c
light.c d3drm: Set light alpha to 1.0 in d3drm_light_SetColor(). 2020-06-17 00:05:44 +02:00
Makefile.in
material.c
math.c
meshbuilder.c
texture.c
version.rc
viewport.c d3drm: Return ~0u from d3drm_viewport2_GetProjection() for uninitialised viewports. 2020-01-28 14:24:06 +01:00