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git://source.winehq.org/git/wine.git
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4e951ea25b
Don't load USER dll if not needed by the application.
74 lines
1.7 KiB
C
74 lines
1.7 KiB
C
/*
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* Emulator initialisation code
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*
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*/
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#include "winbase.h"
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#include "wine/winbase16.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "callback.h"
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#include "options.h"
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#include "dosexe.h"
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#include "process.h"
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#include "debugtools.h"
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/***********************************************************************
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* Main loop of initial task
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*/
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void wine_initial_task(void)
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{
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MSG msg;
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HINSTANCE16 instance;
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STARTUPINFOA info;
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if (!LoadLibraryA( "user32.dll" ))
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{
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MESSAGE( "Cannot load user32.dll\n" );
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ExitProcess( GetLastError() );
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}
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THUNK_InitCallout();
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GetStartupInfoA( &info );
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if (!(info.dwFlags & STARTF_USESHOWWINDOW)) info.wShowWindow = SW_SHOWNORMAL;
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if ((instance = WinExec16( GetCommandLineA(), info.wShowWindow )) < 32)
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{
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if (instance == 11) /* try DOS format */
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{
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MZ_LoadImage( GetCommandLineA() );
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/* if we get back here it failed */
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instance = GetLastError();
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}
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MESSAGE( "%s: can't exec '%s': ", argv0, GetCommandLineA() );
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switch (instance)
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{
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case 2: MESSAGE("file not found\n" ); break;
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case 11: MESSAGE("invalid exe file\n" ); break;
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default: MESSAGE("error=%d\n", instance ); break;
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}
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ExitProcess(instance);
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}
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/* Start message loop for desktop window */
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while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) )
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{
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Callout.TranslateMessage( &msg );
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Callout.DispatchMessageA( &msg );
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}
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ExitProcess( 0 );
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}
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/**********************************************************************
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* main
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*/
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int main( int argc, char *argv[] )
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{
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PROCESS_InitWine( argc, argv );
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return 1; /* not reached */
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}
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