wine/include/wincon.h

179 lines
5.7 KiB
C

#ifndef __WINE_WINCON_H
#define __WINE_WINCON_H
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#define CTRL_SHUTDOWN_EVENT 6
/* Console Mode flags */
#define ENABLE_PROCESSED_INPUT 0x01
#define ENABLE_LINE_INPUT 0x02
#define ENABLE_ECHO_INPUT 0x04
#define ENABLE_WINDOW_INPUT 0x08
#define ENABLE_MOUSE_INPUT 0x10
#define ENABLE_PROCESSED_OUTPUT 0x01
#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
typedef BOOL HANDLER_ROUTINE(WORD);
/* Attributes flags: */
#define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
#define FOREGROUND_GREEN 0x0002 /* text color contains green. */
#define FOREGROUND_RED 0x0004 /* text color contains red. */
#define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
#define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
#define BACKGROUND_GREEN 0x0020 /* background color contains green. */
#define BACKGROUND_RED 0x0040 /* background color contains red. */
#define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
typedef struct _CONSOLE_CURSOR_INFO {
DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
BOOL bVisible; /* Visibility of cursor */
} CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
typedef struct tagCOORD
{
SHORT X;
SHORT Y;
} COORD, *LPCOORD;
typedef struct tagSMALL_RECT
{
SHORT Left;
SHORT Top;
SHORT Right;
SHORT Bottom;
} SMALL_RECT,*LPSMALL_RECT;
typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
{
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
typedef struct tagCHAR_INFO
{
union
{
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes;
} CHAR_INFO,*LPCHAR_INFO;
typedef struct tagKEY_EVENT_RECORD
{
BOOL bKeyDown; /* 04 */
WORD wRepeatCount; /* 08 */
WORD wVirtualKeyCode; /* 0A */
WORD wVirtualScanCode; /* 0C */
union /* 0E */
{
WCHAR UniCodeChar; /* 0E */
CHAR AsciiChar; /* 0E */
} uChar;
DWORD dwControlKeyState; /* 10 */
} KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
/* dwControlKeyState bitmask */
#define RIGHT_ALT_PRESSED 0x0001
#define LEFT_ALT_PRESSED 0x0002
#define RIGHT_CTRL_PRESSED 0x0004
#define LEFT_CTRL_PRESSED 0x0008
#define SHIFT_PRESSED 0x0010
#define NUMLOCK_ON 0x0020
#define SCROLLLOCK_ON 0x0040
#define CAPSLOCK_ON 0x0080
#define ENHANCED_KEY 0x0100
typedef struct tagMOUSE_EVENT_RECORD
{
COORD dwMousePosition;
DWORD dwButtonState;
DWORD dwControlKeyState;
DWORD dwEventFlags;
} MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
typedef struct tagWINDOW_BUFFER_SIZE_RECORD
{
COORD dwSize;
} WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
typedef struct tagMENU_EVENT_RECORD
{
UINT dwCommandId; /* perhaps UINT16 ??? */
} MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
typedef struct tagFOCUS_EVENT_RECORD
{
BOOL bSetFocus; /* perhaps BOOL16 ??? */
} FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
typedef struct tagINPUT_RECORD
{
WORD EventType; /* 00 */
union
{
KEY_EVENT_RECORD KeyEvent;
MOUSE_EVENT_RECORD MouseEvent;
WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
MENU_EVENT_RECORD MenuEvent;
FOCUS_EVENT_RECORD FocusEvent;
} Event;
} INPUT_RECORD,*LPINPUT_RECORD;
/* INPUT_RECORD.wEventType */
#define KEY_EVENT 0x01
#define MOUSE_EVENT 0x02
#define WINDOW_BUFFER_SIZE_EVENT 0x04
#define MENU_EVENT 0x08
#define FOCUS_EVENT 0x10
COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
#define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
#define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
DWORD count, LPDWORD written );
BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
DWORD count, LPDWORD written );
#define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
DWORD count, LPDWORD read );
BOOL WINAPI PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
DWORD count, LPDWORD read );
#define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput, LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput, LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,
LPINPUT_RECORD lpBuffer, DWORD nLength,
LPDWORD lpNumberOfEventsRead);
BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput,
LPINPUT_RECORD lpBuffer, DWORD nLength,
LPDWORD lpNumberOfEventsRead);
#define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,
LPCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
BOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput,
COORD dwSize);
#endif /* __WINE_WINCON_H */