mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
22b861c1be
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces. - Implemented a class factory for dplay and dplobby. COM interfaces now work for dp and dpl. - Added a few more entries to dplayx.spec files. How do you find the ordinals? I just guessed :( - Seperated DirectPlay and DirectPlayLobby implementation into separate files. - Included some missing header file definitions. - Implemented the dplay dll in terms of the dplayx dll. I haven't tested it so it may not work... - A few bug fixes and a little new implementatioe.n - Updated document with a more detailed implementation plan.
41 lines
573 B
Makefile
41 lines
573 B
Makefile
DEFS = @DLLFLAGS@ -D__WINE__
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = relay32
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SPEC_SRCS = \
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ddraw.spec \
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dinput.spec \
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dsound.spec \
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gdi32.spec \
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kernel32.spec \
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mcianim.spec \
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mciavi.spec \
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mcicda.spec \
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mciseq.spec \
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mciwave.spec \
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user32.spec \
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winmm.spec \
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wow32.spec \
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wsock32.spec
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C_SRCS = \
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builtin32.c \
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relay386.c \
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snoop.c \
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utthunk.c \
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wowthunk.c
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GEN_ASM_SRCS = \
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call32.s
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all: $(MODULE).o
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@MAKE_RULES@
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call32.s: $(BUILD)
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$(BUILD) @BUILDFLAGS@ -o $@ -call32
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### Dependencies:
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