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tests
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ddraw/tests: Show that SYSMEM | 3DDEVICE surfaces don't consume vidmem.
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2023-03-28 11:43:42 +02:00 |
clipper.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
ddraw.c
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ddraw: Move sub-resource surface creation to ddraw_texture_init().
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2023-03-22 20:03:51 +01:00 |
ddraw.spec
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ddraw_classes.idl
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ddraw_private.h
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wined3d: Make video memory accounting a per-resource flag.
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2023-03-28 11:43:38 +02:00 |
device.c
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ddraw: Sync draw textures even for hardware device.
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2022-12-06 17:04:50 +01:00 |
executebuffer.c
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ddraw: Improve tracing format for unsigned fields.
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2022-04-21 19:57:44 +02:00 |
light.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
main.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
Makefile.in
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
material.c
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ddraw: Improve tracing format for unsigned fields.
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2022-04-21 19:57:44 +02:00 |
palette.c
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ddraw: Build without -DWINE_NO_LONG_TYPES.
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2022-04-15 20:55:37 +02:00 |
surface.c
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wined3d: Make video memory accounting a per-resource flag.
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2023-03-28 11:43:38 +02:00 |
utils.c
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ddraw: Improve tracing format for unsigned fields.
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2022-04-21 19:57:44 +02:00 |
version.rc
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vertexbuffer.c
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wined3d: Make video memory accounting a per-resource flag.
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2023-03-28 11:43:38 +02:00 |
viewport.c
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ddraw: Improve tracing format for unsigned fields.
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2022-04-21 19:57:44 +02:00 |