mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-06 10:39:24 +00:00
214 lines
9.8 KiB
Plaintext
214 lines
9.8 KiB
Plaintext
The Wine development release 1.7.27 is now available.
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What's new in this release (see below for details):
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- Some more work on Direct2D support.
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- Various improvements to RichEdit interfaces.
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- Initial support for ICMP version 6.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.7.27.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.27.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.7.27 (total 22):
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12659 Preferences window missing all user-modifiable settings in Acrobat V7.0 Pro (MSAA AccPropServices implementation needed)
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13424 msi winetests requires != limited user
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15013 Thunder:Can't finish any task.
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21917 SC2 'LazyLaunch' v2.0 fails with 'Exception frame is not in stack limits => unable to dispatch exception.' (TLS callbacks can taint EBP, needs assembly wrapper)
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25112 AT4RE FastScanner v3.0 hangs when clicking "Minimize"
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25585 Release key event is lost during lags in some games
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26414 World of warcraft crashes while changing the display resolution
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29055 Skyrim freezes on loading screen
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29509 Visual Studio 2005 trial crashes quickly building Wine
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32194 Multiple games and applications need bcrypt.dll.BCryptGetFipsAlgorithmMode (Chess Position Trainer, Terraria, .NET System.Security.Cryptography)
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34642 Adobe Premiere Pro 2.0 exits silently on startup ('GetMenuItemInfo' must zero out 'cch' if mask doesn't specify 'MIIM_TYPE')
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35134 Multiple game installers wait indefinitely for cmd.exe during execution of batch files (argv[0] is not 'cmd.exe') (Shroud of the Avatar: Forsaken Virtues, Aura Kingdom)
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35421 BetterInstaller (Somoto Ltd) variant of CheatEngine 6.3 installer crashes
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35842 Sentinel HASP hardlock.sys kernel driver (bundled with Kompas-3D v14) tries to access to DR7 (not handled in ntoskrnl emulate_instruction)
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36063 prince of persia 2008 game crashes
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36109 Magic & Mayhem 2: The Art of Magic sometimes fails to run without native dplay
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36800 XMP failed to start, services.exe has crashed
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36974 Iexplore cookie related crashes
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37163 WiX Toolset v3.8 installer doesn't open with Wine-Mono (unimplemented CorBindToCurrentRuntime)
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37224 msvcmaker generated wine.dsw fails to load with Visual Express 2005
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37239 Adobe Premiere Pro 2 deadlocks when opening additional windows (glu32 wrapper functions not sufficient)
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37253 dlls/wbemprox/builtin.c fails to build on NetBSD 6.1.4
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----------------------------------------------------------------
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Changes since 1.7.26:
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Akihiro Sagawa (1):
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reg: Add reg.exe test suite.
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Alexandre Julliard (2):
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kernel32: Pass the correct completion values in ReadFileScatter and WriteFileGather.
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dpnet: Add a missing coclass registration.
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Alistair Leslie-Hughes (4):
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dpnet: Stub interface IDirectPlay8LobbyClient.
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cmd: Dont assume cmd.exe is the first argument.
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hnetcfg: Allow NetFwOpenPort to be created.
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hnetcfg: Add typeinfo support to INetFwOpenPort.
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André Hentschel (4):
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rasapi32: Fix a typo in a comment.
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msvcmaker: Allow hyphens in dll names.
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msvcmaker: Allow ocx tests.
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winedbg: Respect TMPDIR environment variable.
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Aric Stewart (1):
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dwrite: Break fontfamily data into its own structure.
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Austin English (3):
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ws2_32: Don't assume AI_V4MAPPED is available.
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wbemprox: Include winsock.h earlier for NetBSD.
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wineconsole: Only use getmouse when HAVE_MOUSEMASK is defined.
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Daniel Lehman (1):
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ntdll: Use the configured CriticalSection timeout in RtlpWaitForCriticalSection.
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Eric Kohl (2):
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advapi32/tests: Fix typos in test_LsaLookupNames2.
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rpcrt4: Fix buffer size calculation for arrays with embedded pointers.
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François Gouget (2):
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dpnet/tests: Make test_lobbyclient() static.
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msvcrt: Prefix _set_output_format() with MSVCRT_ to avoid a collision with MinGW.
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Hans Leidekker (3):
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msi: Improve support for advertized shortcuts.
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winhttp: Verify the async parameter type in IWinHttpRequest::Open.
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rsaenh: Fix typos in SHA-384/SHA-512 OIDs.
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Hao Peng (1):
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svchost: Add LOAD_WITH_ALTERED_SEARCH_PATH flag when loading the dll.
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Henri Verbeet (30):
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widl: Handle aggregate returns in a MSVC compatible way.
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d2d1: Implement d2d_d3d_render_target_GetSize().
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d2d1: Implement d2d_d3d_render_target_Clear().
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d2d1: Implement initial clipping support.
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d2d1/tests: Add a basic clipping test.
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d2d1: Simplify clip stack handling.
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dxgi: Get rid of IWineDXGIAdapter.
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dxgi: Get rid of IWineDXGIFactory.
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dxgi: Call wined3d_device_init_3d() on device creation.
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d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget().
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d2d1: Implement d2d_d3d_render_target_CreateMesh().
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d2d1: Implement d2d_d3d_render_target_CreateBitmap().
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d2d1: Implement d2d_d3d_render_target_CreateBitmapFromWicBitmap().
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d3d10core: Create wined3d views for shader resource views.
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d3d10core: Implement d3d10_device_VSSetShaderResources().
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d3d10core: Implement d3d10_device_VSGetShaderResources().
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d3d10core: Implement d3d10_device_GSSetShaderResources().
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d3d10core: Implement d3d10_device_GSGetShaderResources().
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d3d10core: Implement d3d10_device_PSSetShaderResources().
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d3d10core: Implement d3d10_device_PSGetShaderResources().
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d3d10: Also store the depth/stencil state in the stateblock.
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wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().
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wined3d: Set the initial primitive type to WINED3D_PT_UNDEFINED.
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d3d10core: Set the initial blend factors to 1.0f.
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d3d10core: Set the initial sample mask to D3D10_DEFAULT_SAMPLE_MASK.
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d3d10core: Create wined3d queries for queries.
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d3d10core: Implement d3d10_device_SetPredication().
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d3d10core: Implement d3d10_device_GetPredication().
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wined3d: Never pass a surface to wined3d_resource_is_offscreen().
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wined3d: Use the texture resource in wined3d_surface_depth_fill().
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Hugh McMaster (1):
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user32: Fix spelling in a comment.
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Jacek Caban (12):
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mshtml: Bind events to document node instead of body element.
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mshtml: Added semi-stub IHTMLElement4::onmousewheel propery implementation.
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oleacc: Added DllRegisterServer and DllUnregisterServer implementations.
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oleacc: Register CAccPropServices class.
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oleacc: Added CAccPropServices stub implementation.
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mshtml: Added IHTMLElement::get_sourceIndex implementation.
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jscript: Add DISPATCH_PROPERTYGET flag only for DISPATCH_METHOD call in disp_call_value.
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wininet: Moved critical section locking to get_cookie callers so that cookie_set_t is also protected.
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wininet: Properly clean up in InternetGetCookieExW if no cookies were found.
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mshtml: Don't include leading '?' in nsIURL::GetSearch implementation.
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mshtml: Make listStyle tests less strict about value order.
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mshtml: Don't use nsIDOMHTMLParamElement.
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Jactry Zeng (16):
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mshtml/tests: Fix typo.
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mshtml: Add IHTMLTableCell::bgColor property implementation.
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mshtml: Return E_POINTER when p is NULL in get_nsstyle_pixel_val.
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mshtml: Add IHTMLStyle::get_pixelWidth implementation.
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mshtml: Add IHTMLStyle::pixelHeight property implementation.
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mshtml: Add IHTMLStyle::pixelTop property implementation.
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riched20: Stub for ITextRange interface and implement ITextDocument::Range.
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mshtml: Add IHTMLCurrentStyle::get_textTransform implementation.
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riched20: Avoid invalid memory access.
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riched20: Implement ITextRange::GetChar.
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riched20: Implement ITextSelection::GetChar.
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riched20: Implement ITextRange::GetStart and ITextRange::GetEnd.
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riched20: Implement ITextSelection::GetStart and ITextSelection::GetEnd.
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riched20: Implement ITextRange::GetDuplicate.
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riched20: Implement ITextRange::Collapse.
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riched20: Implement ITextSelection::Collapse.
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Marcus Meissner (2):
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ntoskrnl.exe: Emulate some more mov eax -> drX.
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shell32: Added stub for SHEnumerateUnreadMailAccountsW.
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Marko Hauptvogel (4):
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winsock: Add icmpv6 protocol.
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iphlpapi: Implement icmpv6 create function.
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iphlpapi/tests: Fix typo.
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iphlpapi: Add icmpv6 send stub.
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Michael Müller (2):
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user32: Also set cch member in GetMenuItemInfo when passing a null pointer.
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bcrypt: Add semi-stub for BCryptGetFipsAlgorithmMode.
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Nikolay Sivov (2):
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msvcrt: Added __dstbias() export.
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dwrite: Added IDWriteTypography implementation.
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Piotr Caban (1):
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msvcp90: Fix FMTFLAG_showpoint handling in num_put_char__Ffmt.
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Qian Hong (3):
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mshtml/tests: Fixed typo.
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mshtml: Handle DISPATCH_PROPERTYPUT | DISPATCH_PROPERTYPUTREF in invoke_builtin_prop.
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mshtml: Added IHTMLDOMAttribute::put_nodeValue implementation.
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Sebastian Lackner (4):
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ntdll: Save more registers in call_dll_entry_point on i386.
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ntdll: Use call_dll_entry_point to execute TLS callbacks.
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user32/tests: Add an additional test for GetMenuItemInfo with NULL pointer as TypeData.
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glu32: Fix wrapper function for glu[Begin|End]Polygon and gluNextContour.
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Vincent Povirk (3):
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mscoree: Implement CorBindToCurrentRuntime.
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gdiplus: Skip resampling when drawing a bitmap with no scaling/rotation.
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gdiplus: Use integer math to apply color matrices.
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YongHao Hu (2):
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msvcp90: Improve complex_float_pow.
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msvcp90: Fix comment typo.
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--
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Alexandre Julliard
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julliard@winehq.org
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