wine/dlls/olepro32/olepro32stubs.c
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00

65 lines
1.8 KiB
C

/*
* OlePro32 Stubs
*
* Copyright 1999 Corel Corporation
*
* Sean Langley
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "wine/debug.h"
#include "winbase.h"
#include "ole2.h"
#include "windef.h"
WINE_DEFAULT_DEBUG_CHANNEL(ole);
/***********************************************************************
* DllUnregisterServer (OLEPRO32.258)
*/
HRESULT WINAPI OLEPRO32_DllUnregisterServer()
{
FIXME("not implemented (olepro32.dll) \n");
return S_OK;
}
/***********************************************************************
* DllRegisterServer (OLEPRO32.257)
*/
HRESULT WINAPI OLEPRO32_DllRegisterServer()
{
FIXME("not implemented (olepro32.dll) \n");
return S_OK;
}
/***********************************************************************
* DllCanUnloadNow (OLEPRO32.255)
*/
HRESULT WINAPI OLEPRO32_DllCanUnloadNow( )
{
FIXME("not implemented (olepro32.dll) \n");
return S_OK;
}
/***********************************************************************
* DllGetClassObject (OLEPRO32.256)
*/
HRESULT WINAPI OLEPRO32_DllGetClassObject( REFCLSID rclsid, REFIID riid, LPVOID* ppv )
{
FIXME("not implemented (olepro32.dll) \n");
return S_OK;
}