wine/objects/color.c
Alexandre Julliard 8d24ae6d31 Release 940405
Tue Apr  5 14:36:59 1994  Bob Amstadt  (bob@pooh)

	* [include/mdi.h] [windows/mdi.c]
	Use WM_PARENTNOTIFY messages to activate children.
	Generate WM_CHILDACTIVATE messages.
	Beginnings handler for maxmized child window.
	Clean up when children are destroyed.

	* [windows/message.c] [windows/nonclient.c] [windows/winpos.c]
	Removed code add 94/03/26.

Apr 4, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [control/menu.c]
	Make mouse menu navigation working again. :-))
	(be carefull, clicking outside menus (ie.: clientrect) 
	not resolved yet)

	* [windows/nonclient.c]  [controls/scroll.c]
	Bugs fix in NCTrackScrollBars().

	* [misc/dos_fs.c]
	Bug fix in 'ToDos()' in conversion for '/',
		(example: '/window/' was translated to 'WINDOWs').

	* [miscemu/int21.c]
	Function ChangeDir() extract possible drive before DOS_ChangeDir().

	* [loader/library.c]  [loader/wine.c]
	Playing around moving function GetProcAddress() and put some code in.

Mon Apr  4 21:39:07 1994  Alexandre Julliard (julliard@lamisun.epfl.ch)

	* [misc/main.c]
	Better explanation of command-line options.

	* [objects/dib.c]
	Implemented SetDIBitsToDevice().

	* [windows/dc.c]
	Bug fix in SetDCState().

	* [windows/event.c]
	Removed WS_DISABLED handling (now done in message.c).

	* [windows/message.c]
	Added sending a WM_PARENTNOTIFY message in MSG_TranslateMouseMsg().
	Use WindowFromPoint() to find the window for mouse events, taking
	into account disabled windows.

	* [windows/painting.c]
	Bug fix in BeginPaint() to allow calling it at other times than
	on WM_PAINT (Solitaire needs it...)

	* [windows/win.c]
	Implemented FindWindow().
	Rewritten EnableWindow() to behave more like Windows.

	* [windows/winpos.c]
	Rewritten WindowFromPoint() to also search child windows.

Mon Apr  4 17:36:32 1994  Erik Bos (erik@trashcan.hacktic.nl)

	* [include/int21.h] -> [msdos.h]
	renamed.

	* [miscemu/int10.h] [miscemu/int25.h] [miscemu/int26.h] 
	new, added for int 10, 25 and 26.

	* [miscemu/ioports.c]
	new, added to allow win apps to use ioports.

	* [loader/signal.c]
	Added support for in, inb, out, outb instructions.

Sun Mar 27 13:40:25 1994  Bob Amstadt  (bob@pooh)

	* controls/menu.c (InsertMenu): Changed to use FindMenuItem().

Sat Mar 26 21:23:55 1994  Bob Amstadt  (bob@pooh)

	* [windows/mdi.c]
	Window list properly updated.

	* [windows/message.c]
	Call WINPOS_ChildActivate() when mouse pressed.

	* [windows/nonclient.c]
	Use WINPOS_IsAnActiveWindow() instead of GetActiveWindow() in
	NC_HandleNCPaint().

	* [windows/winpos.c]
	Created functions WINPOS_IsAnActiveWindow() and WINPOS_ActivateChild()

Thu Mar 24 14:49:17 1994  Bob Amstadt  (bob@pooh)

	* controls/menu.c (DeleteMenu): Changed to use FindMenuItem
	(DeleteMenu): Many bug fixes.

	* [controls/menu.c]
	Created function FindMenuItem().

Thu Mar 24 14:17:24 1994  Bob Amstadt  (bob@pooh)

	* [windows/win.c]
	Removed incorrect MDI handling code from CreateWindowEx().

	* [controls/menu.c]
	MF_STRING items needed to allocate a private copy of string.

	* [controls/menu.c]
	Fixed buggy calls to GlobalFree().

	* [memory/global.c]
	Eliminated some redundant code with function call.

Wed Mar 23 1994 Pentti Moilanen (pentti.moilanen@ntc.nokia.com)

	* [windows/timer.c]
	timer list pointers looped in InsertTimer

Tue Mar 29 13:32:08 MET DST 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [misc/cursor.c]
	A few changes for desktop window support.

	* [misc/main.c]
	Added -depth option.

	* [misc/rect.c]
	Yet another bug fix in SubtractRect().

	* [objects/bitmap.c]
	Changes to use only one depth (specified with -depth)
	for color bitmaps.

	* [objects/brush.c]
	Added support for dithered solid brushes.

	* [objects/color.c]
	Use the same 20 system colors as in Windows.
	System palette initialisation now done in COLOR_InitPalette().
	Added support for a color mapping table to map logical color
	indexes to X colormap entries.
	Implemented GetNearestColor() and RealizeDefaultPalette().

	* [objects/dib.c]
	Added support for color mapping table.

	* [objects/dither.c]  (New file)
	Implemented solid color dithering.

	* [objects/palette.c]
	Implemented GetSystemPaletteEntries() and SelectPalette().

	* [windows/class.c]
	Make a copy of the menu name in RegisterClass().

	* [windows/dc.c]
	Fixed device caps when using a desktop window.
	Added support for the color mapping table in DCs.

	* [windows/event.c]
	Added ConfigureNotify handler on desktop window.

	* [windows/message.c]
	Removed call to XTranslateCoordinates() on every mouse motion
	New function MSG_Synchronize() to synchronize with the X server.

	* [windows/syscolor.c]
	Rewritten SYSCOLOR_Init() to read the system colors from WIN.INI.

	* [windows/winpos.c]
	Added synchronization on window mapping. Solves the double redraw
	problem when starting Solitaire.

Mar 27, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [control/menu.c]	* [windows/defwnd.c]
	Make keyboard navigation working with menubar,
	but temporarely inserted a bug in menubar mouse handling ... :-((
	(it will be fix next week !)

	* [windows/defwnd.c]
	Connect VK_MENU to menubar navigation.

	* [loader/library.c]
	GetModuleHandle() return 'fictive 0xF000+ handles' for built-in DLLs.

Sun Mar 20 22:32:13 1994 Erik Bos (erik@trashcan.hacktic.nl)

	* [misc/main.c]
	Added Copy(). Added a check for `-h' to show usage.

	* [misc/dos_fs.c]
	Fixed bug in FindFile(), to load directories as dlls.

	* [misc/dos_fs.c]
	Fixed ToUnix() and ToDos() again, as my previous patch
	didn't make it.

	* [misc/dos_fs.c] [miscemu/int21.c]
	Bug fixes, should be able to handle all winfile and progman int21
	requests now except for a few small things.

Tue Mar 29 06:25:54 1994  crw@harris.mlb.semi.harris.com (Carl Williams)

	* [memory/heap.c]
	Implemented GetFreeSystemResources().

Mon Mar 21 17:32:25 1994  Bob Amstadt  (bob@pooh)

	* controls/menu.c (GetSubMenu): Function did not return correct value

	* [windows/mdi.c]
	Beginnings of menu handling.

Thu Mar 10 11:32:06 1994  Stefan (SAM) Muenzel  (muenzel@tat.physik.uni-tuebingen.de)

	* [objects/font.c]
	if font.width equals zero use asterix instead.

Mon Mar 21 17:23:37 MET 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [objects/bitmap.c]
	Rewritten bitmap code to use exclusively X pixmaps; *much* faster.

	* [objects/brush.c]
	Some changes with pattern brushes because of the new bitmap code.

	* [objects/color.c]
	Added function COLOR_ToPhysical for better color mapping.

	* [objects/dib.c]
	Heavily optimized SetDIBits().

	* [windows/dc.c]
	Opimized SetDCState() and DC_SetupGC*() functions.
	Added stub for CreateIC().

Mar 20, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [misc/message.c]
	Call SetFocus() after closing box to give back focus to previous owner.

	* [misc/files.c]
	Small bug fix in GetTempFilename() : replace a '\' to '\\'.

	* [control/scroll.c]
	Calls to BitBlt() replace by StretchBlt().

	* [control/menu.c]
	Call SetFocus() to previous owner after closing Popups.	
	Fill stub DeleteMenu().

	* [control/listbox.c]
	* [control/combo.c]
	Use SetFocus() in WM_LBUTTONDOWN.
	Close ComboBox List upon WM_KILLFOCUS.
	Early development of WM_MEASUREITEM mecanism.

	* [windows/defwnd.c]
	Early development of WM_MEASUREITEM mecanism.

Tue Mar 22 10:44:57 1994  Miguel de Icaza  (miguel@xochitl)

	* [misc/atom.c]
	Fixed sintaxis problem when building the library.

Tue Mar 15 13:11:56 1994  Bob Amstadt  (bob@pooh)

	* [include/windows.h]
	Added message types and structures for MDI

	* [include/mdi.h]
	Created internal structures for handling MDI

	* [windows/mdi.c]
	Began creating MDI support

Thu Mar 10 16:51:46 1994  Bob Amstadt  (bob@pooh)

	* [loader/wine.c] [include/wine.h]
	Added new field to "struct w_files" to hold the "name table"
	resource for Windows 3.0 programs

	* [loader/resource.c]
	Added code to handle programs with a "name table" resource.
	LoadResourceByName() modified to check for the existence of
	this resource.

Mon Mar 14 22:31:42 MET 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [objects/color.c]
	Added installing the private colormap on the desktop window.

	* [windows/event.c]
	Cleaned up focus event handling (see focus.c).
	Use GetFocus() to direct key events to the correct window.

	* [windows/focus.c]
	Rewritten SetFocus() to:
	- only set X focus on top-level windows
	- send WM_SETFOCUS and WM_KILLFOCUS messages (was done in event.c)
	- prevent setting focus to disabled windows
	- install private colormap so -privatemap option works again

	* [windows/message.c] [windows/timer.c]
	Changed timer management to no longer use PostMessage(), but
	to generate timer messages on the fly. Also fixed a related bug
	in GetMessage() which could cause busy-waiting.

	* [windows/win.c]
	Only select focus events on top-level windows.

	* [windows/winpos.c]
	Added some sanity checks for desktop window.

Fri Mar  4 20:42:01 1994  Erik Bos (erik@trashcan.hacktic.nl)

	* [misc/dos_fs.c]
	bug fixes in ToUnix(), WinIniFileName(), GetUnixFileName(). 
	Support for tilde symbol added for rootdirectories in [drives]
	section of wine's configfile.

	* [misc/file.c]
	hread(), hwrite() added.

	* [misc/main.c]
	hmemcpy() added.

	* [if1632/stress.spec] [include/stress.h] [misc/stress.c]
	Added STRESS.DLL, an useless dll used to stress a windows system.

	* [*/*]
	Added missing #includes, fixed prototypes for prototype checking.

	* [include/prototypes.h]

	Added prototypes for loader/*c, if1632/*c.

Tue Mar  8 09:54:34 1994  Bob Amstadt  (bob@pooh)

	* [Configure]
	Added reminder to set WINEPATH, if it is not set.

	* [Imakefile]
	Removed #elif's

	* [controls/button.c]
	Added BN_CLICKED notification for owner-draw buttons.

	* [if1632/kernel.spec] [memory/heap.c]
	Changed Local* functions to WIN16_Local* to prevent unconcious use
	of these functions.

	* [if1632/relay.c]
	Push old Stack16Frame on stack before setting.

	* [include/atom.h] [misc/atom.c] [include/heap.h] [memory/local.c]
	Added multiple local heap handling in Atom* functions.

	* [include/regfunc.h] [miscemu/int21.c]
	Rewrote DOS3Call() use context frame that is already on the stack.

	* [misc/profile.c]
	Fixed to allow leading ";" to mark comments.

	* [misc/spy.c]
	Fixed bugs and added support for "include" and "exclude" filters.

	* [misc/user.c]
	Rearranged calls in InitApp().

	* [misc/font.c]
	Fixed font handling to create system fonts, if they are used.

	* [windows/dc.c]
	If text drawn on window with no font specified, then default the
	font to the system font.

Mon Mar  7 20:32:09 MET 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [controls/desktop.c]
	Added handling of WM_NCCREATE and WM_ERASEBKGND functions.
	Implemented SetDeskPattern().

	* [misc/main.c]
	Added -desktop option to get a large desktop window with
	everything inside it.
	Added -name option.

	* [misc/rect.c]
	Bug fix in SubtractRect().

	* [objects/*.c]
	Replaced the DefaultRootWindow() macro by the rootWindow variable.

	* [windows/event.c] [windows/message.c]
	  [windows/nonclient.c] [windows/win.c]
	A few changes to accomodate the new desktop window.

 Tue Mar  8 11:13:03 1994  Miguel de Icaza  (miguel@xochitl.nuclecu.unam.mx)
 
 	* [toolkit/arch.c] --New file-- 
 	Routines for converting little endian data structures to
 	big-endian data structures, currently only BITMAP structures are 
 	converted.
 
 	* [misc/atom.c]
 	When used as part of the WineLib, the code is much simpler.
 	Doesn't depend on alignement.
 
 	* [loader/wine.c]
 	Ifdefed Emulator dependent code if compiling WineLib.
 
 	* [loader/resource.c]
 	Moved misc/resource.c to loader/resource.c.
 
 	* [loader/dump.c,ldt.c,ldtlib.c,library,c,selector.c,signal.c]
 	Ifdefed whole code if compiling WINELIB.
 
 	* [include/winsock.h]
 	Added compilation define to allow compilation on SunOS.
 
 	* [include/wine.h]
 	Removed load_typeinfo and load_nameinfo prototypes, they belong
 	to neexe.h
 
 	* [include/neexe.h]
 	Added load_typeinfo and load_nameinfo prototypes.
 
 	* [include/arch.h]
 	Fixed some bugs in the conversion routines.
 	Added macros for Bitmap loading.

Tue Mar  8 12:52:05 1994  crw@maniac.mlb.semi.harris.com (Carl Williams)
 	
	* [if1632/kernel.spec] [memory/global.c]
	Implemented GetFreeSpace()

	* [if1632/user.spec] [loader/resource.c]
	Implemented CreateIcon()
1994-04-05 21:42:43 +00:00

302 lines
8 KiB
C

/*
* Color functions
*
* Copyright 1993 Alexandre Julliard
*/
static char Copyright[] = "Copyright Alexandre Julliard, 1993";
#include <stdlib.h>
#include <X11/Xlib.h>
#include "windows.h"
#include "options.h"
#include "gdi.h"
Colormap COLOR_WinColormap = 0;
/* System palette static colors */
#define NB_RESERVED_COLORS 20
/* The first and last eight colors are EGA colors */
static PALETTEENTRY COLOR_sysPaletteEntries[NB_RESERVED_COLORS] =
{
/* red green blue flags */
{ 0x00, 0x00, 0x00, 0 },
{ 0x80, 0x00, 0x00, 0 },
{ 0x00, 0x80, 0x00, 0 },
{ 0x80, 0x80, 0x00, 0 },
{ 0x00, 0x00, 0x80, 0 },
{ 0x80, 0x00, 0x80, 0 },
{ 0x00, 0x80, 0x80, 0 },
{ 0xc0, 0xc0, 0xc0, 0 },
{ 0xc0, 0xdc, 0xc0, 0 },
{ 0xa6, 0xca, 0xf0, 0 },
{ 0xff, 0xfb, 0xf0, 0 },
{ 0xa0, 0xa0, 0xa4, 0 },
{ 0x80, 0x80, 0x80, 0 },
{ 0xff, 0x00, 0x00, 0 },
{ 0x00, 0xff, 0x00, 0 },
{ 0xff, 0xff, 0x00, 0 },
{ 0x00, 0x00, 0xff, 0 },
{ 0xff, 0x00, 0xff, 0 },
{ 0x00, 0xff, 0xff, 0 },
{ 0xff, 0xff, 0xff, 0 }
};
static HANDLE hSysColorTranslation = 0;
/* Map an EGA index (0..15) to a pixel value. Used for dithering. */
int COLOR_mapEGAPixel[16];
/***********************************************************************
* COLOR_BuildMap
*
* Fill the private colormap.
*/
static BOOL COLOR_BuildMap( Colormap map, int depth, int size )
{
XColor color;
int r, g, b, red_incr, green_incr, blue_incr;
int index = 0;
/* Fill the whole map with a range of colors */
blue_incr = 0x10000 >> (depth / 3);
red_incr = 0x10000 >> ((depth + 1) / 3);
green_incr = 0x10000 >> ((depth + 2) / 3);
for (r = red_incr - 1; r < 0x10000; r += red_incr)
for (g = green_incr - 1; g < 0x10000; g += green_incr)
for (b = blue_incr - 1; b < 0x10000; b += blue_incr)
{
if (index >= size) break;
color.pixel = index++;
color.red = r;
color.green = g;
color.blue = b;
XStoreColor( display, map, &color );
}
return TRUE;
}
/***********************************************************************
* COLOR_InitPalette
*
* Create the system palette.
*/
static HPALETTE COLOR_InitPalette()
{
int i, size;
XColor color;
HPALETTE hpalette;
LOGPALETTE * palPtr;
WORD *colorTranslation;
if (!(hSysColorTranslation = GDI_HEAP_ALLOC( GMEM_MOVEABLE,
sizeof(WORD)*NB_RESERVED_COLORS ))) return FALSE;
colorTranslation = (WORD *) GDI_HEAP_ADDR( hSysColorTranslation );
size = DefaultVisual( display, DefaultScreen(display) )->map_entries;
for (i = 0; i < NB_RESERVED_COLORS; i++)
{
color.red = COLOR_sysPaletteEntries[i].peRed * 65535 / 255;
color.green = COLOR_sysPaletteEntries[i].peGreen * 65535 / 255;
color.blue = COLOR_sysPaletteEntries[i].peBlue * 65535 / 255;
color.flags = DoRed | DoGreen | DoBlue;
if (COLOR_WinColormap != DefaultColormapOfScreen(screen))
{
if (i < NB_RESERVED_COLORS/2)
{
/* Bottom half of the colormap */
color.pixel = i;
if (color.pixel >= size/2) continue;
}
else
{
/* Top half of the colormap */
color.pixel = size - NB_RESERVED_COLORS + i;
if (color.pixel < size/2) continue;
}
XStoreColor( display, COLOR_WinColormap, &color );
}
else if (!XAllocColor( display, COLOR_WinColormap, &color ))
{
printf( "Warning: Not enough free colors. Try using the -privatemap option.\n" );
color.pixel = color.red = color.green = color.blue = 0;
}
colorTranslation[i] = color.pixel;
#if 0
/* Put the allocated colors back in the list */
COLOR_sysPaletteEntries[i].peRed = color.red >> 8;
COLOR_sysPaletteEntries[i].peGreen = color.green >> 8;
COLOR_sysPaletteEntries[i].peBlue = color.blue >> 8;
#endif
/* Set EGA mapping if color in the first or last eight */
if (i < 8)
COLOR_mapEGAPixel[i] = color.pixel;
else if (i >= NB_RESERVED_COLORS-8)
COLOR_mapEGAPixel[i - (NB_RESERVED_COLORS-16)] = color.pixel;
}
palPtr = malloc( sizeof(LOGPALETTE) + (NB_RESERVED_COLORS-1)*sizeof(PALETTEENTRY) );
if (!palPtr) return FALSE;
palPtr->palVersion = 0x300;
palPtr->palNumEntries = NB_RESERVED_COLORS;
memcpy( palPtr->palPalEntry, COLOR_sysPaletteEntries,
sizeof(COLOR_sysPaletteEntries) );
hpalette = CreatePalette( palPtr );
free( palPtr );
return hpalette;
}
/***********************************************************************
* COLOR_Init
*
* Initialize color map and system palette.
*/
HPALETTE COLOR_Init()
{
Visual * visual = DefaultVisual( display, DefaultScreen(display) );
switch(visual->class)
{
case GrayScale:
case PseudoColor:
case DirectColor:
if (Options.usePrivateMap)
{
COLOR_WinColormap = XCreateColormap( display, rootWindow,
visual, AllocAll );
if (COLOR_WinColormap)
{
COLOR_BuildMap( COLOR_WinColormap, screenDepth,
visual->map_entries );
if (rootWindow != DefaultRootWindow(display))
{
XSetWindowAttributes win_attr;
win_attr.colormap = COLOR_WinColormap;
XChangeWindowAttributes( display, rootWindow,
CWColormap, &win_attr );
}
break;
}
}
/* Fall through */
case StaticGray:
case StaticColor:
case TrueColor:
COLOR_WinColormap = DefaultColormapOfScreen( screen );
break;
}
return COLOR_InitPalette();
}
/***********************************************************************
* COLOR_IsSolid
*
* Check whether 'color' can be represented with a solid color.
*/
BOOL COLOR_IsSolid( COLORREF color )
{
int i;
PALETTEENTRY *pEntry = COLOR_sysPaletteEntries;
if (color & 0xff000000) return TRUE;
if (!color || (color == 0xffffff)) return TRUE;
for (i = NB_RESERVED_COLORS; i > 0; i--, pEntry++)
{
if ((GetRValue(color) == pEntry->peRed) &&
(GetGValue(color) == pEntry->peGreen) &&
(GetBValue(color) == pEntry->peBlue)) return TRUE;
}
return FALSE;
}
/***********************************************************************
* COLOR_ToPhysical
*
* Return the physical color closest to 'color'.
*/
WORD COLOR_ToPhysical( DC *dc, COLORREF color )
{
WORD index = 0;
WORD *mapping;
if (!dc->u.x.pal.hMapping) return 0;
switch(color & 0xff000000)
{
case 0: /* RGB */
index = GetNearestPaletteIndex( STOCK_DEFAULT_PALETTE, color );
break;
case 1: /* PALETTEINDEX */
index = color & 0xffff;
break;
case 2: /* PALETTERGB */
index = GetNearestPaletteIndex( dc->w.hPalette, color );
break;
}
if (index >= dc->u.x.pal.mappingSize) return 0;
mapping = (WORD *) GDI_HEAP_ADDR( dc->u.x.pal.hMapping );
return mapping[index];
}
/***********************************************************************
* COLOR_SetMapping
*
* Set the color-mapping table in a DC.
*/
void COLOR_SetMapping( DC *dc, HANDLE map, WORD size )
{
WORD *pmap, *pnewmap;
if (dc->u.x.pal.hMapping && (dc->u.x.pal.hMapping != hSysColorTranslation))
GDI_HEAP_FREE( dc->u.x.pal.hMapping );
if (map && (map != hSysColorTranslation))
{
/* Copy mapping table */
dc->u.x.pal.hMapping = GDI_HEAP_ALLOC(GMEM_MOVEABLE,sizeof(WORD)*size);
pmap = (WORD *) GDI_HEAP_ADDR( map );
pnewmap = (WORD *) GDI_HEAP_ADDR( dc->u.x.pal.hMapping );
memcpy( pnewmap, pmap, sizeof(WORD)*size );
}
else dc->u.x.pal.hMapping = map;
dc->u.x.pal.mappingSize = size;
}
/***********************************************************************
* GetNearestColor (GDI.154)
*/
COLORREF GetNearestColor( HDC hdc, COLORREF color )
{
WORD index;
DC *dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
if (!dc) return 0;
index = COLOR_ToPhysical( dc, color & 0xffffff );
return PALETTEINDEX( index );
}
/***********************************************************************
* RealizeDefaultPalette (GDI.365)
*/
WORD RealizeDefaultPalette( HDC hdc )
{
DC *dc;
if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return 0;
dc->w.hPalette = STOCK_DEFAULT_PALETTE;
COLOR_SetMapping( dc, hSysColorTranslation, NB_RESERVED_COLORS );
return NB_RESERVED_COLORS;
}