wine/memory/global.c
Alexandre Julliard 8d24ae6d31 Release 940405
Tue Apr  5 14:36:59 1994  Bob Amstadt  (bob@pooh)

	* [include/mdi.h] [windows/mdi.c]
	Use WM_PARENTNOTIFY messages to activate children.
	Generate WM_CHILDACTIVATE messages.
	Beginnings handler for maxmized child window.
	Clean up when children are destroyed.

	* [windows/message.c] [windows/nonclient.c] [windows/winpos.c]
	Removed code add 94/03/26.

Apr 4, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [control/menu.c]
	Make mouse menu navigation working again. :-))
	(be carefull, clicking outside menus (ie.: clientrect) 
	not resolved yet)

	* [windows/nonclient.c]  [controls/scroll.c]
	Bugs fix in NCTrackScrollBars().

	* [misc/dos_fs.c]
	Bug fix in 'ToDos()' in conversion for '/',
		(example: '/window/' was translated to 'WINDOWs').

	* [miscemu/int21.c]
	Function ChangeDir() extract possible drive before DOS_ChangeDir().

	* [loader/library.c]  [loader/wine.c]
	Playing around moving function GetProcAddress() and put some code in.

Mon Apr  4 21:39:07 1994  Alexandre Julliard (julliard@lamisun.epfl.ch)

	* [misc/main.c]
	Better explanation of command-line options.

	* [objects/dib.c]
	Implemented SetDIBitsToDevice().

	* [windows/dc.c]
	Bug fix in SetDCState().

	* [windows/event.c]
	Removed WS_DISABLED handling (now done in message.c).

	* [windows/message.c]
	Added sending a WM_PARENTNOTIFY message in MSG_TranslateMouseMsg().
	Use WindowFromPoint() to find the window for mouse events, taking
	into account disabled windows.

	* [windows/painting.c]
	Bug fix in BeginPaint() to allow calling it at other times than
	on WM_PAINT (Solitaire needs it...)

	* [windows/win.c]
	Implemented FindWindow().
	Rewritten EnableWindow() to behave more like Windows.

	* [windows/winpos.c]
	Rewritten WindowFromPoint() to also search child windows.

Mon Apr  4 17:36:32 1994  Erik Bos (erik@trashcan.hacktic.nl)

	* [include/int21.h] -> [msdos.h]
	renamed.

	* [miscemu/int10.h] [miscemu/int25.h] [miscemu/int26.h] 
	new, added for int 10, 25 and 26.

	* [miscemu/ioports.c]
	new, added to allow win apps to use ioports.

	* [loader/signal.c]
	Added support for in, inb, out, outb instructions.

Sun Mar 27 13:40:25 1994  Bob Amstadt  (bob@pooh)

	* controls/menu.c (InsertMenu): Changed to use FindMenuItem().

Sat Mar 26 21:23:55 1994  Bob Amstadt  (bob@pooh)

	* [windows/mdi.c]
	Window list properly updated.

	* [windows/message.c]
	Call WINPOS_ChildActivate() when mouse pressed.

	* [windows/nonclient.c]
	Use WINPOS_IsAnActiveWindow() instead of GetActiveWindow() in
	NC_HandleNCPaint().

	* [windows/winpos.c]
	Created functions WINPOS_IsAnActiveWindow() and WINPOS_ActivateChild()

Thu Mar 24 14:49:17 1994  Bob Amstadt  (bob@pooh)

	* controls/menu.c (DeleteMenu): Changed to use FindMenuItem
	(DeleteMenu): Many bug fixes.

	* [controls/menu.c]
	Created function FindMenuItem().

Thu Mar 24 14:17:24 1994  Bob Amstadt  (bob@pooh)

	* [windows/win.c]
	Removed incorrect MDI handling code from CreateWindowEx().

	* [controls/menu.c]
	MF_STRING items needed to allocate a private copy of string.

	* [controls/menu.c]
	Fixed buggy calls to GlobalFree().

	* [memory/global.c]
	Eliminated some redundant code with function call.

Wed Mar 23 1994 Pentti Moilanen (pentti.moilanen@ntc.nokia.com)

	* [windows/timer.c]
	timer list pointers looped in InsertTimer

Tue Mar 29 13:32:08 MET DST 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [misc/cursor.c]
	A few changes for desktop window support.

	* [misc/main.c]
	Added -depth option.

	* [misc/rect.c]
	Yet another bug fix in SubtractRect().

	* [objects/bitmap.c]
	Changes to use only one depth (specified with -depth)
	for color bitmaps.

	* [objects/brush.c]
	Added support for dithered solid brushes.

	* [objects/color.c]
	Use the same 20 system colors as in Windows.
	System palette initialisation now done in COLOR_InitPalette().
	Added support for a color mapping table to map logical color
	indexes to X colormap entries.
	Implemented GetNearestColor() and RealizeDefaultPalette().

	* [objects/dib.c]
	Added support for color mapping table.

	* [objects/dither.c]  (New file)
	Implemented solid color dithering.

	* [objects/palette.c]
	Implemented GetSystemPaletteEntries() and SelectPalette().

	* [windows/class.c]
	Make a copy of the menu name in RegisterClass().

	* [windows/dc.c]
	Fixed device caps when using a desktop window.
	Added support for the color mapping table in DCs.

	* [windows/event.c]
	Added ConfigureNotify handler on desktop window.

	* [windows/message.c]
	Removed call to XTranslateCoordinates() on every mouse motion
	New function MSG_Synchronize() to synchronize with the X server.

	* [windows/syscolor.c]
	Rewritten SYSCOLOR_Init() to read the system colors from WIN.INI.

	* [windows/winpos.c]
	Added synchronization on window mapping. Solves the double redraw
	problem when starting Solitaire.

Mar 27, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [control/menu.c]	* [windows/defwnd.c]
	Make keyboard navigation working with menubar,
	but temporarely inserted a bug in menubar mouse handling ... :-((
	(it will be fix next week !)

	* [windows/defwnd.c]
	Connect VK_MENU to menubar navigation.

	* [loader/library.c]
	GetModuleHandle() return 'fictive 0xF000+ handles' for built-in DLLs.

Sun Mar 20 22:32:13 1994 Erik Bos (erik@trashcan.hacktic.nl)

	* [misc/main.c]
	Added Copy(). Added a check for `-h' to show usage.

	* [misc/dos_fs.c]
	Fixed bug in FindFile(), to load directories as dlls.

	* [misc/dos_fs.c]
	Fixed ToUnix() and ToDos() again, as my previous patch
	didn't make it.

	* [misc/dos_fs.c] [miscemu/int21.c]
	Bug fixes, should be able to handle all winfile and progman int21
	requests now except for a few small things.

Tue Mar 29 06:25:54 1994  crw@harris.mlb.semi.harris.com (Carl Williams)

	* [memory/heap.c]
	Implemented GetFreeSystemResources().

Mon Mar 21 17:32:25 1994  Bob Amstadt  (bob@pooh)

	* controls/menu.c (GetSubMenu): Function did not return correct value

	* [windows/mdi.c]
	Beginnings of menu handling.

Thu Mar 10 11:32:06 1994  Stefan (SAM) Muenzel  (muenzel@tat.physik.uni-tuebingen.de)

	* [objects/font.c]
	if font.width equals zero use asterix instead.

Mon Mar 21 17:23:37 MET 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [objects/bitmap.c]
	Rewritten bitmap code to use exclusively X pixmaps; *much* faster.

	* [objects/brush.c]
	Some changes with pattern brushes because of the new bitmap code.

	* [objects/color.c]
	Added function COLOR_ToPhysical for better color mapping.

	* [objects/dib.c]
	Heavily optimized SetDIBits().

	* [windows/dc.c]
	Opimized SetDCState() and DC_SetupGC*() functions.
	Added stub for CreateIC().

Mar 20, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [misc/message.c]
	Call SetFocus() after closing box to give back focus to previous owner.

	* [misc/files.c]
	Small bug fix in GetTempFilename() : replace a '\' to '\\'.

	* [control/scroll.c]
	Calls to BitBlt() replace by StretchBlt().

	* [control/menu.c]
	Call SetFocus() to previous owner after closing Popups.	
	Fill stub DeleteMenu().

	* [control/listbox.c]
	* [control/combo.c]
	Use SetFocus() in WM_LBUTTONDOWN.
	Close ComboBox List upon WM_KILLFOCUS.
	Early development of WM_MEASUREITEM mecanism.

	* [windows/defwnd.c]
	Early development of WM_MEASUREITEM mecanism.

Tue Mar 22 10:44:57 1994  Miguel de Icaza  (miguel@xochitl)

	* [misc/atom.c]
	Fixed sintaxis problem when building the library.

Tue Mar 15 13:11:56 1994  Bob Amstadt  (bob@pooh)

	* [include/windows.h]
	Added message types and structures for MDI

	* [include/mdi.h]
	Created internal structures for handling MDI

	* [windows/mdi.c]
	Began creating MDI support

Thu Mar 10 16:51:46 1994  Bob Amstadt  (bob@pooh)

	* [loader/wine.c] [include/wine.h]
	Added new field to "struct w_files" to hold the "name table"
	resource for Windows 3.0 programs

	* [loader/resource.c]
	Added code to handle programs with a "name table" resource.
	LoadResourceByName() modified to check for the existence of
	this resource.

Mon Mar 14 22:31:42 MET 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [objects/color.c]
	Added installing the private colormap on the desktop window.

	* [windows/event.c]
	Cleaned up focus event handling (see focus.c).
	Use GetFocus() to direct key events to the correct window.

	* [windows/focus.c]
	Rewritten SetFocus() to:
	- only set X focus on top-level windows
	- send WM_SETFOCUS and WM_KILLFOCUS messages (was done in event.c)
	- prevent setting focus to disabled windows
	- install private colormap so -privatemap option works again

	* [windows/message.c] [windows/timer.c]
	Changed timer management to no longer use PostMessage(), but
	to generate timer messages on the fly. Also fixed a related bug
	in GetMessage() which could cause busy-waiting.

	* [windows/win.c]
	Only select focus events on top-level windows.

	* [windows/winpos.c]
	Added some sanity checks for desktop window.

Fri Mar  4 20:42:01 1994  Erik Bos (erik@trashcan.hacktic.nl)

	* [misc/dos_fs.c]
	bug fixes in ToUnix(), WinIniFileName(), GetUnixFileName(). 
	Support for tilde symbol added for rootdirectories in [drives]
	section of wine's configfile.

	* [misc/file.c]
	hread(), hwrite() added.

	* [misc/main.c]
	hmemcpy() added.

	* [if1632/stress.spec] [include/stress.h] [misc/stress.c]
	Added STRESS.DLL, an useless dll used to stress a windows system.

	* [*/*]
	Added missing #includes, fixed prototypes for prototype checking.

	* [include/prototypes.h]

	Added prototypes for loader/*c, if1632/*c.

Tue Mar  8 09:54:34 1994  Bob Amstadt  (bob@pooh)

	* [Configure]
	Added reminder to set WINEPATH, if it is not set.

	* [Imakefile]
	Removed #elif's

	* [controls/button.c]
	Added BN_CLICKED notification for owner-draw buttons.

	* [if1632/kernel.spec] [memory/heap.c]
	Changed Local* functions to WIN16_Local* to prevent unconcious use
	of these functions.

	* [if1632/relay.c]
	Push old Stack16Frame on stack before setting.

	* [include/atom.h] [misc/atom.c] [include/heap.h] [memory/local.c]
	Added multiple local heap handling in Atom* functions.

	* [include/regfunc.h] [miscemu/int21.c]
	Rewrote DOS3Call() use context frame that is already on the stack.

	* [misc/profile.c]
	Fixed to allow leading ";" to mark comments.

	* [misc/spy.c]
	Fixed bugs and added support for "include" and "exclude" filters.

	* [misc/user.c]
	Rearranged calls in InitApp().

	* [misc/font.c]
	Fixed font handling to create system fonts, if they are used.

	* [windows/dc.c]
	If text drawn on window with no font specified, then default the
	font to the system font.

Mon Mar  7 20:32:09 MET 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [controls/desktop.c]
	Added handling of WM_NCCREATE and WM_ERASEBKGND functions.
	Implemented SetDeskPattern().

	* [misc/main.c]
	Added -desktop option to get a large desktop window with
	everything inside it.
	Added -name option.

	* [misc/rect.c]
	Bug fix in SubtractRect().

	* [objects/*.c]
	Replaced the DefaultRootWindow() macro by the rootWindow variable.

	* [windows/event.c] [windows/message.c]
	  [windows/nonclient.c] [windows/win.c]
	A few changes to accomodate the new desktop window.

 Tue Mar  8 11:13:03 1994  Miguel de Icaza  (miguel@xochitl.nuclecu.unam.mx)
 
 	* [toolkit/arch.c] --New file-- 
 	Routines for converting little endian data structures to
 	big-endian data structures, currently only BITMAP structures are 
 	converted.
 
 	* [misc/atom.c]
 	When used as part of the WineLib, the code is much simpler.
 	Doesn't depend on alignement.
 
 	* [loader/wine.c]
 	Ifdefed Emulator dependent code if compiling WineLib.
 
 	* [loader/resource.c]
 	Moved misc/resource.c to loader/resource.c.
 
 	* [loader/dump.c,ldt.c,ldtlib.c,library,c,selector.c,signal.c]
 	Ifdefed whole code if compiling WINELIB.
 
 	* [include/winsock.h]
 	Added compilation define to allow compilation on SunOS.
 
 	* [include/wine.h]
 	Removed load_typeinfo and load_nameinfo prototypes, they belong
 	to neexe.h
 
 	* [include/neexe.h]
 	Added load_typeinfo and load_nameinfo prototypes.
 
 	* [include/arch.h]
 	Fixed some bugs in the conversion routines.
 	Added macros for Bitmap loading.

Tue Mar  8 12:52:05 1994  crw@maniac.mlb.semi.harris.com (Carl Williams)
 	
	* [if1632/kernel.spec] [memory/global.c]
	Implemented GetFreeSpace()

	* [if1632/user.spec] [loader/resource.c]
	Implemented CreateIcon()
1994-04-05 21:42:43 +00:00

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static char RCSId[] = "$Id: global.c,v 1.2 1993/07/04 04:04:21 root Exp root $";
static char Copyright[] = "Copyright Robert J. Amstadt, 1993";
#define GLOBAL_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "prototypes.h"
#include "heap.h"
#include "segmem.h"
GDESC *GlobalList = NULL;
static unsigned short next_unused_handle = 1;
/**********************************************************************
* GlobalGetGDesc
*/
GDESC *GlobalGetGDesc(unsigned int block)
{
GDESC *g;
if (block == 0)
return NULL;
/*
* Find GDESC for this block.
*/
if (block & 0xffff0000)
{
for (g = GlobalList; g != NULL; g = g->next)
if (g->handle > 0 && (unsigned int) g->addr == block)
break;
}
else
{
for (g = GlobalList; g != NULL; g = g->next)
if (g->handle == block)
break;
}
return g;
}
/**********************************************************************
* GlobalGetFreeSegments
*/
GDESC *
GlobalGetFreeSegments(unsigned int flags, int n_segments)
{
struct segment_descriptor_s *s;
GDESC *g;
GDESC *g_start;
GDESC *g_prev;
int count, i;
/*
* Try to find some empty segments in our list.
*/
count = 0;
for (g = GlobalList; g != NULL && count != n_segments; g = g->next)
{
if ((int) g->sequence == -1)
{
if (count > 0)
{
if (g->prev->handle + 8 != g->handle)
count = 0;
else
count++;
}
else
{
g_start = g;
count = 1;
}
}
else if (count)
count = 0;
}
/*
* If we couldn't find enough segments, then we need to create some.
*/
if (count != n_segments)
{
/*
* Find list tail.
*/
g_prev = NULL;
for (g = GlobalList; g != NULL; g = g->next)
g_prev = g;
/*
* Allocate segments.
*/
s = CreateNewSegments(0, 0, 0x10000, n_segments);
if (s == NULL)
{
printf("GlobalGetFreeSegments // bad CreateNewSegments !\n");
return NULL;
}
for (count = 0; count < n_segments; count++, s++)
{
g = (GDESC *) malloc(sizeof(*g));
if (g == NULL) {
printf("GlobalGetFreeSegments // bad GDESC malloc !\n");
return NULL;
}
g->prev = g_prev;
g->next = NULL;
g->handle = s->selector;
g->sequence = -1;
g->addr = s->base_addr;
g->length = s->length;
g->linear_addr = NULL;
g->linear_key = 0;
g->linear_count = 0;
if (!(flags & GLOBAL_FLAGS_MOVEABLE))
g->lock_count = 1;
else
g->lock_count = 0;
if (count == 0) g_start = g;
if (g_prev != NULL)
{
g_prev->next = g;
}
else
GlobalList = g;
g_prev = g;
}
}
/*
* We have all of the segments we need. Let's adjust their contents.
*/
g = g_start;
for (i = 0; i < n_segments; i++, g = g->next)
{
if (g == NULL) {
printf("GlobalGetFreeSegments // bad Segments chain !\n");
return NULL;
}
g->sequence = i + 1;
g->length = n_segments;
g->linear_addr = NULL;
g->linear_key = 0;
g->linear_count = 0;
}
return g_start;
}
/**********************************************************************
* GlobalAlloc
*/
HANDLE
GlobalAlloc(unsigned int flags, unsigned long size)
{
GDESC *g;
GDESC *g_prev;
void *m;
/*
* If this block is fixed or very big we need to allocate entire
* segments.
*/
if (size > 0x8000 || !(flags & GLOBAL_FLAGS_MOVEABLE))
{
int segments = (size >> 16) + 1;
g = GlobalGetFreeSegments(flags, segments);
if (g == NULL)
return 0;
else
return g->handle;
}
/*
* Otherwise we just need a little piece of a segment.
*/
else
{
/*
* Try to allocate from active free lists.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == 0 && g->sequence == 0)
{
m = HEAP_Alloc((MDESC **) g->addr, 0, size);
if (m != NULL)
break;
}
}
/*
* If we couldn't get the memory there, then we need to create
* a new free list.
*/
if (g == NULL)
{
g = GlobalGetFreeSegments(0, 1);
if (g == NULL)
return 0;
g->handle = 0;
g->sequence = 0;
HEAP_Init((MDESC **) g->addr, (MDESC **) g->addr + 1,
0x10000 - sizeof(MDESC **));
m = HEAP_Alloc((MDESC **) g->addr, flags & GLOBAL_FLAGS_ZEROINIT,
size);
if (m == NULL)
return 0;
}
/*
* Save position of heap descriptor.
*/
g_prev = g;
/*
* We have a new block. Let's create a GDESC entry for it.
*/
g = malloc(sizeof(*g));
#ifdef DEBUG_HEAP
printf("New GDESC %08x\n", g);
#endif
if (g == NULL)
return 0;
g->handle = next_unused_handle;
g->sequence = 0;
g->addr = m;
g->linear_addr = NULL;
g->linear_key = 0;
g->linear_count = 0;
g->length = size;
g->next = g_prev->next;
if (g->next) g->next->prev = g;
g->lock_count = 0;
g_prev->next = g;
g->prev = g_prev;
next_unused_handle++;
if ((next_unused_handle & 7) == 7)
next_unused_handle++;
#ifdef DEBUG_HEAP
printf("GlobalAlloc: returning %04x\n", g->handle);
#endif
return g->handle;
}
}
/**********************************************************************
* GlobalFree
*
* Windows programs will pass a handle in the "block" parameter, but
* this function will also accept a 32-bit address.
*/
HANDLE
GlobalFree(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
g = GlobalGetGDesc(block);
if (g == NULL)
return block;
/*
* If the sequence number is zero then use HEAP_Free to deallocate
* memory, and throw away this descriptor.
*/
if (g->sequence == 0)
{
HEAP_Free((MDESC **) ((int) g->addr & 0xffff0000), (void *) g->addr);
g->prev->next = g->next;
if (g->next != NULL)
g->next->prev = g->prev;
free(g);
}
/*
* Otherwise just mark these descriptors as free.
*/
else
{
int i, limit;
limit = g->length;
for (i = g->sequence - 1; i < limit && g != NULL; i++, g = g->next)
{
g->sequence = -1;
g->length = 0x10000;
}
}
return 0;
}
/**********************************************************************
* GlobalLock
*
*/
void *
GlobalLock(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
{
g->lock_count++;
#ifdef DEBUG_HEAP
printf("GlobalLock: returning %08x\n", g->addr);
#endif
return g->addr;
}
}
#ifdef DEBUG_HEAP
printf("GlobalLock: returning %08x\n", 0);
#endif
return NULL;
}
/**********************************************************************
* GlobalUnlock
*
*/
int
GlobalUnlock(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block && g->lock_count > 0)
{
g->lock_count--;
return 0;
}
}
return 1;
}
/**********************************************************************
* GlobalFlags
*
*/
unsigned int
GlobalFlags(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
return g->lock_count;
}
return 0;
}
/**********************************************************************
* GlobalSize
*
*/
unsigned int
GlobalSize(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
return g->length;
}
return 0;
}
/**********************************************************************
* GlobalHandle
*
* This routine is not strictly correct. MS Windows creates a selector
* for every locked global block. We do not. If the allocation is small
* enough, we only give out a little piece of a selector. Thus this
* function cannot be implemented.
*/
unsigned int
GlobalHandle(unsigned int selector)
{
GDESC *g;
if (selector == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == selector)
{
if (g->sequence > 0)
return g->handle;
else
{
fprintf(stderr, "Attempt to get a handle "
"from a selector to a far heap.\n");
return 0;
}
}
}
return 0;
}
/**********************************************************************
* GlobalCompact
*
*/
unsigned int
GlobalCompact(unsigned int desired)
{
GDESC *g;
unsigned char free_map[512];
unsigned int max_selector_used = 0;
unsigned int i;
unsigned int selector;
int current_free;
int max_free;
/*
* Initialize free list to all items not controlled by GlobalAlloc()
*/
for (i = 0; i < 512; i++)
free_map[i] = -1;
/*
* Traverse table looking for used and free selectors.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
/*
* Check for free segments.
*/
if (g->sequence == -1)
{
free_map[g->handle >> 3] = 1;
if (g->handle > max_selector_used)
max_selector_used = g->handle;
}
/*
* Check for heap allocated segments.
*/
else if (g->handle == 0)
{
selector = (unsigned int) g->addr >> 16;
free_map[selector >> 3] = 0;
if (selector > max_selector_used)
max_selector_used = selector;
}
}
/*
* All segments past the biggest selector used are free.
*/
for (i = (max_selector_used >> 3) + 1; i < 512; i++)
free_map[i] = 1;
/*
* Find the largest free block of segments
*/
current_free = 0;
max_free = 0;
for (i = 0; i < 512; i++)
{
if (free_map[i] == 1)
{
current_free++;
}
else
{
if (current_free > max_free)
max_free = current_free;
current_free = 0;
}
}
return max_free << 16;
}
/**********************************************************************
* GlobalReAlloc
*
*/
unsigned int
GlobalReAlloc(unsigned int block, unsigned int new_size, unsigned int flags)
{
GDESC *g;
unsigned int n_segments;
int i;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
g = GlobalGetGDesc(block);
if (g == NULL)
return 0;
/*
* If this is a heap allocated block, then use HEAP_ReAlloc() to
* reallocate the block. If this fails, call GlobalAlloc() to get
* a new block.
*/
if (g->sequence == 0)
{
MDESC **free_list;
void *p;
free_list = (MDESC **) ((unsigned int) g->addr & 0xffff0000);
p = HEAP_ReAlloc(free_list, g->addr, new_size, flags) ;
if (p == NULL)
{
unsigned int handle = GlobalAlloc(flags, new_size);
if (handle == 0)
return 0;
p = GlobalLock(handle);
memcpy(p, g->addr, g->length);
GlobalUnlock(handle);
GlobalFree(g->handle);
return handle;
}
else
{
g->addr = p;
g->length = new_size;
return g->handle;
}
}
/*
* Otherwise, we need to do the work ourselves. First verify the
* handle.
*/
else
{
if (g->sequence != 1)
return 0;
/*
* Do we need more memory? Segments are in ascending order in
* the GDESC list.
*/
n_segments = (new_size >> 16) + 1;
if (n_segments > g->length)
{
GDESC *g_new;
GDESC *g_start = g;
int old_segments = g_start->length;
unsigned short next_handle = g_start->handle;
for (i = 1; i <= n_segments; i++, g = g->next)
{
/*
* If we run into a block allocated to something else,
* try GlobalGetFreeSegments() and memcpy(). (Yuk!)
*/
if (g->sequence != i || g->handle != next_handle)
{
g = GlobalGetFreeSegments(flags, n_segments);
if (g == NULL)
return 0;
memcpy(g->addr, g_start->addr,
g_start->length << 16);
GlobalFree(block);
return g->handle;
}
/*
* Otherwise this block is used by us or free. So,
* snatch it. If this block is new and we are supposed to
* zero init, then do some erasing.
*/
if (g->sequence == -1 && (flags & GLOBAL_FLAGS_ZEROINIT))
memset(g->addr, 0, 0x10000);
g->sequence = i;
g->length = n_segments;
next_handle += 8;
/*
* If the next descriptor is non-existant, then use
* GlobalGetFreeSegments to create them.
*/
if (i != n_segments && g->next == NULL)
{
g_new = GlobalGetFreeSegments(flags, n_segments - i);
if (g_new == NULL)
return 0;
GlobalFree(g_new->handle);
}
}
return g_start->handle;
}
/*
* Do we need less memory?
*/
else if (n_segments < g->length)
{
GDESC *g_free;
g_free = g;
for (i = 0; i < n_segments; i++)
{
if (g_free->sequence != i + 1)
return 0;
g_free = g_free->next;
}
}
/*
* We already have exactly the right amount of memory.
*/
else
return block;
}
/*
* If we fall through it must be an error.
*/
return 0;
}
/**********************************************************************
* GlobalQuickAlloc
*/
void *
GlobalQuickAlloc(int size)
{
unsigned int hmem;
hmem = GlobalAlloc(GLOBAL_FLAGS_MOVEABLE, size);
if (hmem == 0)
return NULL;
else
return GlobalLock(hmem);
}
/**********************************************************************
* GlobalHandleFromPointer
*/
unsigned int
GlobalHandleFromPointer(void *block)
{
GDESC *g;
if (block == NULL)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
if (g->handle > 0 && g->addr == block)
break;
if (g == NULL)
return 0;
else
return g->handle;
}
/**********************************************************************
* GetFreeSpace (kernel.169)
*/
DWORD GetFreeSpace(UINT wFlags)
/* windows 3.1 doesn't use the wFlags parameter !!
(so I won't either) */
{
GDESC *g;
unsigned char free_map[512];
unsigned int max_selector_used = 0;
unsigned int i;
unsigned int selector;
int total_free;
/*
* Initialize free list to all items not controlled by GlobalAlloc()
*/
for (i = 0; i < 512; i++)
free_map[i] = -1;
/*
* Traverse table looking for used and free selectors.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
/*
* Check for free segments.
*/
if (g->sequence == -1)
{
free_map[g->handle >> 3] = 1;
if (g->handle > max_selector_used)
max_selector_used = g->handle;
}
/*
* Check for heap allocated segments.
*/
else if (g->handle == 0)
{
selector = (unsigned int) g->addr >> 16;
free_map[selector >> 3] = 0;
if (selector > max_selector_used)
max_selector_used = selector;
}
}
/*
* All segments past the biggest selector used are free.
*/
for (i = (max_selector_used >> 3) + 1; i < 512; i++)
free_map[i] = 1;
/*
* Add up the total free segments (obviously this amount of memory
may not be contiguous, use GlobalCompact to get largest contiguous
memory available).
*/
total_free=0;
for (i = 0; i < 512; i++)
if (free_map[i] == 1)
total_free++;
return total_free << 16;
}