wine/dlls/dplayx/name_server.h
Peter Hunnisett ef6dca5c37 - Implemented loading and initialization of service providers
- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00

36 lines
1.2 KiB
C

#ifndef __WINE_DPLAYX_NAMESERVER
#define __WINE_DPLAYX_NAMESERVER
#include "dplay.h"
#include "dplaysp.h"
#include "dplayx_messages.h"
#include "dplay_global.h"
void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd );
void NS_SetRemoteComputerAsNameServer( LPVOID lpNSAddrHdr,
DWORD dwHdrSize,
LPDPMSG_ENUMSESSIONSREPLY lpMsg,
LPVOID lpNSInfo );
LPVOID NS_GetNSAddr( LPVOID lpNSInfo );
void NS_ReplyToEnumSessionsRequest( LPVOID lpMsg,
LPDPSP_REPLYDATA lpReplyData,
IDirectPlay2Impl* lpDP );
HRESULT NS_SendSessionRequestBroadcast( LPCGUID lpcGuid,
DWORD dwFlags,
LPSPINITDATA lpSpData );
BOOL NS_InitializeSessionCache( LPVOID* lplpNSInfo );
void NS_DeleteSessionCache( LPVOID lpNSInfo );
void NS_InvalidateSessionCache( LPVOID lpNSInfo );
void NS_ResetSessionEnumeration( LPVOID lpNSInfo );
LPDPSESSIONDESC2 NS_WalkSessions( LPVOID lpNSInfo );
void NS_PruneSessionCache( LPVOID lpNSInfo );
#endif /* __WINE_DPLAYX_NAMESERVER */