wine/dlls/d3dx9_36
Michael Stefaniuc 962b31c80b include: Add a generic available ARRAY_SIZE().
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-04 10:39:15 +02:00
..
tests d3dx9/tests: Fix string size to MultiByteToWideChar(). 2018-06-27 10:07:38 +02:00
animation.c d3dx9: Stub D3DXCreateKeyframedAnimationSet(). 2018-01-31 09:58:20 +01:00
core.c
d3dx9_36.spec d3dx9: Add stub for D3DXComputeNormalMap. 2018-03-13 20:58:08 +01:00
d3dx9_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00
effect.c d3dx9: Fix D3DCompile() call. 2018-04-24 18:15:09 +02:00
font.c
line.c
main.c d3dx9: Merge "main" source files. 2017-12-08 10:16:57 +01:00
Makefile.in d3dx9: Merge "main" source files. 2017-12-08 10:16:57 +01:00
math.c d3dx9: Cleanup D3DXVec3Unproject() implementation a bit. 2018-03-14 22:38:50 +01:00
mesh.c d3dx9: Improve vertices computation in D3DXCreatePolygon(). 2018-03-14 22:38:43 +01:00
preshader.c d3dx9: Add a comment about a specific preshader parsing failure mode. 2018-03-21 10:14:10 +01:00
render.c
shader.c d3dx9: Fix handling of includes in D3DXCreateEffectFromFileExW(). 2018-03-22 22:05:52 +01:00
skin.c
sprite.c d3dx9: Avoid passing FALSE as D3DRS_CLIPPLANEENABLE bitmask. 2017-12-04 11:52:15 +01:00
surface.c d3dx9: Use the available ARRAY_SIZE() macro. 2018-02-21 15:31:29 +01:00
texture.c d3dx9: Add stub for D3DXComputeNormalMap. 2018-03-13 20:58:08 +01:00
util.c d3dx9: Use the available ARRAY_SIZE() macro. 2018-02-21 15:31:29 +01:00
version.rc
volume.c
xfile.c