wine/dlls/d3dx8/d3dx8.spec
2005-06-22 18:38:23 +00:00

7 lines
288 B
Ruby

@ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr)
@ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr)
@ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr)
@ stdcall D3DXCreateFont(ptr ptr ptr)
@ stdcall D3DXGetFVFVertexSize(long)